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=kct=blackmamba

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Everything posted by =kct=blackmamba

  1. u mean the white faces problem ?? cause im playing on highest memory with no problems at all specialy with the new -exthreads=7 command...
  2. ATI Catalyst 10.5 Released !! :)
  3. =kct=blackmamba

    SEAL Team Six 4

    is that why im stuck in mission K-Bar ??, cant seem to find the last tango
  4. =kct=blackmamba

    Dutch Army

    fantastic job! aeneas....:)
  5. aaah boy i was waiting for it... :o
  6. hey sickboy. it is monday... no updates today?? :)
  7. =kct=blackmamba

    SIX Aiaktalik map Beta1 released

    IMO the six-updater suite is the best addon a arma2 player could wish for.., very handy tool. keeps u up to date of new releases... i make presets like one for all the maps im following/playing one for ACE2, and one for sound mods. so i only have to select the proper preset and it updates only what it needs to update i cant think of not using sixupdater...
  8. =kct=blackmamba

    BWMod release thread

    congratulations and thanks for this update downloading :)
  9. =kct=blackmamba

    USRanger709's Release Thread!

    realy nice trailer.... like animal said :)
  10. =kct=blackmamba

    SEAL Team Six 4

    i agree with ''stevedrumsdw'' this is one of the best campaigns so far. realy immersive feal to it, nice intro movies. this one keeps me on the edge of my chair... im playing ACE2 version. except:
  11. william can we expect more badguys to fight against in future updates?
  12. =kct=blackmamba

    Dutch Army

    why not just a UN Conflict, brittish and dutch units fighting side by side... http://en.wikipedia.org/wiki/List_of_United_Nations_peacekeeping_missions
  13. =kct=blackmamba

    SEAL Team Six 4

    thank u. now lets see how great this campaign is... :)
  14. =kct=blackmamba

    Dutch Army

    wauw... looks awsome
  15. =kct=blackmamba

    SEAL Team Six 4

    also i cant play the campaign after the cutscene it says: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.Ard_MCP_INF1_ACE
  16. =kct=blackmamba

    Georgian Infantry

    thnx... first to download :)
  17. i would say option 3 is best for texture loading.. normaly the textures still pop up when starting any given mission but now the textures are there allready. VOTED 3...
  18. =kct=blackmamba

    ArmA2 / OA (low) performance issues

    what score do u get in benchmark 01 ? what are your ingame settings ?
  19. just figured out myself pfff.... but tested it anyway :) no.. when i found out by reading the change log i tought... lets test this without the ''-exThreads='' line in my shortcut think i can say it doesnt work:float:
  20. im testing build 313 -exThreads=1 almost the same as option 3 little stutters sometimes. -exThreads=2 gives me more stutter but game looks brighter? somehow. -exThreads=3 little faster view when turning around and less stutter. by the way im testing with the harvest red campaign.. everytime i wait for the sergeant to finnish his last words abouth miles and take a helo insertion to the same spot on the map everytime.
  21. =kct=blackmamba

    New Beta build 70184 is up!

    HAA!! new beta ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_70256.zip
  22. =kct=blackmamba

    Arma 2 Addon request thread

    i believe u should take a shorter rifle like a MP5, P90 or something similar...
  23. =kct=blackmamba

    New Beta build 70184 is up!

    the only problem im strugling with is the brown trees/bushes and grass... when im playing a single player mission sometimes its realy good but when the armored vehicles come up, the trees and grass start looking like im 2000 mtrs away. when they leave or are taken down the grass and trees start looking bether again.
  24. =kct=blackmamba

    New Beta build 70184 is up!

    that would take care of many issue's...
  25. =kct=blackmamba

    New Beta build 70184 is up!

    i believe i get more problems rendering certain tree's/bushes and the gras on chernogorsk.. sometimes they stay ugly like im 2000 mtrs away but i aint...
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