

Vick
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Everything posted by Vick
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there are games that support quad core- supreme commander being one of them(though i dont care for the game, just throwing it out there) and im sure theres others but on addonsync they have a box you can tick and select the number of cores- alternatively, you could put it in the parameter start up - if it works or not, i dont know
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sounds like artifacts- your 8800 could be overheating i could be wrong all together too
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Why am I getting such crap performance?
Vick replied to azbo87's topic in ARMA 2 & OA - TROUBLESHOOTING
id bet its that hard drive and cpu combo thats bottle necking your arma2 experience ---------- Post added at 04:47 AM ---------- Previous post was at 04:46 AM ---------- i run max 200% screen res and no stutter, its awesome - 2 gtx 260's -
3000 dollars for that setup- to answer your question, yes, id say youve thrown your money away forgot to add- i get this problem as well. I only join servers that I ping less than 100 with, anything below 100 I go for, anything over i don't touch but I don't get disconnected constantly, though it does happen. usually im one of the lower pings in the server to boot
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1. Bohemia contracts to governments around the world- 2300$ per student, per course, they have 5-6 you can take. 10k+accommodations for the tutor to come out and teach up to 20students. mw2 devs, big boys? lol they're nothing in comparison. 2. you're right, arma in its current state, could never work on consoles, a watered down version could, but that wouldnt be arma2. the next gen consoles, still wont touch the next gen computer/hardware. you need the pc to make the console, the next gen console will be made with a 'next gen' pc intels road map has been out for years, and consoles future has always been pale in comparison- 12core processors without the need for a skulltrail or whatever. hell yes. using a skulltrail with the a 12core- 24 cores at civilian price range. and "Intel readies 8-core Nehalem-Ex processors for a March launch" after the 8core comes the 12, and they have much much better ones, but are for the distant future i suppose or maybe just the military/government? dont know- now consoles a tri core, next gen maybe a quad lol 3. those games are designed to be exactly the way they are, they could make larger bigger bland maps but those games are short lived and quit producing revenue, people get bored quickly. its all stuffed together to make it have more constant action, so you are always engaged with the game, they lack the ability to incorporate so much that without constant engagement or some cheesy storyline to try and get into, your left wanting to just turn it off and find something better to do. know who gave the xbox its name? parents. microsoft figured more parents would be buying it for there kids, than kids or adults would be for themselves, so they screened parents and gave them a list of names to pick from, and xbox/xbox360 it was. why bring that up? there is no arguing or debating consoles and its games are based for a younger crowd, arma2 is not. pcs outperform consoles, there really is no competition between the two. tri core(your console) vs 4quad(pc) vs 8octo(pc) vs 12dode(pc) vs 24icositetra(pc) again these are all at the civilian range- computers need to do much more than just run video games, consoles will never be up to par, ever. ever. ever. i want you to understand that, its just how it is, there are always going to be certain games that are pc only and certain games that are console only. and the argument consoles sell more games. lmao, consoles are designed specifically for games(computers cater to much much more), SURPRISE! and people always include the console only games in the sales figures. im willing to bet money microsoft(excluding money made on the xbox franchise) intel dell emachine etc, have and will always make more money than say, IW or some other big console team and BIS isnt hurting for money. greed is infact genetic- hopefully they dont get the sickness and give this console thing an attempt. if its not broke dont fix it, arma2 is going great as it is- loving the progression, and really looking forward to OA
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hey city slicker, believe it or not, you can actually see the stars when youre not surrounded by loads of ambient light.
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i wouldnt say most. to begin with most games arent even warfare. theyre coop. and it happens every other game for me, be it my team or the other, theres always someone who avoids objectives and goes hunting just for the mhq. quite literally a 50 dollar game of hide and seek for whoevers trying to keep the mhq alive
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this entire thread is redundant- avibird ring a bell
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Don't you hate it when you try to spread the word of arma and...
Vick replied to Whoatherefatty's topic in ARMA 2 & OA - GENERAL
sounds more to me like they let their emotions take control. -
that same thinking has made me waste money too, thinking about another game that attempted to compete with this one- what a joke that turned out to be lol
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the moons and stars arent for looking at during combat....obviously. do you even have a clue why they want it? just for looking at during combat is your guess. lol.
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Fallujah is comming by Operation Reality
Vick replied to quincy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
no thats exactly what i dont want. the only thing youll have to do is check if the enemy is around every corner, nothing more. thats it. you could hold one street keep it clear and just move down it firing down every road, its like making a sandbox shooter linear. i want to have to worry about checking windows rooftops doorways, ambushes. not just whats around the next corner exactly -
Falkland Islands Map - Ideas, Discussion & Demo Terrains
Vick replied to bushlurker's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
didnt they recently discover oil in the falklands ;] -
yawn, get a pc
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hes got another that keeps the screen from going from dark to bright, I forget the name for that
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Fallujah is comming by Operation Reality
Vick replied to quincy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
its a city in iraq, and if you cant utilize the buildings, why make an entire map based on a city? it is literally nothing more than a maze, the buildings could be replaced with 4 sided walls and the gameplay would still pan out to be the EXACT same being able to fire from windows, get on rooftops, fighting from building to building, is VITAL to CQC, my two cents. -
Don't you hate it when you try to spread the word of arma and...
Vick replied to Whoatherefatty's topic in ARMA 2 & OA - GENERAL
Nascar didnt become popular because of advertisment, its because they ran moonshine before it was racing in a big circle, the cars were made fast to outrun police this in turn, has no place in your metaphor and as for the 'why dont you join the military', that answer is mutually obvious. if you cant tell the difference between wanting to PLAY a simulation vs wanting to FIGHT a real life war, then you're already helpless id also like to point out, its only a game, why argue over entertainment, only the stupid and envious hate -
thats all it is for me, when EVERYTIME i get on 80-90% of the servers are empty, or have 1-2 people in them and i especially love those guys who like playing by themselves, but online...? lol.
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not sure if its been requested, but the firespray http://starwars.wikia.com/wiki/Firespray-31-class_patrol_and_attack_craft (boba used a modified one called slave1) would be cool
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What if Rockstar hooked up with Bohemia to make ARMA game.
Vick replied to avibird 1's topic in ARMA 2 & OA - GENERAL
code who? -
not to mention AO is going to have engine improvments as well
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read somewhere they were looking into that, would be awesome to peek over cover and such
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ArmA II: Operation Arrowhead discussion thread
Vick replied to Tonci87's topic in ARMA 2 & OA - GENERAL
not saying the campaign isnt needed, i agree with you there, but the editor eats up most my time second only to multiplayer. The campaign I've got less than 3-4 hours into -
Project Reality Development
Vick replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
regress argument over an arcade mod -
Project Reality Development
Vick replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
if anybody has that elitist mindest its the PR team, ignoring the entire modding/scripting community, and their time invested in the game. its pretty much a form of plagiarism- as someone said earlier- why reinvent the wheel? appreciate the sarcasm though