h3killa
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Everything posted by h3killa
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A.C.R.E - Advanced Combat Radio Environment - 1.2 Stable (TS3 pre) - Release Thread
h3killa replied to jaynus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How does that makes sense? -
The Unsung MOD (Vietnam War) Arma 2 Release
h3killa replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Very nice. Very nice. -
The Unsung MOD (Vietnam War) Arma 2 Release
h3killa replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
What the total file size were looking at seeing? -
ACE 1.9 (Advanced Combat Enviroment) for OA/CO
h3killa replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How can I disable the thermals on a TOW that I place with the CSW System? Thanks, h3killa -
[R3F] Artillery and Logistic: Manual artillery and advanced logistic (mission script)
h3killa replied to madbull's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is there a way to disabled the logistics system globally after X time? Also, is there a way to force players to drop the object they are holding and can that be done with all players at once? -
Multi-Session Operations v3.3 is released!
h3killa replied to wolffy.au's topic in ARMA 2 & OA - USER MISSIONS
How did you set your up? I keep having problems where everyone but me starts hanging on Init: MPRights. Ideas anyone? -
Australians At War - Combined Ops
h3killa replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
This is ace compatible right? And when running ACE, you don't use INKO's mod? -
Any possibility of making the fires cause damage? ACE for example.
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And the point of that post was what?
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Volkswagen Golf 1 (VW Golf)
h3killa replied to Takko's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
FPDR Dear lord... -
NeoArmegddon's Satchel Replacement
h3killa replied to NeoArmageddon's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Well, if you make it a server side addon than all your problems can be avoided. -
Well done JDMT! Looks like I need to help out more with ACRE :P
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M1n1d0u, you ask EVERYDAY! It will be done when it is. If I had the choice, every day you ask I would add another day to the release date. Actually, I'm going to bring that up now.
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CEG - Chernarus Electrical Grid (Script Pack and Addon)
h3killa replied to loyalguard's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Glad to hear! :yay: -
Ok, asking everyday will not speed up development. In essence it will only take longer because the devteam has to respond to your "requests" everyday. It will be done and ready when its done and ready.
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If you love this mod don't read. It will only upset you :p
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Suicide bombing script
h3killa replied to rexehuk's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Glad for an update, sad for the pause. Good luck to you on your script. -
I am 15 and I play the game and I have never thought it was a very gruesome game.
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More like rebuilt it.
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Don't you hate it when you try to spread the word of arma and...
h3killa replied to Whoatherefatty's topic in ARMA 2 & OA - GENERAL
I know quite a few women who play ARMA2. -
Project Reality Development
h3killa replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That is only if the mission designed is very bad and forces the player to do certain things during the mission(IE: Putting a minefield around the AO where the only way in is through the most obvious route of approach. coughxenocough) -
Group Link 4 Special FX Edition
h3killa replied to snkman's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey, SNK, anyway to disable to Blood Functions and not the Blood FX? -
Group Link 4 Special FX Edition
h3killa replied to snkman's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey, is there anyway to disable the bleeding out and first aid effects? -
HiFi - Single Sound Modules (Weapons BETA released!!)
h3killa replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just installed HiFi recently and I was playing a TVT missions where I was all alone as a sniper looking for an enemy squad. I kept hearing those damn rabbits running around! Scared me shitless. Great work! -
I was wondering if you could implement a Power Grid system somewhere around the map. I would like to try and convert the ARMA 1 Power Grid script to some newer islands.