[general nuisance]
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Everything posted by [general nuisance]
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ArmA II & OA crash to desktop/blue screen
[general nuisance] posted a topic in ARMA 2 & OA - TROUBLESHOOTING
Yet again another thread with the same problem. I just upgraded my system and installed ArmA II OA on a SSD which is dedicated to the game. Whenever I played the game I'll experience screen flickering which pauses the game for a few seconds. Eventually I'll be booted to the desktop with the game still running. If I click on the game icon in the taskbar, I can still move around and things as I can hear the sound effects from the game but I cannot play it and I'm still stuck on the desktop. A few times I've had blue screens and I think the last one said it was "nvlddmkm.sys". Which made me think it was a driver issue. I've saved the dump files and so on. I've looked at the problem reports for each crash and it does say "video hardware error" followed by "A problem with your video hardware caused Windows to stop working correctly". The thing is I've had no problems with my other games so far, only this one. I hope by "video hardware" it means the driver and not the actual card, even though the driver is a piece of software. Could it be overheating? Should I try the beta drivers or go back to an older driver? I was using 260.99, I'm using 260.89 now. Any suggestions would be appreciated. Thank you. Addendum, here's the details of the crash report: Problem Event Name: LiveKernelEvent OS Version: 6.1.7600.2.0.0.768.3 Locale ID: 2057 Extra information about the problem BCCode: 117 BCP1: FFFFFA800B4B24E0 BCP2: FFFFF8800493CD0C BCP3: 0000000000000000 BCP4: 0000000000000000 OS Version: 6_1_7600 Service Pack: 0_0 Product: 768_1 Bucket ID: X64_0x117_Tdr:2_IMAGE_nvlddmkm.sys Server information: 67bd4a7b-8cad-4026-b240-6eb384f680b7 -
Critics Condemn Violent Video Game Set In Juarez
[general nuisance] replied to Hans Ludwig's topic in OFFTOPIC
Anyone think that violent games can make people more aggressive? Perhaps because it's safe to do so. You're at the comfort of your own home, you're by yourself. There are no repercussions if you yell at someone and call them all kinds of names under the sun. It's a bit different when you're in close proximity to people. Then again alcohol can affect people in a similar manner because it removes their inhibition. So anything that makes someone feel it is safe or acceptable to do something, they'll do it. I think it's worth at least invesgating and taking a scientific approach rather than dismissing it off-hand. -
Libyan Air-force ordered to bomb protesters
[general nuisance] replied to ArmAriffic's topic in OFFTOPIC
What has Germany done which is different from the rest of the E.U? I think the problem with the E.U is there needs to be more decentralisation. For instance in the U.K, many people are angry because there are laws such as the Human Rights Act (?) I think which we no British judge can overrule due to a directive by the E.U. I'm talking about really stupid things, one being that prisoners have had their human rights violated due to this ruling by the E.U. Furthermore, there are those in the upper echelons of the E.U who are unelected yet are making laws and exercising power. Surely this is wrong? Funnily enough, many see the growth of the E.U's powers within its member states as becoming more 'federal'. If they were to adopt an American approach. Which is to decentralise various branches of the judiciary, legislature etc then I think things would be more harmonic. This to me would be the more 'federal' approach. I don't see a problem with the welfare state because it's still paid for by taxation. There will always be those who are vulnerable and in genuine need of assistance by the state. The problem we have here is far too many people are claiming benefits when they shouldn't be. Lowering taxes would be great for economic growth, in particular VAT and fuel duty! As for the topic at hand. How many jets have actually bombed their targets? We know of the two senior pilots that defected and claimed political asylum in Malta. I've been told that one pilot ejected from his plane rather than bomb civilians? Others have purposefully dropped their bombs on the wrong targets? -
Sigh. Dogs of War. Again.
[general nuisance] replied to horrgakx's topic in ARMA 2 & OA - OFFICIAL MISSIONS
I've just started this mission. Originally with the previous mission "Badlands", I had decided to kill Father Fyodor/Prizrak as I thought for political expediency and ease of passage that an alliance between the CDF and NAPA would make my job easier in future. Then I thought, this isn't how my character should behave. He's a US Marine, who's accountable to a certain virtue and a moral standard. A standard that always has to be upheld. The struggle of war is not only to win your objectives but also not to lose your humanity and forget for what it is your fighting. So I loaded the previous save and spared Prizrak. Now...I began to play "Dogs of War", lo and behold, I have to contend with the CDF, ChDKZ and the Russian army (on occasion). Who here opted to kill Prizrak? Who spared him and how did you cope with fighting three opponents? Is there any way to make an alliance with the CDF in "Dogs of War"? -
Hello, I'm sure like many of you are very disappointed to know there will be no further development of the mod. However, given that the mod is still there to be downloaded and played. There's no reason why a server couldn't load the mod and see how many people would be interested. I know there's meant to be a few bugs with the mod but it shouldn't hamper the overall enjoyment of the game. I think games which have mods and addons for various armed forces only add to the already wide range of content available to the game. It would be a niche player base who'll enjoy the mod but ArmA and OFP for that matter has always interested the niche gamer. If anyone were willing to test the mod on their server and trial a few games to see how it plays online. I and many others would be deeply appreciative! Regards, GN.
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Hello, I have used the search function of the forum for this topic but to no avail. The textures for the BAF soldiers and Jackals looks very basic to me. Now I only have the 'lite' version of BAF and PMC. I'm guessing because it's just the lite version, the textures for the unit are quite minimal? My video options are set to normal (bar one which is very low and another which is disabled). I upped all the settings but the textures remained the same with the low detail.
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Hello Snafu2 and thanks. I've tried to join the server but I got refused due to having the wrong keys. Would you please tell me where I can get the correct ones? I have the latest version of the ACE mod, in addition to BWMOD and its compilation pack.
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ACE 1.8 (Advanced Combat Enviroment) for OA/CO
[general nuisance] replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
For clarification. If you join an online server which accepts the ACE mod. Can you run it and then play against those whom aren't running it? In regards to the placement of the mod folders. As I like to run "CO" I've put the ACE mods in my ArmA 2 folder. However, can I simply just move them to my OA folder in case I only want to run OA? -
Thank you for bringing your server to my attention. I had a go on it earlier and noticed there's no Warfare mode for BWMOD content. Has anyone made or released a Warfare mission for BWMOD or is one yet to be released? In addition, have you considered including the "BW-Compilation' and RKSL Eurofighter addons?
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ArmA 2 Game Launcher
[general nuisance] replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
I've figured out the problem. I have a desktop shortcut for "ArmA II: OA". In its target line, it reads: "G:\Bohemia Interactive\ArmA 2 Operation Arrowhead\arma2OA.exe" "-mod=G:\Bohemia Interactive\ArmA 2;G:\Bohemia Interactive\ArmA 2 Operation Arrowhead\Expansion" -nosplash -world=empty Firstly, I receive the above error messages when the "ArmA 2" folder is loaded before the "Expansion" folder. Now with me, the first mod to be loaded is the first one on the right part of the ' mod string' not the left. It doesn't make sense to me but that's how it's working for me. The problem is with your launcher, the parmeter line reads: "-mod=Expansion;g:\bohemia interactive\arma 2;expansion" -nosplash -world=empty The "Expansion" folder only activates for me if the full target path is specified. I added the "Expansion" folder to the addon groups (hence why it appears twice in the above parameter) but its target line still reads simply as "Expansion" and not "G:\Bohemia Interactive\ArmA 2 Operation Arrowhead\Expansion" as it should on my system. Addendum -- I didn't realise that I needed to select my game version as "ArmA II - CO". I started the game up, however when I check my expansion menu in-game. I have two entries of "ArmA 2"? My parameter line reads: "-mod=G:\Bohemia Interactive\ArmA 2;Expansion;ca" -nosplash -world=empty . Regarding being able to join servers. The ones I tried did work so all the mods folders have loaded properly. -
ArmA 2 Game Launcher
[general nuisance] replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
I can't get the programme to work properly. When I select to go to an online server, I check the box for the appropriate addons and then start the game. However, the server will kick me off since it says I do not have the required addons. Furthermore, if I double-click on the server in the launcher and it asks whether I want to "activate server mods" I click yes and it says I don't have the mods in question! See here: I've made sure the addons are activated. So when I attempt to join the XR-DAO server for instance. The parameter line reads: "-mod=Expansion;g:\bohemia interactive\arma 2;@xrip" -nosplash -world=empty -connect=178.63.21.198 -port=2300 Then when I tried to run the game, I received this message: I've encountered the message before when I first tried ArmA II Launcher 3.1.1 by alpinestars. However, the mod order was to blame there as the "Expansion" folder wasn't the first to be loaded. However, the mod order is correct here. -
BW-Compilation - Bundeswehr Extension
[general nuisance] replied to jackson.'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Wow, I've been out of it for a long while. I never knew you could fight against China's PLA! I remember fighting the Russians and Americans (oddly enough - never sat well with me) in OFP which was a lot of fun. The PSG1 was a favourite of mine. I strongly agree. There ought to be servers which run BWMOD. There's the [sYN] server which is a German one. Perhaps they could do it. -
Military SciFi Projects Thread
[general nuisance] replied to Zedrein's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
In light of the release of the films "Skyline" and soon "World Invasion: Battle L.A" I would love to see an alien invasion mod within the ArmA 2 & OA games. The simple premise being an alien invasion force has to battle a modern military, perhaps a U.N unit (so that both BLUFOR and OPFOR units can be used) in a CTI mission. I think it would be incredible. I always prefer to have two opposing sides which are different to each other. Ones that fight with different weaponry and tactics. I think there is a solid player base for ArmA 2 who would respond to the idea quite positively. I'm no scripter/programmer but I'd like to make some sort of mod to be played online. Maybe others want to get together with me and thrash out some ideas? In regards for inspiration. See this video: ArmA 2 Alien Invasion The "Independence Day" one is hilarious but well made nonetheless: -
BWMod v 1.7 released!
[general nuisance] replied to TeRp's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It's a shame that the BWMod team have stopped. I loved their content for OFP and I have fond memories of playing the mod on CTI online games. As others have mentioned, perhaps a small group of guys can have a crack at ironing out the bugs? Furthermore, it would be great for someone to host the mod on their server and to arrange a session here so we can try it out. -
ARMA2 Stuttering,droping frames fresh install,even patched to 1.57
[general nuisance] replied to Spiderman's topic in ARMA 2 & OA - TROUBLESHOOTING
I know this isn't very helpful but perhaps you need a Core i7 CPU? The game works very well with my CPU and I'm sure one big reason for that is the CPU. -
Nvidia bluescreen/CTD crash - possible fix
[general nuisance] posted a topic in ARMA 2 & OA - TROUBLESHOOTING
I've been experiencing problems with "ArmA 2" and "OA" crashing my system, either with a bluescreen or far more commonly with a crash to desktop (even though the game continues to run). I posted my problem on another forum and I uploaded two of my minidumps. One of my blue screen crash and another of the crash to desktop. I was told that the mini-dump said: "Unable to load image \SystemRoot\system32\DRIVERS\nvlddmkm.sys". Which apparently meant my driver 'timed out' and was unable to recover for whatever reason. I was directed to this site here: Handling "nvlddmkm.sys" Crash It says: I will try the suggested solution soon. I thought it would be good to share with others so hopefully more people can enjoy "ArmA 2" and "OA" with uninterrupted play. Important notes: 1. The directory path for the "nvlddmkm.sy_" file for me is "C:\NVIDIA\DisplayDriver\260.99\Vista 64-bit\International\Display.Driver" as I have 64-bit Windows 7. 2. This is very important. For the new "nvlddmkm.sys" file to be extracted, you need to run the "cmd" prompt as an administrator firstly. P.S. I've just done all these steps and I'm playing "OA" now. Everything seems fine so hopefully no more crashes. -
Nvidia bluescreen/CTD crash - possible fix
[general nuisance] replied to [general nuisance]'s topic in ARMA 2 & OA - TROUBLESHOOTING
I see there's been quite a few viewings of this thread already. I want to hear from anyone who's actually tried the recommended fix to see if it's worked or not. So far I haven't experienced any problems whatsoever and the game runs beautifully. Feedback would be appreciated. Thank you. -
Nvidia bluescreen/CTD crash - possible fix
[general nuisance] replied to [general nuisance]'s topic in ARMA 2 & OA - TROUBLESHOOTING
Hello, The strange thing was I used the exact same graphics card on my previous system which was a Core 2 Duo 3.16GHz processor on a Striker II NSE before carrying it over to my present system. On the previous one I never experienced the crashing problem. Since I performed the above steps my crashing problems have so far abated. Hopefully I've found a permanent fix. I have considered upgrading my graphics card and it's the only missing piece in an otherwise excellent system. The only things stopping me are price, ambivalence over the 400 series of cards and also waiting for the 595 GTX card. Whenever I buy a new graphics card I always tend to go for the last of a given series. -
ArmA2 / OA (low) performance issues
[general nuisance] replied to R3fl3x's topic in ARMA 2 & OA - TROUBLESHOOTING
Hello AngryGamer94. Unfortunately as you know this game is deeply frustrating and many of us do experience the same problem as you. You said you have"ArmA 2". I take it you haven't got a copy of "Operation Arrowhead"? If not then I strongly suggest you do. As it runs smoother for me and by adjusting the target line of the desktop icon, you can load the "ArmA 2" campaign in the "OA" game (otherwise known as "Combined Operations"). In addition, I would consider buying a SSD and have it as a dedicated drive for "ArmA 2/OA" content. SSDs while they apparently have a shelf-life of seven years or so will more than suffice for now. They do not need to be defragged and their read/write speed is generally faster than the standard HDDs. Which of course only helps to make the game run more smoothly. I think what B.I need to do is not to release a sequel to "ArmA 2/OA" and instead work on improving the game coding etc. Just as "Operation Flashpoint" lasted for about five years or so before the release of "Armed Assault", they just need to concentrate on making the current game as playable as possible. Otherwise we'll have a situation where most people will eventually be able to play "ArmA 2" on decent frame rates only for there to be a new game and yet more video rendering issues. Here's one thing that's vexed me and many others since "ArmA". Why have B.I not implemented programming to recognise and make use of CPU multiprocessing and SLi/Crossfire? These series of games are the perfect platform to use such such features and yet the latest game can only utilise 2GB of RAM or similar? -
Video memory, very high or default?
[general nuisance] replied to LOulOo's topic in ARMA 2 & OA - TROUBLESHOOTING
Here's my exact 295 GTX model: GX-295N-HHFF My memory is rated at 1792 MB. Currently my in-game memory setting is set to very high. Should I stick it to high/default? Do I need to alter anything in the CFG file? -
ArmA II & OA crash to desktop/blue screen
[general nuisance] replied to [general nuisance]'s topic in ARMA 2 & OA - TROUBLESHOOTING
Hello, No it's tri-channel RAM so 3x4GB RAM. I've updated my BIOS to the latest version also (0908). -
ArmA II launcher by alpinestars
[general nuisance] replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I have the following problem with ArmA II Launcher 3.1.1: Here are my mods and mod directories: The problem occurs only when I select the "ArmA 2" mod. -
CAWheeled2_BTR90 problem....
[general nuisance] replied to DireWolf15's topic in ARMA 2 & OA - TROUBLESHOOTING
Actually I have used Driver Cleaner to get rid of old Nvidia drivers but they weren't the cause of the problem. The mistake I made was write "/addons" after each 'mod' folder name/directory path hah. It works fine now and I've played on a few servers already. Crashes permitting. -
ArmA II & OA crash to desktop/blue screen
[general nuisance] replied to [general nuisance]'s topic in ARMA 2 & OA - TROUBLESHOOTING
I'd like to add that my problem occurs more frequently and severely when I play ArmA 2. For instance as soon as I start the campaign, the crash problem will happen within minutes. Usually with OA it'll happen after 30-40 minutes. Which makes me think it has to be a driver issue. The strange thing is I played ArmA 2 on my previous system with the same 295 GTX card without this issue? I should try re-seating the card in a different slot and see if anything changes. -
ArmA II & OA crash to desktop/blue screen
[general nuisance] replied to [general nuisance]'s topic in ARMA 2 & OA - TROUBLESHOOTING
My temperatures were in the 50/60°C range so that shouldn't overheat it. I've put my fan on 80% to keep the temperature down. I switched the DVI adaptor w/ VGA cable to a different DVI output. So far no problems but I'm remaining wary.