johnny-o-rama
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Everything posted by johnny-o-rama
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the RAVEN UAV isn't a manned unit tho. any ideas how to make it work anyway?
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can you tell me how?
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sometimes the crosshairs inside the scopes disapear
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I have issues with vanilla silencers. I can't add them to any of the guns they don't even appear in VAS
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can I make this work with the RQ-11B RAVEN mod? http://forums.bistudio.com/showthread.php?171460-RQ-11B-RAVEN-for-Arma-3-RELEASED!
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hey just wondering if you are planning to change the crosshairs of the DMS and LRPS scopes too at some time. no rush just asking
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are you going to make a key for the mod?
- 5626 replies
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can you make the SDAR use optics and supressors too?
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thanks killswitch! I tried what you posted in #43 and it worked
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when I reload a mission or switch to another player the status are gone. can I fix this by my own somehow?
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are you planning on making a TOP attack option for the Titan AT launcher ?
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RQ-11B RAVEN for Arma 3 - RELEASED!
johnny-o-rama replied to Feint's topic in ARMA 3 - ADDONS & MODS: COMPLETE
yeah cos of the disagreements I know but two versions of the mod would be a winwin (besides that it's more work for him) ...ya know? I'm just asking anyway that ain't hurt nobody -
RQ-11B RAVEN for Arma 3 - RELEASED!
johnny-o-rama replied to Feint's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can you do a version with and one without the script? I know all these noobs who want to have everything and all for free :P -
in my opinion the HK417 is too black
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Virtual Ammobox System (VAS)
johnny-o-rama replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
is it possible to port VAS from one profile to another? I have created a second profile so I can use the first one for breaking point and all the loadouts are gone in the second profile -
RQ-11B RAVEN for Arma 3 - RELEASED!
johnny-o-rama replied to Feint's topic in ARMA 3 - ADDONS & MODS: COMPLETE
have a request do you guys think you can make the UAV marker script working with the raven? http://www.armaholic.com/page.php?id=24026 would be awesome :) -
that works. thank you :)
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I have the same problem but what does "whatever" mean? It doesn't work like that here.
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NATO 5.56 and 7.62 adjustor
johnny-o-rama replied to Redfield-77's topic in ARMA 3 - ADDONS & MODS: COMPLETE
dude it worked!! I just figured the cfg patches were only listed in that little window in the left corner. found the right codes to put in the config.cpp now too. thanks a bunch and thank you for the mod as well -
NATO 5.56 and 7.62 adjustor
johnny-o-rama replied to Redfield-77's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I don't get a code for the error message. sorry :( and I really can't find the cfg Patches either -
NATO 5.56 and 7.62 adjustor
johnny-o-rama replied to Redfield-77's topic in ARMA 3 - ADDONS & MODS: COMPLETE
to me it seems to have issues with RH weapons. when I add a weapon addon from robert hammer like: "rhard_mk18" and I want to start the game it says ".....requires addon 'rhard_mk18' also I don't have the "cfg patches" listed in my config viewer :( -
I get an error message when I try tp place the code in an unit execute "spawn: Type String; expected code" need help please
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Virtual Ammobox System (VAS)
johnny-o-rama replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
tonic are you planing on an option to drag items into a specific part of your clothes so when you load it the next time it's where it needs to be? what I mean is, I'd like to have medkits only in my uniform and magazines only in my vest. -
hey maybe you can get it to work that the scopes only zoom in not the entire screen around the scope. that't not really realistic ;)
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WW AIMenu (complimentary commands)
johnny-o-rama replied to Windwalking's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@ballinsncbirth you can do that already with some of the original commands. when you press alt to look around you can give your AI commands to watch or surpress a direction