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Everything posted by AnimalMother92
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ArmA II: Operation Arrowhead discussion thread
AnimalMother92 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
From IDEA Games Facebook today. -
HiFi - Single Sound Modules (Weapons BETA released!!)
AnimalMother92 replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for the news Mark HiFi=win :) -
A.C.E. Advanced Combat Environment - Public Beta *2*!
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Surely there are people out there that play ACE in SP or the editor, or even online with AI? :confused: http://dev-heaven.net/issues/9294 http://dev-heaven.net/issues/9295 -
Back of the carrier - does it open?
AnimalMother92 replied to victim913's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
LOL! hahaha I fell out of my chair :p Good vid!! -
Operation unknown wip
AnimalMother92 replied to sfc.itzhak's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
http://www.armaholic.com/page.php?id=9012 official Molatian army requires nothing. http://www.armaholic.com/page.php?id=9243 If you mean this, it's not a part of ACE nor are they Icebreakr's units for Duala. afaik ACE has not assimilated anything, so I highly doubt these birds will disappear just because they're in ACE ;) -
Yeah I know, but in combat situations? You would know better suhsjake..it just seems dodgy to me.
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Interesting. I've always wondered why BIS put such wimpy Humvees in the vanilla game, surely up-armored ones like NZX's would make more sense. The standard ones are pretty much made of tin-foil. :p
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A.C.E. Advanced Combat Environment - Public Beta *2*!
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
:yay: Good stuff! -
Afghanistan Green Zone 10km Island WIP
AnimalMother92 replied to arb's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
O.o very impressive arb! -
WIP: Stuff you are working on 2!
AnimalMother92 replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Very nice looking, ardvarkdb -
VFAI - AI Extension - ARMA II
AnimalMother92 replied to VictorFarbau's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
So for example, if the enemy shooter happened to be killed, then he would no longer exist and the smoke would not be thrown at him? That makes sense as I've seen this behavior sometimes, after healing team mates from the "agony" state. They get back up and throw smoke in the air, but the enemy has been killed while they were down. -
WarFX Particles
AnimalMother92 replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
hehe I just keep watching that GBU video over and over :D -
VFAI - AI Extension - ARMA II
AnimalMother92 replied to VictorFarbau's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I was playing SP, in the editor. Maybe there is a mod conflict? I'm also running ACE. -
wow, great job zenger!
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-=/UP-ARMORED Vehicles\=-
AnimalMother92 replied to NZXSHADOWS's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
There you go. :) -
VFAI - AI Extension - ARMA II
AnimalMother92 replied to VictorFarbau's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey VF, loving the smokeshell feature. I have 1 little problem though. When my units get injured and go to throw smoke they often end up in a funny pose for quite some time after throwing smoke straight in the air. I've had units stay like this for awhile on occasion... lol? :p -
ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
AnimalMother92 replied to Placebo's topic in ARMA 2 & OA - GENERAL
Fun with NZX's latest update to his Humvees. :D http://i139.photobucket.com/albums/q295/macmeister92/arma22010-02-2219-57-35-42.jpg http://i139.photobucket.com/albums/q295/macmeister92/arma22010-02-2219-59-12-04.jpg http://i139.photobucket.com/albums/q295/macmeister92/arma22010-02-2219-59-28-13.jpg http://i139.photobucket.com/albums/q295/macmeister92/arma22010-02-2220-13-39-24.jpg Links are imgs over 100kb -
-=/UP-ARMORED Vehicles\=-
AnimalMother92 replied to NZXSHADOWS's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Had a fun photo shoot with these humvees today, they rock in urban combat! http://i139.photobucket.com/albums/q295/macmeister92/arma22010-02-2219-57-35-42.jpg http://i139.photobucket.com/albums/q295/macmeister92/arma22010-02-2219-59-12-04.jpg http://i139.photobucket.com/albums/q295/macmeister92/arma22010-02-2219-59-28-13.jpg http://i139.photobucket.com/albums/q295/macmeister92/arma22010-02-2220-13-39-24.jpg Links were imgs over 100kb, click to see 'em -
Mods Compatibility..
AnimalMother92 replied to soldaten's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
fyi CSM2 and ACE_SM work great together. Make sure to check out the USERCONFIG however to avoid any clashes. CSM2 comes with a file you can edit so that they play nicely together. -
Afghanistan Green Zone 10km Island WIP
AnimalMother92 replied to arb's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Nice screens! This map is coming along quite well :) -
A.C.E. Advanced Combat Environment - Public Beta *2*!
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
http://www.arma2.com/support/updates/file/219-arma2update_105.html?lang=en "This update IS compatible with ALL previous ARMA 2 versions as well as with the STEAM version." -
US Army 2009 Units
AnimalMother92 replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
it was daveygary1979 ;) http://www.armaholic.com/forums.php?m=posts&q=7961&d=75 But, anyways...I agree the 2008s are much better -
A.C.E. Advanced Combat Environment - Public Beta *2*!
AnimalMother92 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
AH64 came with the 1.05 patch, not with ACE. You need 1.05 which you might have accidentally uninstalled using the beta uninstaller. -
US Army 2009 Units
AnimalMother92 replied to Binkowski's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Didn't a guy on the Armaholic forums reskin these in MC? -
HiFi - Single Sound Modules (Weapons BETA released!!)
AnimalMother92 replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Aren't we all? :p Anyways, good to hear about the arty and ACE wep sounds, looking forward to those. Also, any chance of getting the full @HiFi package bundled up and put on the SIX updater network?