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bugkill

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Everything posted by bugkill

  1. Is there a possibility to update Arsenal where we could have collapsible categories for each mod to cut down scrolling through so many items? I think it would be a great addition to Arsenal and make things easier for those of us that have a lot of gear mods installed.
  2. bugkill

    Tactical Wrist

    Will the forearm tactical map come in Black and OD Green as well to go along with the multicam? And is it possible to give more spacing between the Forearm tactical map and wrist watch? Not much at all, but like an inch or two up the forearm. Also, are you going to have it set up where we could wear the Garmin, wrist watch, and the forearm tactical map at the same time like in the pic or will they come in multiple combinations? Your work looks great and looking forward to the release. I've stopped playing until the release of your addon just to set everything up and being fully satisfied with my units.
  3. bugkill

    CAG/Delta Force Faction

    Great work on the units. Is it possible that you could add battle belts to some of the operators and leg holsters? Just a way to add a bit of variety to the individual models. Edit: Just saw that the Author has addressed this request.
  4. bugkill

    Tactical Wrist

    Bro, I can't wait for your update. Been wanting that tactical wrist coach for a long time.
  5. bugkill

    JSOC Tier1

    Thanks, Road Runner. Appreciate all your work and I'm pretty sure that all of us hope that we will get the opportunity to enjoy your work in the future.
  6. Damn, having flashbacks watching that vid. The sound is pretty accurate.
  7. I have been looking for a definitive answer to this, but I have yet to find one. I would only like to know if we can use Jonny's SF and other addons in Arma 2?
  8. bugkill

    Hidden Identity Pack v1.

    Nice addon. I can see some Ghost Recon: Future Soldier units be made.
  9. bugkill

    Skeeko's U.S. Army

    @skeeko1337, I really like your retexture and looking forward to the release. I was wondering if you will or if it is possible that you would have a ranger green camo vest included with the multicam versions? I think ranger green would go very well with your units, including coyote tan.
  10. bugkill

    Backwards Hat

    Great job. Any possible way that we could get this with the headset?
  11. bugkill

    US Army Special Forces DCU

    I really dig your DCU addon and it was a much needed addition to the units. I was wondering if you would be willing to create some units with a Khaki/Tan tops with DCU bottoms and vice versa? I think it would be an awesome update.
  12. No, my justification is that his units should be sterile as default, but he can have the hat available if mission makers want to use it. His addon is called Private Military Contractors, not Blackwater USA. I'm pretty confident that most guys who will be using his addon would prefer that the Blackwater hats not be with the default units, but would be fine if the hat is available for use by assigning it to a specific unit in the editor or config.
  13. Blackwater is no longer called Blackwater, and I never seen a Blackwater employee wear a blackwater cap while in country (Some may have back at base, but I never seen them wearing one when I was on patrol and came across them from time to time). I've seen them with various ball caps, but not the one that has Blackwater on it. Also, it is better to leave it off to make the units sterile so the mission makers can have the freedom to call them whatever they want (PMC or SOF). There were various PMC companies over in Iraq and A-stan, so I feel it would be a bad idea for him to give his units any identification to a specific company or unit.
  14. Great work! My only suggestion is to get rid of the Blackwater symbol on the caps and replace it with flags or other symbols, and to also restrict those pattern shirts to only the bodyguard units with only a small size plate carrier, light vest, or bandolier.
  15. Great work! Got a question, do you have your weapons broken down in classes where it would have different variants with different attachments, so I can assign them to AI units? ****NEVERMIND***** Found it in the readme.
  16. Any chance you can throw in a m4 with that pistol suppressor? Never hurts to ask.
  17. Looking good! In that same file where you found the digital, you can also find OD green and some other camos.
  18. Great work! That would be great for use for terrorists and gangs. Could you also make one with open eyes and closed mouth that is usually worn by SWAT and other units: http://www.newstalkzb.co.nz/auckland/news/nbnat/515643528-hamilton-aos-call-out-over http://www.bbc.co.uk/news/world-europe-17475433
  19. Love the black vest. The coveralls are already in the game, you can find the uniform texture at "\A3\characters_f\data\ui\icon_U_B_PilotCoveralls_ca.paa" or in your config use "U_B_HeliPilotCoveralls". The coveralls is basically a stand in for nomex fire retardant uniforms that are used for CQB operations. Can you post a pic of your units without the tactical glasses? Would like to see how it looks without glasses or the skull pattern. Nice camo by the way.
  20. bugkill

    CIA - SAD Operators

    Nice units. man, I wish we had blue jeans and khaki pants to help add a mixture of civilian attire and tactical gear for your units, especially with your latest version having the ballcaps. Is it possible for you to edit the t-shirt uniform texture since all the civilian uniforms are in shorts and sandals?
  21. Your welcome and thank you for your work. As for the camo vests, it would be nice to have black vests to use with the units, especially for the units in coveralls.
  22. Would be nice if you could release a version without the skull on the masks for variety and maybe add units in coveralls (green and grey). Great work though!
  23. bugkill

    Blood Mist

    Is it possible for you to have the mist come out of specific hit points? I really like your mod and I think it could be more realistic for only head, arms, and leg shots for troops and anywhere on civilians.
  24. bugkill

    Arma 3 SeaLife Project

    I really like the idea of this project and I think it would also be cool if you could have two island maps with a large body of water that is very deep (if possible). Then you could have items and "undiscovered" sea animals spread out in the sea where players could form teams to do expeditions and post pics of their findings here in the forums in a sticky thread based on the mod. Adding more fish could be just the start because I can see big things for sea addons given how great diving is in A3. Look forward to your work.
  25. bugkill

    Dslyecxi's 'Paper doll' Gear Menu

    Using it now and this thing is awesome. BIS would be smart to include something like this for the final game because it is a very cool tool and I can see it being a great thing for MP players who want to customize their character before playing. One question though, how do I cycle through the weapons? I don't know what button to push after I select weapon in order to cycle through weapons. And I can confirm that it indeed works with addons. UPDATE: Nevermind. I got it to work.
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