Sgt.Spoetnik
Member-
Content Count
575 -
Joined
-
Last visited
-
Medals
Everything posted by Sgt.Spoetnik
-
31st Normandy mod for ArmA2: WW2
Sgt.Spoetnik replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great work guys, that M3 is nice but I was wondering if there will be more versions off it like 1 with a 75mm canon for infantry support,or a medical 1. @ShaggyDowns: the error you get is from the MG on top off the Stug, its a problem with the texture ,not a big problem. just press ok and it will play. and for the mines you have go back a couple off pages in this tread cause it have been covered before but cant remember how to fix it, by swapping that file or something. Yep the update files replace the old files to work. cya later -
T-72B/BA pack from Dractyum
Sgt.Spoetnik replied to Dractyum's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yeah looking really good, nice job thx Dractyum -
Hi Vilas, Its the first I hear and see about it, dont know why they printed that, its a shame really! its really over the line , Free speech or not,same for other cartoons. Il check some belgian papers to see if they pick up on it or not. ps. Palm and hoegaarden are some fine beers!
-
Horrible news indeed! our tought go out to those all affected and their families and to the polish people. A sad day indeed:(
-
I believe you AnimalMother:D, its a LOD problem with the bridge part,seen it happen on duala and Celle, from far it looks like the bridge is out till you get close then it suddenly appears. Think its the only bridge with this problem.
-
F-15 Eagle/Strike Eagle
Sgt.Spoetnik replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yeah indeed nice suprise, thx Elbe great work, loved the bombcam on the F-15 in Arma1. -
James "Planck" McNicoll: 1952 - 2010 Rest in peace our friend.
Sgt.Spoetnik replied to hoz's topic in BOHEMIA INTERACTIVE - GENERAL
Sad news indeed, He will be trully missed by all and my tought go out to his wife and kids. Rest in peace. -
For me the movie that got released about the apache shooting(old footage btw) It speaks for itself, there is not a single weapon in any frames(only unarmed ppl) and 2 journalist how ones they got in the screen they become the main target to the apache crew and they did every thing to kill them and destroy there equipment (press was free game during war and occupation off Iraq) and there are tons off other pics and report where countless unarmed and innocent ppl got shot to pieces for nothing, because couple off grunts got scared and started to shoot at evey thing that moved(ppl,donkey's,dogs,...) And we can go on and on about this. Think its good to see footage like this got out insted off beeing trown in a big vault with the other secrets:D just my 5 cent
-
Random weather in MyMission?
Sgt.Spoetnik replied to ladlon's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
There are way's to get random wheather, but try to search a bit in future, there is some stuff around and the GL4 mod for 1 have a random wheather module , but it can be done by scripting aswell, cya -
Hi, when using the mission wizard it can happen on some maps that you will spawn outside the map or in the water, it really depends on the map. Best way to explore and enjoy a map is in the editor where you can go where you want and play how you want it. cya
-
It can be done indeed, but you need to select each unit seperate and order them to gear or to rearm at ammobox or death soldiers, or dropt weapons, Use action order(6) to tell them. when selecting more then 1 unit u cant give them those orders, only single units. cya
-
US A-TACS Camo Soldiers
Sgt.Spoetnik replied to Aeneas2020's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Looking great like always Aeneas, nice job. -
Very nice, alway wanted to see a big african savana type map for large open fights, great job:bounce3: what can we expect on this map? african villages and small airstrips,any old bases, Beeing a fan off the ADO maps think it will be again a beautiful map that will rock! Great job Old Bear and ADO
-
Hi and welcome to the forum, If its in the Campain or a mission you can tell your units under your command, to board the chopper ones its overhead and this is done by selecting your units- press 4(toprow not numpad)with these numers you can order your AI. If you play in the editor you can use waypoints to get in and out off choppers. or other means, whatever you like. There are also lots off guides and stuff around to help you with mission playing/editing hope it helps
-
Hmm, didn see my name between them but most are indeed correct, and indeed no piet uytebroeck(lol) of joske vermeulen.
-
Welcome to Afghanistan gentlemen, You are deployed close to the border with Pakistan and you need to disrupt the inflow off weapons,fighters,ammo and explosives in to this province. Camp Lima is our home and jump-off point in this harsh and rough terrain, moving around will be done by chopper cause its to difficult and dangerous to drive around. Battleplan: Main objective is to find and destroy the Taliban supply-depot and to capture or neutralize the Warlord, Secondary is to find and destroy any weapons and fighters in the two staging area's. Also defend the base agains any enemy attack's, Second platoon from "Charlie" company are also defending the base. Mission: MP Coop12 (10 TeamLeader's and 2 pilot slots) Addons-Aiaktalik map(http://www.armaholic.com/page.php?id=8702) Scripts: Tophe's vehicle Respawn. Plans: making a SP version. Adding more stuff and enemy's if needed. making version with more addons(like Taliban units insted off stock guerrilla units) Update and fixing any bugs when found File: mission + some pics and a readme. Link-http://www.mediafire.com/?2zxlnwl2vwt Armaholic link-http://www.armaholic.com/page.php?id=10052 Thanks to:BIS for their great games that kept me bussy for many years. Chill xl for his great Aiaktalik map. This great forum and its wonderfull people. All the other great sites and forums and the community in general. Every one I missed. Hope that you will enjoy this mission and tell me your toughts and problems. Have Fun! Sgt.Spoetnik
-
Hi, dont know if the map got updated,I use the dowloaded one from armaholic. but glad you got it running, just let me know how she runs. Cya
-
nice job Aeneas, more dutch troops, the boys will like them for sure:D @supergruntsb78; if you like to play with dutch team just click my sig!
-
ACE backpack issue
Sgt.Spoetnik replied to Woodstock21's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Post your questions about ACE in the ACE-tread, and your gone need to update your mission to the latest version you use to be playeble again. -
TF86 Navy SEALs Pack
Sgt.Spoetnik replied to ardvarkdb's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Looking really good, great job -
Think best is to wait a bit for Vilas his FN-pack. it will be indeed smaller then with the P85 config and weapons , but with the P85 pack it can work 2 and in the P85 vehicles there are even some old vehicles in there that where uses by belgian army. anyway it will be great, keep it up:bounce3: cya
-
Island Panthera for ArmA 2
Sgt.Spoetnik replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Looks amazing IceBreakr, great work -
31st Normandy mod for ArmA2: WW2
Sgt.Spoetnik replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Choki, if you have all patches then you should see the names and classes, but if its blank try to reinstall the patches and try again, And dont place "Groups" on the map cause the groups dont work yet. Some W31st vehicles can still give you a CTD but most WW2 stuff in there works fine! hope it helps and if its not ask here Cya -
Yes indeed the belgian army uses the FNC now, they changed from the FN-Fal to the FNC in the mid 80's and there planning to change from FNC to F2000 by 2015, Aeneas did a great job so far and I am glad to see some belgian units in arma!
-
Only belgian special forces uses the F2000, the regular forces and Para's still uses the FN-Fal, Think vilas his P85 pack have a nice Fal plus it got some great sound aswell,but here are others around 2 cya