

richardg
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
richardg replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I play singleplayer. I add AI team members to myself as squad leader, but they wont follow me. How do I properly add AI teamates that follow orders? -
Zeus AI Combat Skills
richardg replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I figured it out. For those that dont know, you have to drop the mods .bikey files into the games keys folder when running as a server, to approve the mod for joining clients. By the way, nice mod. I've never been shot at so much in this game. The real eye opener was when a tank opened up with its main gun on me when I was hiding in the woods. -
Zeus AI Combat Skills
richardg replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm having signature problems. (I swear modding this game drives me batshit crazy) Im starting a server with Zeus mod using the TA2DST server exe . When i connect to it, the server says my game is using the @CBA event handlers, and the server is not signed by a key for that mod. (I'm running the server from the same damned folder I'm running the game from!) The server has both Zeus and the CBA eventhandler mods running. Am I suppose to put the bsign files somewhere different than the mod folder? Wheres the key to sign the mod for the server, and where do I put it? -
Tophe's Arma Dedicated Server Tool (TADST)
richardg replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
Got it working. Does the performance settings change my game connection speed when I connect to another server as a client? In other words, is my stock game affected from changing the performance settings? Or only when running the server exe? -
Tophe's Arma Dedicated Server Tool (TADST)
richardg replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
I get an error: Value of '55' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'. Parameter name: Value Setting file is corrupted. You should reset it to default settings to fix the problem. Do you want to reset the file?. If I click yes, nothing happens. If I click no, TA2DST opens. Should I ignore this or what? I tried deleting the TA2DST folder and restarting it, same error happens. ---------- Post added at 02:15 PM ---------- Previous post was at 01:55 PM ---------- I think its working, I just ignored the error and set it up. Dumb question...I can only see my server in LAN. I'm trying to get it on the internet. What am I doing wrong? -
Gossamer's Warfare --- Variant of Warfare BE
richardg replied to gossamersolid's topic in ARMA 2 & OA - USER MISSIONS
Nukes are silly in a tactical shooter, but since they are in why not make them realistic. If a nuke is used on a town, that town does not produce supply or money anymore for either side...its a dead town. -
But the T-72 does? No infra-red or night vision sights, and no laser range finder on the best tank (T-90) for the East? This actually makes the T-72 a better tank in the game.
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Does this mission work on a client? Or will only run on a dedicated server? I'm having trouble getting it to run.
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I'm still not sure. Help installing this please. @Proman folder contains Addons, Manual, Missions, and server keys folders. Do I drop the @Proman folder into main directory? Or do I take the sub folders in @Proman out and place them in different locations of main directory? Also, the Expansions tab in main game screen shows @proman button. Do I have to click and enable that for the mission to work? ---------- Post added at 07:34 PM ---------- Previous post was at 06:52 PM ---------- I also tried the dedicated server exe. That just brings up a white DOS looking window. I have no idea how to run the game from server.exe. This is a complicated mission/addon mod you have here. Or maybeI'm just dumb.
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Ok, install error on my part, I fixed that error I had. But, now I cannot buy infantry in game. I'm next to barracks with money, clicking infantry to by in GUI doesn't do anything.
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This will not run. I get this error when starting Arma: Include file @proman\addons\mk4\showinfo.hpp not found.
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Awesome man, thanks for the improvements, especialy working arty! :bounce3:
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[REQUEST] Hamburger Hill for ARMA2
richardg replied to waffen's topic in ARMA 2 & OA - USER MISSIONS
I was going to make one, but there are AI problems. Defending units will not remain static and hold there positions (hill). They leave their positions and maneuever down the hill, counterattacking. -
Forget it. These planes have CCIP bombing cues in real life. With the cue, you could place the bombs on target from 10,000 feet. No such thing exists in the game. Bombing with jets by diving low where every pop gun on the ground can hit you is just a little bit retarded.
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Best warfare I've played so far, BUT..... The forced view distance is terrible. Vehicles and aircraft are popping into view at 500 meteres. (unacceptable for tank gunning, and spotting incoming aircraft). Give us a "no view distance limiter" option. My rig handles 5000meter views just fine, and I play offline mostly. I really like the ability to buy combat units at the town depots.