Jump to content


  • Content Count

  • Joined

  • Last visited

  • Medals

Everything posted by Rogue_Trooper

  1. Hi folks my Clan are looking for folks interested in creating OPFOR missions for ARMA 2. Were not a big clan but we base our style of play on Russian armed forces so with so few missions out ther for OPFOR any input would be great.:D Were also looking for people to script missions for squad nights.
  2. Rogue_Trooper

    co32 Prototype ZONES V0.11 BETA

    will you be making a BAF version of this?
  3. International Security Assault Force In service of peace and freedom Who Are we: Were a group of Ex millitary and Dedicated Gamers looking to bring realism and expierence to the A2(OA) community as well as being fun and bringing multi nationalal unit gaming to Arma. What were looking for: Easy were looking for people who want to play as a team and are mature enough to understand the need for organised play, also we like a laugh so a sense of humour is required as were renowned practiclal jokers. What we expect: Teamplay and input from our members Player type: At the moment were recruiting the following Infantrymen/Special forces/Mechanised/Air crews/Mission makers/Mod Makers and Admins for our site/Vent and Game Server: We currently run a 20 slot OA server based in the UK with a very good ping all round. Communications: We use TS3 info as follow IP: ts3.alpha-networks.co.uk Port: 10017 you can get this info via our game server as well(check the map)/forum and or msn. Our site is at: I.S.A.F In the multiplayer lobby set your filter to I.S.A.F and you will find us Training: We have 3 stages of training: stage 1: Basic training or how not to shoot yourelf in the foot (This is only two weeks and takes you to private) Stage 2(advanced): This is taught by ex members of the UK armed forces and long time gamers (This is held over 3 weeks and takes you to private first class) Stage 3: This is section Training each section has specific training that we look foward to importing to our members. (This is continual and can include anything from formations, role specific training & war games as its always fun to shoot the HQ lol) Ranks: Yes we have ranks and ther based on the British millitary as its a nice easy structure for all players from casuall to Pro players to follow. Also a good understanding of English typed and spoken will be required as this makes it generally easier for all concerned. We have 2 mission nights per week which are locked sessions for members and 1 public open mission night which is a re-run of our locked sessions to let potential new members see what and who we are. do we run Domi yes we do but not all the time and it is edited to our style of game play. We run other maps some community made some made by our in house team so we aim at covering the whole nine yards catering to everyones taste. Will you be using the BAF DLC(silly question of course we will) Please feel free to Pm me or email us a isaf@btconnect.com
  4. Hi just a quick update Weve now changed our Server to a A.C.E for OA server and are welcoming new recruits or caual players of all types. Also we have had to update our TS3 to a bigger size due to membership TS3 info below if your on the server your welcome to join. Address: Port :10017 No Pass
  5. New website & Forum up and running please note for those who joined our old forum will need to join our new one. links below and please note our main site is still a work in progress. http://www.isaf.org.uk - Main site http://www.isaf.org.uk/forum - New forum
  6. Rogue_Trooper


    Are you goign to be making this useable on Operation Arrowhead?
  7. I've had this idea for while and it comes down to this. Basically every clan wether it's a COOP/Realism/PVP/TvT Clan all use the BIS forum and post adverts in this section. How ever clans dont talk to each other in here directly which we should do so i have came up witha simple form much like the clan listing form that will allow clans to see some info about other clans and to setup COOP missions or TVT or even campaigns. Ie style of play/times they play/website or contact info/msn/steam/xfire info etc. That way small or big clans can see if there other clans out there that they can talk to and play with and interact with. As the old saying goes "It's good to talk. However please do not use this as a area flame or whine about toher clans, its to simply exchange info and ideas with one others clan. I would also suggest if you know of a clan but there not in the clan list here. I dont think it would hurt to let others know about them via this post as were a big community and well the more the merrier. Form Example please feel free to copy and paste for Quickness: Clan Name: Clan Leader: Clan timezone: Commmunications: Ventrilo/TS3/Mumble/Mohawk inc IP/port/pass if any Contact info: Insert email or website addy Type of Game clan plays: Ie TVT or Small or large scale coop Your server name for MP filter: How many people your server can hold: What addons you allow: None/sound etc What Nights/Time you prefer to play: Basic Rules of your server: Brief description of the clan and what there looking for in playing with other clans:
  8. Rogue_Trooper

    British Troops DLC released & Official 1.01 Update

    Hey Eric there giving GI's special "dont shoot here tags" and special"oh shit i shot a friendly" glasses and the new T-shirt on the range "US - 1 Rest of world - Target painted on chest "
  9. Rogue_Trooper

    British Troops DLC released & Official 1.01 Update

    @Maruk be aware many of us are genuinly excited and cant wait to get our virtual paws on this, your always going to get the nay-sayers. Theres an easy solutuion to this, get some cotton wool stick it in your ears and go la-la-la-la for a month till its released, then we shall say what is sayed by the nay-sayers. As member of this community and a user for many years i am very dissapointed in the general behaviour and atitude of so called mature players. Maruks team has brought us a new toy to play with so before bashing it/whining about price and make really hysterical rants why dont you do the following: 1: chill the hell out 2: buy it 3: play it 4: pass comment 5: sit back and wait for more to come 6: STOP acting like a bunch of 12 years having a fight over whos mom makes he best apple pie sheesh guys this is embarrasing to watch. 7: No one is forcing you to buy it, the choice is urs. also on a final note The CEO of the company comes on our community site to talk and discuss your problems ergo becoming part of the community. Now look at games like Silent Hunter 5 what support have they where is it going(down the train new patches in the future or support) in a sense as a community were lucky to have people who will get involved, who will tell you the truth even when you dont want to hear it. So guys Cut Maruk and his lads some slack grow up be patient and enjoy yet another addition to our fun and remember people it i supposed to be fun.
  10. Ok i know this may seem like a silly question but i cant not for the life of me get rumble to work on either my 360 controller for windows or My saitek contoller Both work as they have been tested on other games but refuse to rumble in Operation Head any ideas?
  11. Rogue_Trooper

    British Troops DLC released & Official 1.01 Update

    Well i suggest all the nay sayers get this item USB MUG instead of the DLC
  12. Rogue_Trooper

    British Troops DLC released & Official 1.01 Update

    Exactly Pathy effectivly the community as a whole gets the best of both worlds so no one looses.
  13. Rogue_Trooper

    British Troops DLC released & Official 1.01 Update

    The simple thing is theres so much bitching going on about the DLC why bitch about it when: A: its not out yet B: you havent tried it C: £8 is about average for DLC So i would suggest whine after you have played it and tested it then(if) you have a valid reason prior to that it just sounds like a bunch of kids whining.
  14. Rogue_Trooper

    co30 DominationA2! One Team

    @Xeno good to see your still kicking, out some excellent work mate power to ya mate.
  15. Rogue_Trooper

    Hells Recon

    Hells recon are part if a larger multi gaming community who re looking for mature players to join our Arma 2 Clan. Were brand new looking for mature players who like a laugh and team work. We run ACE 2 on our server. We also use Ventrillo and have our own site at: http://www.unseenuniversityclan.com so if you think you have something to bring to the party we want to hear it our server is 32 slots open to he public apart from clan nights which is a friday at 21:00 UK time. Server ip: Port: 2302 PM me fro Vent info
  16. Hi guys i was wondering how you get hellfires in the Ah-64 to lock on and actually got to the target? I know im probably missing something but getting a bit frustarting.
  17. Rogue_Trooper

    should i get ArmA 2?

    In a very simple answer wait a while see what the patches do, at the moment it still feels slightly unfinished but that's just my opinion. Its s game with lots of potential but not quite achieving it tbh.
  18. Rogue_Trooper

    ArmA2 - The Xbox 360 thread

    Yes it is
  19. Rogue_Trooper

    ArmA2 - The Xbox 360 thread

    This should answer ur question... Custom IBM PowerPC-based CPU •3 symmetrical cores running at 3.2 GHz each •2 hardware threads per core; 6 hardware threads total •1 VMX-128 vector unit per core; 3 total •128 VMX-128 registers per hardware thread •1 MB L2 cache CPU Game Math Performance •9 billion dot product operations per second Custom ATI Graphics Processor •500 MHz •10 MB embedded DRAM •48-way parallel floating-point dynamically-scheduled shader pipelines •Unified shader architecture Polygon Performance •500 million triangles per second Pixel Fill Rate •16 gigasamples per second fillrate using 4X MSAA Shader Performance •48 billion shader operations per second Memory •512 MB GDDR3 RAM •700 MHz DDR •Unified memory architecture Memory Bandwidth •22.4 GB/s memory interface bus bandwidth •256 GB/s memory bandwidth to EDRAM •21.6 GB/s front-side bus Overall System Floating-Point Performance •1 TFLOP Storage •Detachable and upgradeable 20 GB hard drive •12X dual-layer DVD-ROM •Memory unit support starting at 64 MB I/O •Support for up to 4 wireless game controllers •3 USB 2.0 ports •2 memory unit slots Optimized for Online •Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music •Built in Ethernet Port •Wi-Fi Ready: 802.11 A, B and G •Video Camera Ready Digital Media Support •Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD •Stream media from portable music devices, digital cameras, Windows XP PCs •Rip music to Xbox 360 hard drive •Custom playlists in every game •Windows Media Center Extender built in •Interactive, full screen 3D visualizers HD Game Support •All games supported at 16:9, 720p and 1080i, anti-aliasing •Standard definition and high definition video output supported Audio •Multichannel surround sound output •Supports 48 KHz 16-bit audio •320 independent decompression channels •32-bit audio processing •Over 256 audio channels System Orientation •Stands vertically or horizontally Customizable Face Plates •Interchangeable to personalize the console
  20. As many people have noticed, there is a decided lack of all things Russian in A2. So we have decided to change it. What this will contain is a CTI style map/Vehicles/Units/weapons some stock and some non stock. The final release will be down-loadable as a complete package. This is still partially in the planning stage what were looking for is people to come onboard to help create this and see it to the end and as always suggestionsa are greatfully received The main Mission will be a Mix of domination style play with Warfare style elements and Evolution Style elements to make the game as varied and challenging as possible. Some of the elements in the Mission/map: Full use of the Chernarus and Saharani map and islands. Domination style game play but instead of 1 main target and a secondary there will be 1 main and 2 to 3 secondary missions which will be totally random. Each Town, totaling 20-30 will be totally random in their content. Secondary objectives will be totally random,side missions with varying levels of difficulty and content and you'll never know how they might impact the main mission. Instead of low to non-exist ant air cover.The air cover from enemy will be more realistic. counter attacks will be apart of each main mission and can come in waves. Possible features will include; The need to spend Rubles to buy and repair your gear and buy ammo so each commander will have to be on his game. Or; Have supply routes throughout the map to feed player bases with regular updated kit and equipment. With limited or no supplies reaching the players base if/when the routes are captured or intercepted. Also you may find that more than one town or secondary objective might become active at the same time, creating a second front. The aim of Operation Red Bear, is to put the Russian armed forces against the CDF. We also aim to have properly fortified towns instead of pieces of kit here there and every where. Proper AA sites and Working Mobile artillery. Tactical minefields(depending on fps hit) Air reinforcements paratroop ed in with C-130 or equivalent instead of unrealistic helicopter. Or if a working Fast Rope system can be implemented. more realistic ballistic system and load-outs for each soldier class. Proper webbing and ammo storage system if plausible. This would be a total coop mission with a TvT release at some point. Full and comprehensive range card list. Units Available to Opfor: All the standard ones that come with ARMA 2 but there will be: Armour: BTR 80's/T-80's/T-90 command/CHIORNY ORIOL (BLACK EAGLE) Main Battle Tank/2 S 19152 mm HowSP2 (art mobile) the GAZ-2975 "Tigr" Air (rotor): Mi-28/ka-50/Mi-26. Plus new variants of the Hind. Fixed wing: MiG 29/An-225/AN-70/SU-35 We will also try to authentically replicate all camouflage patterns/load-outs for all ground/air vehicles. Ground troops will also be using authenticate setups i.e. Spetsnaz squads/engineers/pilots/Armour crews/gunners/sniper teams all with proper camouflage. We will try to make sure that all weapons currently used by the Russian army/air force is applied. As we go along more things will be added to this list with in the next few weeks and months we hope to create a to-do list for all to check in on. We are Actively Looking for several people to become involved in this project including: Artists 3d Modelers Scripter's Missions writers Story writers Researchers Please Visit our Site at www.13th-soag.co.uk links to our forum and wiki are there. Also you can emal me at rogue.trooper@live.com
  21. Rogue_Trooper

    Project Red Bear

    Its going to be a long road mate but it will be so worth it and hopefully with parches and Arrowhead it will become even better.
  22. Rogue_Trooper

    Project Red Bear

    This is a final update of our rather large todo List. If you would like to be involved in the project please contact us via our forum at www.13th-soag.co.uk or email me at rogue.trooper@live.com We hope to have a video of our Mi-6 flying this week Personel: * Spetsnatz~(Officer/medic/at/demo/marksman/fire team leader/machine gunner) * Pilots * Tank crews * Engineers Armour/Vehicles: * btr 80/90's * T-72B * T-80's * BMP-T Terminator * Smerch Multiple rocket launcher * T-90/T-90 command * Buk-M1-2 air defence system * SA-13 Gopher * CHIORNY ORIOL (BLACK EAGLE) Main Battle Tank - (currently being worked on) * btr 60 - 70 * T-55 - (completed) * Bmp 1+2 * BMD * Sa-6 gainful * Strela-10M air defence missle system * 2S19152mmHowSP2(art mobile) * GAZ-3937 GAZ-39371"Tigr" * Tunguska * Shilka * BMP-3 * BRDM * BMD Air(rotor): * Mi-2 * Mi-6 - (currently being worked on) * mi-17 * mi-8 * Mi-28 * ka-27 * ka-50/2 * Ka-60 * mi-26 * mi-8 * new variants of the Hind Mi-24VM(35) Air(fixed): * SU-23 * SU-25 * SU-34 * SU-35 * An-2 * An-12 * An-26 * An-70(atlas) * mig-35(fulcrum) * mig-29 * su-2 * su-34 * su-35 * MiG-Skat UCAV * Yak-130 * An-72/74 * Il-76 * Mig-29(smt) * TU-95(bear) Ships: *PROJECT 12322 ZUBR Air Cushion Landing Craft *PROJECT 12150 MANGUST-V *PROJECT 1239 / Bora class Camoflage: Floral Urban Desert Weapons: * AEK-971 rifle * AN-94 "Abakan" assault rifle * "Groza" OC-14 * OTs-14 assault rifle * ADS dual-medium * amphibious underwater assault rifle * OSV-96 large caliber sniper * anti-materiel rifle * SSK Vychlop ("Exhaust") silenced sniper rifle * PP-2000 * SR-3 Veresk * ak47 pso * ak47 underslung * ak47/74 with side fold stocks * Stechkin APS * OTs-27 "Berdysh * MTs-116M (sniper rifle) * Mosin nagant 91/30 sniper rifle * New Weapon loadouts ie proper ammo for anti mat guns etc Equipment: * Webbing system * 4D-2MV PRO(nv) * 1D26 ATOLL SMALL-SIZE * LASER RANGER DESIGNATOR * Kornet-E at guided missile system * KHRIZENTEMA-S sp anti-tank guided missile system * Torch * Trench system * Anti Personel Mines Map & Missions: * Brand new map for the Mod to be played on. * Missions: 1. the invasion "the mission description typed here" 2. Destroy enemy SAMS in ("xxxxxxxxxxxxx") 3. Capture the Airport ("xxxxxxxxxxxxx") 4. 5. 6. 7. Free Hostages from CDF camp ("xxxxxxxxxx") 8. 9. 10. 11. 12. 13. 14. 15. 18. 19. 20. The final Battle ("xxxxxxxx")
  23. Armaholics is expierencing some router problems they have been up and down all day mate ;)
  24. Rogue_Trooper

    Project Red Bear

    Nope Su-24 is correct(i hope) my brains slowly melting:D