Relemar
Member-
Content Count
361 -
Joined
-
Last visited
-
Medals
Everything posted by Relemar
-
Enemys all dead = win trigger
Relemar posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Enemys all dead = win trigger, how do I do this/ im so sorry please dont reply if you say use search, ive used search and I really need this to finish off my mission. when BLUFOR kill all OPFOR forces = mission ends, and you win. thx how to -
hey nick, you need to make it 2 M134 miniguns on the Chinook and one M240. its too lightly armoured, the real thing has; 2 M134 Miniguns and 1 M60 machine GUN thanks
-
i get about 10 fps on that lol :P
-
Enemys all dead = win trigger
Relemar replied to Relemar's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
yes we get off-topic though ^^ thx -
Enemys all dead = win trigger
Relemar replied to Relemar's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thx wolley :) -
I'm definitely doing it right, its not letting me... dunno.. isnt there a heli extraction script? i have made a mission, now just waiting for the extraction so if you could make me something then|I would appreciate it a lot.
-
when my men have cleared all enemies, i want mission to end and say well done. but if the enemy kill all my men I want it to say You loose. how to do this? thanks
-
cant sync those together :o
-
thanks, right synced it up and it#s now changing to get in. but the guy goes away to where the chopper starts off, not where it lands. any idea what I can do? basically, after it changes from hold to get in, the team leader runs off to where the chopper WAS where the waypoint to get in was.
-
yep, great job thanks. right, so i've got a trigger. when my tanks move into a area, my extraction heli comes and lands and turns engine off ready for extraction. my squad is holding an area for the enemies ahead (but by the time the extraction chopper gets here, all enemies are gone). I want my squad to get into the extraction chopper, once the enemies have been cleared I want them to STOP holding, and get in the extraction chopper. how do I do this, thanks? in short, my extraction chopper lands, and my guys are still holding, I want them to stop holding when the chopper arrives and then make my guys get in :) thx
-
i spent 5 min searching, i cant find the answer to my specific question. the guide is useless and doesnt tell me..
-
New CPU = Better fps
-
I was using the FPS Helper modification which got me to 50+ fps, mostly around 50 ish but for multiplayer, most servers disallow it so i have been playing german servers for the past week or so... not good because i dont speak germany i have a Q6600 2.4 GHz, 4GB RAM 1066 mhz and a 9800GTX+ (overclocked) my system should be able to run this game just fine, i dont see what the problem is. ive got all settings on 'Normal/Medium' whatever it is, res is 1280x1024, low Anti-Aliasian i know my pc aint super anymore, but cmon 23 fps.....
-
i dont think they care about Armed assault anymore to be straight with you. theyre busy workin on a patch for ArmA 2.
-
ArmA II: Operation Arrowhead discussion thread
Relemar replied to Tonci87's topic in ARMA 2 & OA - GENERAL
why are poeple getting so excited LOL -
is it same for the UK forces?
-
lol, in reality when bullets hit you - you die.
-
what is Russian Anti-air, Shilka or Tunguska? I cant seem to find the Shilka in editor, but in multiplayer sometimes I see Shilkas, but on the other hand I see Tunguskas a lot whiere is shilka in the editor??
-
thanks wooly, i like that thanks
-
so no soldiers carry AT weapons? :o thanks dude, appreciated!
-
windows 7 owns xp
-
ah thanks you. i was looking for Shilka ^^ in armoured in Russia :P not insurgents. yes its very suck :)
-
WIP British 4 Rifle Soldiers
Relemar replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
is this ready, im ot sure what is the download link for? -
ArmA 2's Artillery Module
Relemar replied to headspace's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
ok, well all I want is some artillery, just something simple where I can choose targets of my artillery, and its a Unlimited artillery (no run out ever0 do you think you can assist me with this, just maybe the cannon.. very simple artillery?? thx how to do :)