Nosedive
Member-
Content Count
119 -
Joined
-
Last visited
-
Medals
Everything posted by Nosedive
-
Ah ok, thanks for answering that, though I still have the issue of missing sounds.
-
Can anyone please confirm that the icon is supposed to be really really faint (on the main/expansions menu)? And is the description on the expansion menu meant to be blank as well? I just can't remember how it used to be.. I'm sure it wasn't like this before, though. God I miss this mod.
-
Seems weapons are still there actually, with the sonic cracks, but aircraft definitely have vanilla sounds, aside from the blackfoot which as I mentioned has no sound. I wondered if this was just because of some update, but surely then more people would be posting reports about it.
-
Hey guys, this has been driving me crazy.. the mod worked fine for a really long time, but recently, it just suddenly stopped working. The icon on the Expansions and main menu are greyed-out, and all sounds seem to be default, even though nothing has changed, it's all set up the same way it was. I did have that issue with the "Addon 'cba_xeh_a3' requires addon 'CAData'" error due to a recent dev branch patch, which I assumed might have been the cause, but since installing the new CBA hotfix, the problem is not resolved. I also notice that the Blackfoot has no external sound at all if JSRS is enabled. I tried just deleting and reinstalling JSRS, but no dice. If anyone might be able to suggest something else I'd love to hear it. Thanks!
-
Seriously hope this gets fixed soon. Since the new helicopter flight model was integrated, I actually have a reason to want to play this game, but, without sound, it's entirely unplayable.
-
Hey guys! Man, I absolutely love love the new physics engine for helis, they are pretty much all I use in A3, and it's just a dream now! Sadly, since the latest update which I installed today (or perhaps the one prior as I didn't test that) I no longer have any engine sound while piloting an aircraft. Haven't checked the ground vehicles, so it might apply to those also. I was surprised when I saw nobody else had posted about this, which makes me wonder if somehow this is just affecting me, but I don't see how, as it's always been fine and I've not changed anything. Thanks a lot for all of your hard work on this game :)
-
No engine sound in cockpit since new update
Nosedive replied to Nosedive's topic in ARMA 3 - TROUBLESHOOTING
Ahh I missed those, thanks a lot for the heads up! -
"No entry ' bin\config.bin/Cfgsurfacecharacters.CRGrassWClutter'.
Nosedive replied to CommanderJordan's topic in ARMA 2 & OA - TROUBLESHOOTING
Hello, I just bought the Complete Collection through Steam after playing Arma 2 since the release date years ago. I finally got enough time to download all of the cool new content after being desperate to try it for ages, and after getting some of my most essential mods downloaded in their newest versions, I find I'm having some trouble. Some of these mods apparently require the game to be launched as Combined Ops, however, I don't seem to have that option, just each of the individual games listed in my Steam library. I have searched the internet for hours now trying to find some info regarding The Complete Collection and the whole 'Combined Ops' thing, but nobody seems to be asking this question that seems an obvious one to ask. [Edit] Oh sorry, it seems all I had to do was launch via the BETA Steam library entry, and then enable my mods in the correct order, now it works perfectly. -
Sounds fade and are eventually muted when facing to or away from a sound source
Nosedive posted a topic in ARMA 2 & OA - TROUBLESHOOTING
Hello there everyone, I've recently noticed this issue, it may have always been there, but it's really bugging me. As I turn to face towards a vehicle or something, the sound of its engine gets quieter until you can't even hear it, it's true for sounds behind me also, but if I turn so that it's to my left or right, it sounds normal. This is also the case for being inside a cockpit and looking left or right, for most helicopters I can't hear the turbines because they're behind me. I have a 5.1 system but I don't think that's part of the problem. Thanks for any help Edit: oh yeah I should probably provide some more info. I'm running Arma 2 on Vista 64 with an onboard sound card, I have a quadcore cpu at 3.5ghz, 8gb ram and a Radeon HD5870. I have quite a lot of mods installed. Also it doesn't matter what distance the source is, it's most noticeable when aircraft are flying around you, they disappear entirely from the soundscape at times. I'm not sure what could be causing this. -
Sounds fade and are eventually muted when facing to or away from a sound source
Nosedive replied to Nosedive's topic in ARMA 2 & OA - TROUBLESHOOTING
Actually it had been fine with everything else, which is why I didn't bother checking the main windows audio config, but upon testing the speakers a couple just weren't putting out sound, so I pulled them out and plugged them back in, and now it works fine, so it must have been some weird glitch. Thanks for your suggestion which indirectly solved my problem :) -
MCC Sandbox - Mission making the easy way
Nosedive replied to spirit6's topic in ARMA 2 & OA - USER MISSIONS
Thanks, I look forward to that time. -
MCC Sandbox - Mission making the easy way
Nosedive replied to spirit6's topic in ARMA 2 & OA - USER MISSIONS
Hmm, so you need Combined Ops to play this? I only discovered that after inspecting the PBOs. You might consider putting that info in the OP? -
NIM Dynamic Weather (ArmA2 Compatible!)
Nosedive replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yeah I've had that issue from day-one. This reply is too late to help that guy, but still, for anyone wondering. Also I would be curious if anyone has lightning effects working? -
Do both the OA and Arma 2 standalone versions contain the same units? There are some I can't find in the editor, such as the F15 and the AH1S Edit: Nevermind I see in the readme that the AH-1S was disabled, and I used a translator on their site to see that most of the units that made me want to get the mod are still incomplete, such as the F15. No probs.
-
CBA: Community Base Addons for A2, OA and CO
Nosedive replied to killswitch's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for your suggestion, I searched my root folder for "cba" and couldn't find any outside of the main CBA folder. Incidentally, everything seems to run fine after the error happens, as far as I can tell. It's just annoying. -
CBA: Community Base Addons for A2, OA and CO
Nosedive replied to killswitch's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
For weeks I've been getting this problem and I've been ignoring it but it's getting too much now. Whenever I start any game, about a second after loading I get an error saying "You have loaded CBA, but something went wrong with XEH; please report to authors!". I'm running a number of other mods and I can't recall when the issue started happening, I believe after I updated CBA or MMA, it was so long ago. I've googled but can't find anything from pasting in the error message, and I've tried updating CBA and MMA again to no effect. -
Simple Dynamic Viewdistance Script
Nosedive replied to tpw's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Cool is a pbo version still in the works then? -
Do you notice that it only ever freezes once, and after that freeze performance is almost better? I seem to have noticed that.
-
I've experienced the same freezing you're all talking about and I only have Arma 2, not OA, so would the above solution really apply?
-
ArmA II launcher by alpinestars
Nosedive replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ohh sorry, boy do I feel silly :) That got it, thanks! Turns out I had my load order inverted, no wonder I was having issues. -
User Add-On Guide for more Realism and Immersion (ACE2-based)
Nosedive replied to the.d's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Here is the official thread, you're more likely to get help here -
ArmA II launcher by alpinestars
Nosedive replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I tried putting that command into the 'Additional command line parameters' field of the launcher, when I start there is no popup. In your example you suggest entering the command into a shortcut, however if I were to do that, I wouldn't be launching with any mods enabled. -
ArmA II launcher by alpinestars
Nosedive replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Can someone answer my simple question please? Surely someone must know -
[SP]Breakthrough v1.0 - a furious battlefield
Nosedive replied to dragon zen's topic in ARMA 2 & OA - USER MISSIONS
Thanks, where can I find diemoney? I explored the .pbo file with Pbo View but there is no file by that name that I could see. -
[SP]Breakthrough v1.0 - a furious battlefield
Nosedive replied to dragon zen's topic in ARMA 2 & OA - USER MISSIONS
I would be happier playing the game if it didn't cost money to die, that's the main thing. I can live with it being hard.