Psykedeeli
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Everything posted by Psykedeeli
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I've read many threads about this but i still have a problem: The intro itself works well but when it's time to quit the intro and start the actual game, the intro doesn't end. The last video clip ends and the screen blacks out but nothing happens after that. This is what I have in the end of my scene.sqs: So.. that doesn't work. What am I missing?
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how to end intro
Psykedeeli replied to Psykedeeli's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Got it working! Player cameraEffect ["terminate", "back"] camDestroy _camera endMission "END1"; Exit; -
Hi! Is there any peacekeeping missions? What I mean is a mission where you are guarding some city.. It wouldn't be 100% sure that the enemy (in this case terrorists) will attack, but there is a big chance for that.. Map could be some afghan map. A city filled with civilian people... Mid-afternoon... +40C and a fear of terrorist's attack..No place to escape, fight or die :rolleyes: So has someone released that kind of mission? It doesn't have to be exactly like that, but I hope you know what I mean.
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How to conquer a base?
Psykedeeli replied to Psykedeeli's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks! I got it working -
I'm making a map and I'd like to create two places that you can conquer.. Just like in hold game mode. I'm too noob to do it just by myself, so I how can I do this?
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Ambush with AI
Psykedeeli replied to Psykedeeli's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thank you, mates! -
Hi. I'm making an ambush mission.. Everything looks fine but the problem is.. My AI team mates start shooting too early.. I want the enemy to move quite near us and when they cross one specific line, the AI starts shooting.. How can I do this? Thanks.
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Enable Backpack?
Psykedeeli replied to TheSensor's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
:mad: I don't understand... Whatever I do, I still get a message "script prep_backpack.sqf not found"... What files do I have to dePBO from the Xeno's mission? EDIT. My bad.. Problem solved -
Help needed [with triggers and ied's]
Psykedeeli posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey! I feel like an idiot for asking this, but: I'm not that familiar with scripting, so I've only used the editor. I've made few very simple (but fun) missions for me and my friend, but I'd like to know how can I end the mission? For example: My convoy is heading from location A to location B. There is all kind of resistance on the way but I want the mission to finish after I've reached the location B. How can I do that? Yes, I know I have to use triggers, but what do I write to "condition" field or to "on act" field? And I have to use end 1-6.. but how?.. 2nd question: I'd like to create a car bomb that explodes when someone passes it.. I've read many threads of that.. http://forums.bistudio.com/showthread.php?t=83557 http://forums.bistudio.com/showthread.php?p=1381094 ...but I still have problems with blowing up things. I did what they told, but I still don't get explosions :( I don't understand.. Any ideas? -
Help needed [with triggers and ied's]
Psykedeeli replied to Psykedeeli's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
How can I get AI into MTVR (in cargo)? The problem is.. ..I know how to get a group into MTVR, but then the MTVR will follow the squad leader.. I want the squad into MTVR and I want MTVR to follow one specific car. How? EDIT. Hmm.. It can be done by using waypoint.. But if I want the squad to start the game inside mtvr, how can I do that? -
Help needed [with triggers and ied's]
Psykedeeli replied to Psykedeeli's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks nyran and Fenrir. It worked :) And I got the IED to work :) lucilk, I'm waiting ;) -
Hi. Would be so cool, if there were a PvP servers where you'll have to play as realistic as you can. I mean, I've played with 6thSense guys and it is very cool, but there we are fighting against AI. So is there servers where you play like you play in 6thSense, but your enemy would be some other group of arma2 players (not AI). Nobody would act a rambo.. No damn snipers (well, it depends ofc) and no 3rd person view. Mic would be required. Is there servers like this? Maybe clan versus clan? But the word is: Reality Sorry for my bad English. Hopefully you got my point :)!
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How to place enemy troops into the building?
Psykedeeli posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi again. I'm making a little mission, where I fly with A10. I'd like to destroy some buildings.. Those buildings would be terrorist hideouts.. So they would be filled with "terrorists" and I have to destroy the buildings.. But how can I place troops into the building? -
Hi. I'm new in Arma 2 and I have used the mission editor just for few hours. I have tried to found answers to my questions by reading this forum (and it has helped a lot) but there is still questions that I'd like to get answers. I'll use this topic in future if I have something that I need to get answer. Now I'd like to know how can I get one group to patrol one specific area.. example 200 meters x 200 meters.. So that I'll give them lines and they will follow it until they face enemy and when/if they'll beat the enemy, they will continue patrolling. There might be an easy answer to this, but it doesn't mean that I have found the answer :o
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Troops movement
Psykedeeli replied to Psykedeeli's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I don't want to create a new topic to ask this stupid question: How can I set a trigger to end the mission after all the enemies are dead? I'm new in missiong editing and these are the most important things that I want to know :P -
Troops movement
Psykedeeli replied to Psykedeeli's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks guys, it worked! -
Air vehicles help
Psykedeeli replied to Archamedes's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Answer to 1st question: http://forums.bistudio.com/showthread.php?t=80374 -
How to change AI's position?
Psykedeeli replied to Psykedeeli's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thank you so much! -
How to change AI's position?
Psykedeeli posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi. If I wanted to create an AI soldier, what should I do if I want him to stay prone whole mission? He will just hold that area, nothing else (well, ofc he will shoot when he sees enemy) That AI soldier would not belong to any group and it will be non-playable. But what is the command to get that soldier to stay prone?