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=kct=blackmamba
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Everything posted by =kct=blackmamba
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graphics bugs with ATI 4800 series (4850/4870/4890)
=kct=blackmamba replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
u mean the white faces problem ?? cause im playing on highest memory with no problems at all specialy with the new -exthreads=7 command... -
graphics bugs with ATI 4800 series (4850/4870/4890)
=kct=blackmamba replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
ATI Catalyst 10.5 Released !! :) -
is that why im stuck in mission K-Bar ??, cant seem to find the last tango
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fantastic job! aeneas....:)
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A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old
=kct=blackmamba replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
aaah boy i was waiting for it... :o -
A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old
=kct=blackmamba replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
hey sickboy. it is monday... no updates today?? :) -
SIX Aiaktalik map Beta1 released
=kct=blackmamba replied to Chill xl's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
IMO the six-updater suite is the best addon a arma2 player could wish for.., very handy tool. keeps u up to date of new releases... i make presets like one for all the maps im following/playing one for ACE2, and one for sound mods. so i only have to select the proper preset and it updates only what it needs to update i cant think of not using sixupdater... -
BWMod release thread
=kct=blackmamba replied to TeRp's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
congratulations and thanks for this update downloading :) -
USRanger709's Release Thread!
=kct=blackmamba replied to therev709's topic in ARMA 2 & OA - USER MISSIONS
realy nice trailer.... like animal said :) -
i agree with ''stevedrumsdw'' this is one of the best campaigns so far. realy immersive feal to it, nice intro movies. this one keeps me on the edge of my chair... im playing ACE2 version. except:
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PlannedAssault web based mission builder
=kct=blackmamba replied to _William's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
william can we expect more badguys to fight against in future updates? -
why not just a UN Conflict, brittish and dutch units fighting side by side... http://en.wikipedia.org/wiki/List_of_United_Nations_peacekeeping_missions
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thank u. now lets see how great this campaign is... :)
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wauw... looks awsome
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also i cant play the campaign after the cutscene it says: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.Ard_MCP_INF1_ACE
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Georgian Infantry
=kct=blackmamba replied to sas troop's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
thnx... first to download :) -
70256-70313 - which gives you best performance?
=kct=blackmamba replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
i would say option 3 is best for texture loading.. normaly the textures still pop up when starting any given mission but now the textures are there allready. VOTED 3... -
ArmA2 / OA (low) performance issues
=kct=blackmamba replied to R3fl3x's topic in ARMA 2 & OA - TROUBLESHOOTING
what score do u get in benchmark 01 ? what are your ingame settings ? -
70256-70313 - which gives you best performance?
=kct=blackmamba replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
just figured out myself pfff.... but tested it anyway :) no.. when i found out by reading the change log i tought... lets test this without the ''-exThreads='' line in my shortcut think i can say it doesnt work:float: -
70256-70313 - which gives you best performance?
=kct=blackmamba replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
im testing build 313 -exThreads=1 almost the same as option 3 little stutters sometimes. -exThreads=2 gives me more stutter but game looks brighter? somehow. -exThreads=3 little faster view when turning around and less stutter. by the way im testing with the harvest red campaign.. everytime i wait for the sergeant to finnish his last words abouth miles and take a helo insertion to the same spot on the map everytime. -
New Beta build 70184 is up!
=kct=blackmamba replied to SASrecon's topic in ARMA 2 & OA - BETA PATCH TESTING
HAA!! new beta ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_70256.zip -
Arma 2 Addon request thread
=kct=blackmamba replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
i believe u should take a shorter rifle like a MP5, P90 or something similar... -
New Beta build 70184 is up!
=kct=blackmamba replied to SASrecon's topic in ARMA 2 & OA - BETA PATCH TESTING
the only problem im strugling with is the brown trees/bushes and grass... when im playing a single player mission sometimes its realy good but when the armored vehicles come up, the trees and grass start looking like im 2000 mtrs away. when they leave or are taken down the grass and trees start looking bether again. -
New Beta build 70184 is up!
=kct=blackmamba replied to SASrecon's topic in ARMA 2 & OA - BETA PATCH TESTING
that would take care of many issue's... -
New Beta build 70184 is up!
=kct=blackmamba replied to SASrecon's topic in ARMA 2 & OA - BETA PATCH TESTING
i believe i get more problems rendering certain tree's/bushes and the gras on chernogorsk.. sometimes they stay ugly like im 2000 mtrs away but i aint...