cm.
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Everything posted by cm.
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ArmA II: Operation Arrowhead discussion thread
cm. replied to Tonci87's topic in ARMA 2 & OA - GENERAL
exciting :D -
Seeing as your from australia, you should join our community at ausarma.org. Basically just a nice "bridge" for all the clans and pubs in the area to interact. We should be having a 50 player coop on in the next couple of weeks if you'd like to join us :)
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ArmA II: Operation Arrowhead discussion thread
cm. replied to Tonci87's topic in ARMA 2 & OA - GENERAL
this is a good point, but it can already be done with a bit of scripting. -
A.C.E. Advanced Combat Environment - Public Beta *2*!
cm. replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Will ACE include the AAW pack? -
x3 ................
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2 begginers looking for a guiding hand
cm. replied to RoDeX's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Why don't you try and join an already established team and learn from them? -
omg release already?!!! just kidding
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Australians At War Addon Team - Infantry Weapons Pack
cm. replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Woo! will be testing these out quick-smart :yay: -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
cm. replied to EricM's topic in ARMA 2 & OA - GENERAL
Can't really argue with that. The voice comms are er.... unique... -
That's a very good idea.Make sure you are proficient as a grunt before trying to lead :)
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ArmA II: Operation Arrowhead discussion thread
cm. replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Why don't we settle this with some youtube videos of VBS2 FLIR, OFP: DR "FLIR", and real FLIR.... -
changing your browser does not change the speed of your internet connection....
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lol.. i think it's the other way around at the moment ;)
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OFP2 let me down; I'm hoping Arma2 won't be the same.
cm. replied to cmberryau's topic in ARMA 2 & OA - GENERAL
Obviously make sure you are running the latest patch (the original version is er..... "delicate"). The good thing about Arma 2 now is that it has reached the stage where the game is 98% working and there are high quality mods coming out literally every week. Arma 2 has finally reached the "golden period" where everything is coming together: the game, the devs and of course the community. You don't have people ranting "epic fail" in every second thread, and more "hi i just bought arma 2". -
:D Thanks man!
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TR Soundmodules: Fixed/Rotary Wing AC & Tracked/Wheeled Vehicles
cm. replied to TangoRomeo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I just listened to all of your videos and they are so damn good it's nut funny :) instantly replaced all my prev sound mods with yours :) -
How many Add-On makers are still active?
cm. replied to Armstrong =:)'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Lots and lots and lots. Check out the modding forums for all the stuff WIP and released. -
Nice looking mod..... but do we seriously need ANOTHER australian mod? There are currently 3 or 4 others in the making??????
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I was thinking more "Get to da choppaaa!!"
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This could definitely be useful.....
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Honestly, I think OA - where the maps lack a lot of vegetation, and the engine has seen a lot of polish and enhancement (real FLIR etc), is it at a state suitable for console.
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Deadfast's RH AKs replacement
cm. replied to Deadfast's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You're the man deadfast, downloading now :D:D -
:yay: Cheers! :D:D
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Australians at War Addon Team
cm. replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Blast those kangaroos and koalas! -
Yes, defiantely go for a single 5850 rather than crossfired 4850's. Will greatly simplify your setup and you won't have all the random CF issues.