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About catito14

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  1. Once again, thank you very much for all the help that you has given us. Of course, when the project is ready you will be duly recognized by all the models created by you and Falklands team. Regards p.s.: if you are interested in making the maps (again hehe) you will be very welcome!! ;)
  2. Thanks Zombo for the data, the problem is that map is not finished and we need to finish the Goose-Green and the San Carlos map too ... so for that reason we need URGENTLY a MAP MAKER. Regards
  3. Yes, we are moving to ArmA 2, but we will need a lot of help to finish the project ... specially with the maps (the rest is almost finished). Regards
  4. Hi, we are looking for people who want to contribute with the team of the "Campaña de Malvinas Mod" in order to adapt the ArmA1 models, to ArmA 2 standards. For that reason we are looking for: MOS IMPORTANT: -Map makers ( we lost contact with NicholasBell, our map maker, who finished the 90% of the Puerto Argentino/Port Stanely Aerea for Arma1, but we need to re do this or adapt to ArmA2, and start with Darwin-Goose-Green and San Carlos parts) -Texture workers -Modellers -Code workers (configs, etc) We will be very glad to count with your help!!! :) Kind Regards
  5. I travelled to the islands last january, so if you need pics or anything else i will be glad to help. Regards
  6. A 460 1gb SLI will be better than an only one 480 gtx?? with an i7 920 @ 4 ghz
  7. catito14

    Idea for DLC. What do you think?

    pufu ... you REALLY think that BI uses the awfull Visitor 3 to make their maps?? c´mon .... one of the biggest mapmakers stopped mapping when he learned of this situation (which BI has different tools to make the job much faster and easier)
  8. Hi, from the released of ArmA 2, the addon makers, map makers, modders, etc are waiting for the MLOD models of this game. Also we (or me at least) were waiting for new tools instead of the old ArmA 1 - OFP tools ... for that reason i think that will be a great idea, if BI release a DLC of new tools (like the tools that they uses) instead of "new" factions or something like that .... if they release this kind of DLC surely most of the community will buy this. What do you think?
  9. Hi, a CF of HD 5870 will improve A LOT the performance in comparison with an HD 4890 Vapor-X ?? Rig: -Windows 7 x64 -6gb ddr3 -Mother P6 -i7 920 @ 4ghz Thanks
  10. well, in that case you can expect a very good difference between the 260 and the gtx 480. regards
  11. The ArmA2 it´s not an "VGA´s eater", so therefore the boost will depend on the others specs of your rig....specially the microprocessor. Regards
  12. All in High (except shadows) , visibility 3000m, pp off, aa normal regards
  13. So, if i choose the GTX480 instead of the 5970 (very similar prices here where i live) the game will be run better than if i put the 5870 or the difference will be unjustifiable for the price? (I read several reviews about the GTX 480 and a lot of people complained about the noise and the temperature and therefore I have a little scared)
  14. What rig recommend me between this two rigs for run the ArmA2 OA with all in high, PP off, visibility 3000 mts, 1600x900 resolution: 1) i7 920 2.66ghz @ 4ghz 4 gb RAM DDR3 1600 HD 640 Caviar Black P6t Mobo ATI HD 5970 2gb Win 7 x64 or 2) i7 920 2.66ghz @ 4ghz 6 gb RAM DDR3 1600 HD 640 Caviar Black P6t Mobo ATI HD 5870 1gb Win 7 x64 Thanks in advance
  15. I saw a lot of people asking "With this VGA i will run the game well?". For this reason I decided to create this poll so that we can indicate which VGA runs ArmA2 & OA smoothly, or what is the best choice at the moment to spend some money to buy a new VGA for this games in relation of price-product (i.e.: "the Ati 5970 is the best but is too expensive for this game when a lower card runs the game without problems.") Regards