On 13 August, 2009, Bohemia Interactive Studios and IDEA Games announced, on ign.com, that an expansion pack entitled ArmA II: Operation Arrowhead, will be released at sometime in the future. According to the site, players will be able to enlist as members of the U.S. Army and deploy to a fictional region in Central-Asia named Takistan.
The expansion will be a standalone: it can be run without the content in the original ArmA II, but players who have purchased ArmA II will also be able to integrate that content into Operation Arrowhead. The developers plan on releasing some of the core changes introduced in Operation Arrowhead (such as performance optimizations and such) as patches so regular ArmA II players will be able to stay up to date with regard to performance, but not new content.
From the 2009 GamesCom conference, here is a brief list of features reported to be in the game:
2 new islands, a 160 square-km Takistan based on Central Asian terrain and Zargabad, a 70 square-km island with dense urban areas.
Return of various player roles: players can, as they had in Operation Flashpoint: Cold War Crisis, enlist as various characters, from basic infantryman to pilot to vehicle crewman
New factions (guerrillas, local military, etc.)
New vehicles: AH-64 Apache, MH-6, Stryker, M3 Bradley, T-55, M-113, BTR-60, UH-1H, and more.
New weapons such as the FN SCAR
Improvements to the warfare mode and the general game
Add this to OP new info from GamesCon in Germany
Wow this sounds awesome. I think BIS should really focus on rewriting alot of engine code, improve the overall preformance, allow new features such as Dx11, ray tracing, dynamic particle effects, volumetric clouds, Realisitc Rigid physics. I want the engine to have upgraded textures and overall character to the world, design a Render field that will render high resolution textures within 500M of the player and everything else is alittle lower in Res this should help with all of the texture flicking and loading problems.
Although I would be freaking crying tears of joy if BIS licensed Crytek Engine 2
For the expansion give us some extra destruction and decals in the environment. Improve the animations and overall physics of vehicles.
Thanks BIS.