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desmondb

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Everything posted by desmondb

  1. desmondb

    RH SMG pack 1.0

    and the hits just keep coming from RH :cool:
  2. desmondb

    SEAL Team Six 4

    @Sick1, I know you must be tired of updates by now lol but would you mind doing another to add in the new RH SMG addon?
  3. desmondb

    Sti UH-60L

    nice looking addon, suggestion, how about alias the engine noise to the RH_helisound mods, the current engine sounds don't really sound like a blackhawk
  4. anyone know if they are gonna update the website to include the new factions and equipment?
  5. desmondb

    RH Mk18 1.0 pack

    Thanks for these awesome weapons packages, looking forward to whatever comes next :cool:
  6. desmondb

    SEAL Team Six 4

    Isla Duala would be great :cool:maybe as part of an international task force since we've got great SEALs, MARSOC, UKSF and SASR addons out now. I love the globe hopping theme of the SEAL Team Six 4 campaign, keeps things fresh
  7. desmondb

    SEAL Team Six 4

    glad to finally be able to play operation K-Bar and the following missions with the fix :D this is by FAR the best campaign I've played for Arma II including the campaign that came with the game, AWESOME work ;) Do you plan on updating the older three campaigns with voice acting, new SEAL addon etc...it really adds to the experience
  8. desmondb

    SEAL Team Six 4

    It's still crashing before K-bar, I don't think it has anything to do with the TF86 addon :confused:
  9. desmondb

    SEAL Team Six 4

    I've got the same exact issue, hopefully a fix will come, was really enjoying the campaign up till then.
  10. desmondb

    SEAL Team Six 4

    I'm still getting crashes, using version 1.0 of the SEALs addon
  11. desmondb

    SEAL Team Six 4

    the NON-Ace version seems to crash everytime upon trying to load the mission after operation eagle rescue
  12. desmondb

    Iranian Forces Mod

    looking forward to the Quds Force and any other updates you've got coming along :cool:
  13. desmondb

    Iranian Forces Mod

    getting this error everytime in editor: "no entry 'bin\config.bin/Cfgvehicles/4emeshracs.scope'"
  14. how's the update for the BMD coming along?
  15. desmondb

    FFAA MOD Spanish army

    is there an english patch for these addons?
  16. I just hope there's no more high command in the campaign....
  17. desmondb

    Zipper5's Missions

    the campaign is really good so far, the only suggestions would be getting some voice actors, the cutscenes could really use em and it would be nice to flesh out the CDF war before the US arrives (ie more CDF based missions) a bit more if possible, other than that, looking forward to more updates :cool:
  18. any word on patches for the BMD-1 & 2?
  19. desmondb

    Zipper5's Missions

    REALLY looking forward to playing this campaign seems to be extremely well done looking at the teasers
  20. A CDF campaign depicting operation Northwind as detailed in the Arma II manual would be awesome, would give the default campaign a bit more background and what happened before the 27th MEU was deployed...
  21. awesome, look forward to the patch ;)
  22. yeah, I haven't tried with ACE yet, just with vanilla setup. the ranges seem a bit short, I have a bmd-2 sitting about mid ways on the runway at utes, a tow humvee sitting on the other end and the bmd-2 never engages until I'm almost on top of the humvee, same with infantry, I'll drive circles around an infantry squad and the bmd-2 gunner never usually won't even fire at them, no issues with the earlier released bmd-1
  23. has anyone else noticed the engagement ranges for the AI is off on these?
  24. the models look VERY nice :cool: but it doesn't look like the AI know's how to use them, just did several quick play tests and they barely engage enemy AI, I just tried an AI CDF BMD-2 vs a Russian BMD-2 and they just look at each other, anyone else seeing this? Also, even after the BMD-2 is destoyed, helos seem to continue to shoot at it with their cannon even if the vehicle is already burning and all of the crew is dead.
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