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Everything posted by minimalaco
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My experience with the new update (0.9.9.47)
minimalaco replied to stburr91's topic in Arma Reforger - General
unplayable for me the new update, worst fps. -
[IceBreakr/IBIS] Project Yulakia
minimalaco replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice pics! -
Al Ayadiya, Al Kut & other Iraqi terrain stuff
minimalaco replied to opteryx's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I love your work mate! the best assets ever. -
Al Ayadiya, Al Kut & other Iraqi terrain stuff
minimalaco replied to opteryx's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Can't wait! 😍 -
[Terrain] Uzbin Valley
minimalaco replied to Tdc.DarKness's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yeah, agree! would be good without palms. Anyway, loving this map! -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
minimalaco posted a topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Made by Minimalaco and Robster. 10x10 km Map, Based in Tribal Areas, Pakistán. Explore the map by yourself, have a lot to find (especially the caves), has a lot of natural cover and some interesting places for firefights around the river bed. Known issues: - Originally the map was created for combat PVP, So the AI and some BIS modules like Civilians or similar may not work fine, no intention of working in these areas. - if you play the map at high viewing distance +4000. you can get low fps, all depends on your computer ... - two minor errors in the RPT Video: Pics: http://i44.tinypic.com/3025d04.jpg http://i41.tinypic.com/2m6u24w.jpg http://i39.tinypic.com/ieqm1g.jpg http://i39.tinypic.com/30m5oap.jpg http://i41.tinypic.com/2vnih03.jpg http://i40.tinypic.com/t4vfo6.jpg Credits & Thanks: Columdrum a lot of work in configs/fixed of objects/v3 and other stuff Aussnipe73 Configs/fixed of objects James2464 for his work in the mini-korengal valley Opteryx for his new MIL Objects DMC for his awesome bridges and caves Mikebart for his permission to use/modify vegetation Homer Johnston for his Roadpainter tool Shezan74 for his World Tools Project Reality Team www.ust101.com my clan Version: 1.0 Signed: Yes, serverkey included Requirements: Arma 2 Combined Operations Link's: http://www.armaholic.com/page.php?id=22057 PD: no permission to use it in "zombies"... Fata without PONDS for AIA : https://mega.co.nz/#!Q18Bwagb!Ub1WRTerNSOSqiL5j9bNSSiUPdsjGlomrSHSMuadQS4 New map Afghan Village: http://www.armaholic.com/page.php?id=24232 -
Micronesian Architecture Mini Project
minimalaco replied to opteryx's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hey mate! No more new afghan buildings there ? -
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Project: "Battle of Fallujah" Map
minimalaco replied to Rebel Man's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looking good! we need more middle eastern maps! -
terrain Krokom, Sweden
minimalaco replied to Tjockejocke's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Fantastic terrain, this and cambodian map the bests for arma3. -
Great terrain, nice work with the trenches, best map for arma3 for sure. thanks!
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Project: "Battle of Fallujah" Map
minimalaco replied to Rebel Man's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
10 i think. but not sure. -
[CLOSED] FFAA V6 (Spanish Army Mod)
minimalaco replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
No me lo creo! RIP Bushluker -
A5T6L0HLq-Y Hello everyone, Robster and I are glad to release Clafghan BETA version, after being stuck for couple of months. So we made our last effort and here you have it. This map is 20x20 Kms. Based upon Kunar Province in Afghanistan, but this one deploys different structures that don't belong to the real area and we added them just to bring them for the sake of joy, therefore if you see a five floors building over there don`t be surprise hehehe Clafghan map actually has: An airport at (very) extreme south of map (Automatic landing is OK, but IA taxiways is still pending) Main valley at north, where most of structures are found and a river (walkable) 3 valleys going south from main valley Road network everywhere, drive carefully in mountains roads. 5-6 little FOBs in the middle of the mountains, some of them just for infantry, and 3 left for heli ops. Several villages in mountain areas. River going down from a higher valley (not finished yet, perhaps in a future update, it wasn't priority right now). Many interesting zones for some good ol'dirty firefights between mountanis Further update (final release): populate with plantations and villages most part of north main valley change trees in some areas to keep it not so tedious add 8-12 little mountain villages Custom sounds according to different zones and heights Add mountain horizon over 360 degrees view Adjust and peform better masks for grounds and clutter Add some tips or suggestions provided by community Keeping to pay attention to more details... Known errors: When loading map in editor appears a warning about “wall3.p3d†(config.bin error inside razmisc pbo: correct name would be “wall_3.p3dâ€), if Opteryx give us permission to modify that in pbo, it should dessapear in our next release. Anyways, it isn't really a major problem nor it doesn't gives any trouble ingame, since this particular object wasn't used. Robster notes: This one was suppoused to become Korengal Valley, and by the time I started with this project I didn't know that Ebanks was working over there... till Mini told me, so we decided to keep going with a slightly different idea in mind Thus, Pech Valley was expanded by 20x to open space for our Clafghan north valley. Former heights were reduced to comply with ArmA specs An airport wasn't there when beginning, so do not bother saying it is remarkably outplaced... since it is indeed Adknowledgements to: Columdrum for his sloped ponds and Randy Stratton for providing this concept Mikebart for his excelent vegetation and rocks Opteryx, for his permission to use his ArmA objects Homer Johnston for his Roadpainter Danielle Pistollato AKA Shezan74 for his World Tools Bushlurker, Mondkalb, Mikero, Kinno and Icebreakr for providing us with constant advice and help Redloto, Guyo y Spets from www.arma2la.com And everyone at BIS for providing us with such creative engine and endless hours of excitement Also we have to thank to all guys from =TFB= Task Forces Blackjack for their closer support and ideas dealing with building some areas (to be included in final release) Download HERE (All pbo's Included): http://www.armaholic.com/page.php?id=15580 http://www.armedassault.info/index.php?game=1&cat=islands&id=176 Clafghan Beta Version 1.1 Just a minor update before our Alpha release: FIXED - Grid system REMOVED - Medical tent at Camp Branca, so mission makers can setup their own ADDED - Airport taxiways by Bushlurker - SILVIE & ALICE (expansion) - OA Mountain Horizon & Overcast - Scene Intro by Tupolov Only Clafghan pbo: http://dl.dropbox.com/u/61945206/clafghan.beta.1.1.7z Arma2de: http://www.arma2base.de/include.php?path=download&contentid=3999 Armaholic: http://www.armaholic.com/page.php?id=16209
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Loving squad!
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Korengal Valley, Afghanistan [Release Thread]
minimalaco replied to Drifter's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey, i have a beatiful place on this area, i never use this after fata is finished, because arma3 really suck in the begining xddd If your interested, just tell me! is a 20x20 map. http://i57.tinypic.com/2dcib1l.jpg http://i61.tinypic.com/29gnd40.jpg -
Mmmmm screenshot called: 107410_screenshots_2015-06-05_00001 just put 107410 in google earth! = INDONESIA! http://i59.tinypic.com/9qae6r.jpg
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
minimalaco replied to Placebo's topic in ARMA 3 - GENERAL
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Kunduz, Afghanistan [10km] v1.20
minimalaco replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Looking really good james! congrats mate :d Some ideas with praa_vegetation and more realistic ideas for the roads and Walls/dirt -
Looking really good!
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Squad: A commercial game made by developers of and inspired by PR:BF2
minimalaco replied to minimalaco's topic in OFFTOPIC - Games & Gaming
Ops, i'm sorry! Close this please! -
Squad: A commercial game made by developers of and inspired by PR:BF2
minimalaco posted a topic in OFFTOPIC - Games & Gaming
Looking really good! More info here: http://www.realitymod.com/forum/f11-off-topic-discussion/131654-squad-commercial-game-made-developers-inspired-pr-bf2.html -
OPX2/Middle Eastern Style Structures
minimalaco replied to opteryx's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
finally an option to leave the boring Mediterranean environment! -
OMG!!!