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Everything posted by AnimalMother92
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totally agree. killed the realistic feel. i love that phrase! havent heard too many people use it
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New GeForce drivers support DirectX Compute Shaders
AnimalMother92 replied to Spike 21's topic in ARMA 2 & OA - TROUBLESHOOTING
sorry idk much about drivers and dx versions, but if no card supports dx11 why does it say Direct X Version: 11.0 in my Nvidia CP?? :confused: -
ArmA II: Operation Arrowhead discussion thread
AnimalMother92 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
im loving that apache! wish i knew what he was saying -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
AnimalMother92 replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Americas army and rainbow six come to mind actually. Arma really should have this -
ArmA II launcher by alpinestars
AnimalMother92 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
perfection! beta+mods=profit -
Operation Arrowhead: The questions and answers thread
AnimalMother92 replied to W0lle's topic in ARMA 2 & OA - GENERAL
ZOMG :omg: i see a SCAR! i also spy an 82nd Airborne patch. neato -
giving my soldier a m136
AnimalMother92 replied to Relemar's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
this addMagazine "M136"; this addWeapon "M136"; -
...and the scout too. ive wondered the same thing :confused:
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MH-53E addon released
AnimalMother92 replied to gachopin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
after my brief test, this update is great, much improved. thanks Gachopin! one small request, is it possible to change the interior (namely the seats) so that it is more realistic? reference pics: http://www.primeportal.net/hangar/michael_block/mh-53e_sea_dragon/ -
MH-53E addon released
AnimalMother92 replied to gachopin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
nice, downloading. love this bird :D -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
AnimalMother92 replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
i see what u mean about the mouse issue. i never had mouse lag, but after applying the patch the game just feels wrong. i like high sensitivity and i turn off mouse smoothing in other games, but this feel does not suit arma 2 at all. at least they fixed the smoke grenades, that had been bugging me -
settings. turn on this. turn off that? List for those new to the game!!
AnimalMother92 replied to Eppidemic's topic in ARMA 2 & OA - TROUBLESHOOTING
it seems the foliage is the killer. it pisses me off. i can run any map @maximum settings, 1920x1200 @ 10k view distance with 30fps and higher (utes, porto, rahmahdi, sahrani, avgani, afghan village) but NOT chernarus, where i get around 10fps and have to set it all to normal :S so annoying -
Your questions to the Devs regarding the expansion
AnimalMother92 replied to I.like.Pwnies's topic in ARMA 2 & OA - GENERAL
to what degree do original arma 2 and OA interact? for example, can OA units be used in Chernarus and can Arma 2 mods be loaded in OA with copying them all to a new directory? -
thanks, didnt know that. also, my missions from before wont load in the editor because i was using vop sound. is there anyway to use them w/o deleting the line for vop in the mission.sqm? that would be a pain
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i bought the original machine from Apple the RAM i buy from OWC because it's cheaper. the hard drives can be purchased anywhere. the GPU i bought from Apple, to replace the 8800GT, but you can purchase it from other stores too.
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ok i got it working and it sounds sweet, but the installation scared the crap outta me. im using the steam version with the linebackers launcher and after i added the @ to the modfolder and tried to launch the game i kept getting a application launch unknown error and arma 2 would not start. had to redo the install path for the launcher and it works now, but ive never had this problem before with any other mod. maybe a .7z file with just the @mod folder inside would be simpler than an installer?
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sooo, could we get the standard Marine units in Desert MARPAT perhaps? :D
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MH-53E addon released
AnimalMother92 replied to gachopin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
wow, this is really awesome. i've been waiting for some form of 53. i agree with the other posters, could be less shiny. also the size of the tail makes flying in 3rd person view very awkward, idk if this can be remedied. what is the code for the init line to make the cargo door open on spawn? great job, no errors or anything for me so far -
Pilot: oh look, a tree! let's aim for it!
AnimalMother92 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
ok, so i know there have been many posts complaining about the pilots' AI, however I'm wondering if there is a simple way to get them to not do the kamikaze dive. in my mission i need air support in Nadezhdino (if you want to check the locale out). the problem is that it is in a valley. ideally when i enter the valley a pair of A-10s show up and strafe up and down the valley taking care of the hard targets in the town whilst my team moves in. sadly the aircraft manage about 2 passes and then decide it would be a good idea to aim straight for a tree/building/ridge/mountain/ground or just about anything nearby but clean airspace. ive tried giving them a flyInheight of 300 meters which they follow but when they get to the town (with a seek and destroy wp) they nosedive! should i change the wp type or is there another command i need? i'd like them to hang around awhile so my team doesn't get slaughtered by the heavier forces in the town. if there is a more efficient way to achieve this, please i'm all ears. btw im a noob at scripting so take it easy. thanks! -
Pilot: oh look, a tree! let's aim for it!
AnimalMother92 replied to AnimalMother92's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Sounds good, I'll test this out. Thanks for the tip! -
every game i've tried runs great at high settings @ 1920x1200 with the exception of crysis and arma 2 (before tweaking). half life 2 ep 2, America's army 3, etc all run nicely, even when I had my 8800gt. i bought the gtx 285 hoping that it would help arma 2...
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thats kinda my point. macs use a lot of PC components. the beauty of the design (airflow, ease of installing parts, etc) is in the Mac hardware *ONTOPIC* maybe try adding the -winxp parameter to the .exe?
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everyone who thinks macs cant game needs to have their head checked out. macs these days use PC components essentially and once theyre running windows with bootcamp, there is no difference. arma 2 runs wonderfully under windows 7 on my Mac Pro. full specs in sig..
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BlackOps and desert mercs
AnimalMother92 replied to schnapsdrosel's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
:eek: wowwowweewow! those are looking awesome. is the pilot's mask coming in the next release? that last screenie gives me kind of a Generation Kill feel. very nice -
Make a unit spawn with a diff weapon?
AnimalMother92 replied to GunnDawg09's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
"this removeallweapons" gets rid of current loadout "this addmagazine" adds ammo "this addweapon" adds weapon "this selectweapon" selects the appropriate gun when u first spawn puts these in the unit's init field and get classnames here: http://forums.bistudio.com/showpost.php?p=1292940&postcount=8