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stephsen

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Everything posted by stephsen

  1. Great new stuff Opteryx looks perfect for a syrian-border-map, good to see you back after this long time :ok:
  2. stephsen

    EricJ Release thread

    Wrong forum section,post it in Erics threat !
  3. links are not working ;)
  4. mh ...sounds interesting, could be a completely new approach. I 'm curious whats still happening.
  5. stephsen

    X-Cam prototype map

    @Silola please do not justify, this is definitly simply the best map project in the Arma Series. I think Nikiforos has making a (bad) joke ! ;) please keep it up this project is godlike !
  6. your link is not working
  7. stephsen

    [DA3] The Congo Crisis

    superb dimitri, We need much more older crises mods like such rare conflicts, compliment for this fantastic idea and realization.
  8. stephsen

    JSRS: DragonFyre -- WIP Thread

    yeah i hope so it ...maybe zum Nikolaus so als little Schmankerl ;)
  9. stephsen

    New issue - FPS drop after 3-5min

    what for mods are in use ?
  10. crazy idea dude, looks superb
  11. yeahh sounds good:) the bunker system in combination with the map is absolut perfect, is it possible right trenches with this proceed to realize ? For the purpose of the physx, it gives here unfortunately only a handful of peoples the have tanks with physx released ,maybe download this Addons and look into the configs that is that what i would do
  12. stephsen

    X-Cam prototype map

    Wow this is simply godlike, i hope the fps looks so as well ;)
  13. stephsen

    ARMA 3 Addon Request Thread

    Yes a standalone Flashlight that would be nice
  14. hell these details are amazing ,especially the fortification canon vz.36 :D a question:I find that the tanks in Arma3 drive simply to fast especially in approach. How will conduct your tanks ? I miss simply the inertia and drive feeling from a steel giant. With this modern tanks from the Arma-Series its not realy a good tankdrive feeling.
  15. stephsen

    Blastcore: Phoenix 2

    probably true, i can not even more
  16. some A2 maps are not working, but its a good way ,love the new A3 Grass on Cheranus its really sexy.
  17. stephsen

    Blastcore: Phoenix 2

    yeah thats right im with you , i've got my A3 meticulous set too with many personal moded files for me , and when this files are deleted would be that a real disaster for me. However I drink first to the not lost mod files , cheers
  18. stephsen

    Blastcore: Phoenix 2

    God, my worst notions have come true :cry2: , i hope so that your files becomes back...F..k !
  19. stephsen

    RHS Escalation (AFRF and USAF)

    thanks for this great release RHS-team a question: i found that the tanks are to fast ,particular in approach. The most of your tank selection has in real life a highly speed from 60 km/h and and I 'm come clearly about it, and the approach situation is simple to fast 50 km/h in 3 seconds on a field (i test it with m2a3 and m1 ) what do you mean ? thanks stephsen
  20. Hey mates, i've recently a massiv frames drop when i set AI units (20 soldiers) in the editor and let she fight vs. other AI units (without mods),I have always constant 60fps and then when the firefights begin all 10 or 20 seconds a massiv fps drop with 5 fps ingame for 5 seconds. Its easily unplayable:( Whats the Problem ? my System: Intel i7 4770 GF760 GTX 4G ram (newest driverversion 344.48) 16 Gig Ram Win 8.1
  21. stephsen

    massiv fps drop with AI firefight

    this one ;) http://www.armaholic.com/page.php?id=26011
  22. stephsen

    massiv fps drop with AI firefight

    Ok i found the failure, but very interesting ,i found a little mod (sorry i think i play without this) ,it was a ragdoll mod and when a unit was shot then comes to the mega fps drop. I dont know why but these little mod was the Problem.
  23. stephsen

    Bornholm, Denmark [Terrain]

    i think this is a map engine problem, most of the new maps has got this problem that the light and coloured is not so intense like on altis or stratis,but shelestov with his ukraine map http://imgur.com/a/Pq4Rp has not this problem it looks so much better with his light settings, i dont no why EgilSandfeld not use this settings, and please come not with the argument, its to north locatedFPDR
  24. stephsen

    Bornholm, Denmark [Terrain]

    Hey EgilSandfeld, because the lighting (light and color intense)on Bornholm, i found this screen http://image.noelshack.com/fichiers/2014/44/1414371282-kandahar-wip-02.jpg from upcoming kandahar map and this is the lighting intense what i've missing on your map.
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