Jump to content

jw custom

Member
  • Content Count

    3464
  • Joined

  • Last visited

  • Medals

Everything posted by jw custom

  1. Guerrilla Terms 1.0 SqUpaTEfGNM Changelog: v1.0 -Initial release Info: Uses BIS first aid system. ACE stamina system disabled. Mission includes 3 objectives 1. Seize Airport 2. Destroy HQ 3. Destroy Anti-air radar. Teamleader can call in littlebirds for support but only 1 time so use it vicely. Required addons: ACE 2 Island Panthera v2.32 UK: Special Forces Situation: Guerilla forces has taken Airport lesce in a attempt of getting control of the air space. You and your team has been assigned to take control of the airport. Download v1.0 from filefactory: -> Guerrilla Terms Download v1.0 from Armaholic mirror: -> Guerrilla Terms Co-06 (@)
  2. jw custom

    Dedicated server GUI

    There's something here: http://www.armaholic.com/page.php?id=6156
  3. jw custom

    Arma2 beta builds 1.05.6xxxx

    Not true, this is a "bug" due to the auto danger/combat mode feature introduced with a beta patch a while back. Hopefully it will get fixed with the OA release.
  4. jw custom

    Weather not playing ball

    Works fine for me, it actually runs smoother with heavier missions :)
  5. I couldn't care less about the cover, infact i just had to take a look at my ArmA 2 cover to remember how it looked :p
  6. I'm using the commands to spawn objects in suitable places and they work great but is there anyway to check if a position is on a road?
  7. Thanks will try that aswell :cool: The isOnRoad didn't work very well if at all(on sahrani) so i played a little around with surfaceType and it seems to work fine but need more testing in different areas :)
  8. Hey thanks will try that, lol i searched for onroad on wiki without luck :p Right now i'm trying with surfaceType :)
  9. Must happen very rarely, i haven't seen it with vanilla ArmA 2. I see it quite often with GL4 and UPS!
  10. This makes me wanna make missions :cool: [iM]http://www.hookedgamers.com/images/1032/arma_ii_operation_arrowhead/screenshot_pc_arma_ii_operation_arrowhead025.jpg[/img]>100kb
  11. Very nice pictures, some of them reminds me of BF2 :)
  12. Well sorry then i just got confused on this part:
  13. WUT :confused: You can't repro it on any other computer than yours and yet you see the problem as a ACE issue... that makes no sense at all!
  14. The snow script is taken from NiM and converted from sqs to sqf and edited, Thirsk is using the NiM script!
  15. jw custom

    co30 DominationA2! One Team

    Try disable this part:
  16. The file(s) needed to get updated is located here: C:\Program Files\Bohemia Interactive\ArmA 2\userconfig\ACE The updated files are located here: C:\Program Files\Bohemia Interactive\ArmA 2\@ACE\store\userconfig.tar
  17. You sound like it's the first time happening, maybe you should read more around the forum :rolleyes:
  18. jw custom

    Danish Army V1.0

    Thanks for the update, was starting to worry if it ever would get released after that retard leak a little while back :)
  19. Fair enough, it's not like we die for waiting a little extra :p ---------- Post added at 01:33 PM ---------- Previous post was at 12:45 PM ---------- Just tried the new test version: M16A2 = Terrible :p M16A4 = Not good M4 = Better than before but not quite right. Before it was too "plomp"
  20. I think you can make your target line in like notepad and then copy/paste it into the shorcuts target line!
  21. ...or your computer is from like 2007- :rolleyes:
  22. co10 - Camara Sunrise Changelog: v1.0 -Initial release Info: Uses BIS first aid system. Required addons: ACE 2 Isla Duala Situation: Success: Mission is complete when: 1. The communication tower is destroyed. 2. The mobile SA-9 launcher is destroyed. 3. The HQ is destroyed. 4. The Mi-24 Hind is destroyed. 5. All playable units alive(also AI) is in the extraction zone(If your in a vehicle then disembark). Download v1.0 -> co10 - Camara Sunrise Download v1.0 from Armaholic mirror: -> Camara Sunrise Co-10 (@)
  23. co12 - Paraiso Boiling Changelog: v1.1 - Shilka's now spawn at a static location instead of random to avoid "self" destruction. - Fixed error in a script causing CTD when all main objectives are complete. v1.0 - Initial release. Info: Uses revive script. Required addons: ACE 2 CAA1 Success: Mission is complete when: 1. The depot is destroyed. 2. The generator is destroyed. 3. The radar is destroyed. 4. The HQ is destroyed. 5. The 2 Shilka's that patrol paraiso is disabled. 6. All playable units alive(also AI) is in the extraction zone(If your in a vehicle then disembark). Download v1.1: -> co12 - Paraiso Boiling Download v1.1 from Armaholic mirror: -> Paraiso Boiling Co-12 (@) v1.1
  24. This^^ I dont use YOMA but SiX updater which is AWESOME!
×