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Variable

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Everything posted by Variable

  1. Variable

    CWR2 coop pack

    Uploading to the CiA CWR2 coop server. Thanks Sander!
  2. Variable

    COOP - Talon Quick Ops Pack

    That would be great! I hope you'll be able to overcome the Timezone differences, we play at your noonish.
  3. Variable

    COOP - Talon Quick Ops Pack

    Sounds great Blackfox. I was waiting for more of your work! Uploading to the CiA ACE coop server, I will provide feedback. I especially liked this:
  4. I'm seeding the torrents of the CWR2 files, and for some reason , the status became red ("Seeding" with red background) and it stopped uploading. Any idea why? Can I do anything to keep the files uploading ?
  5. Variable

    RHS:AFRF + ACR Coop Mission Pack

    Stagler, just gave the pack a quick run-through on SP. Great fun! It was the first for me that I saw your RHS units and they are great. I also liked the concepts of the missions. There was something OFPish in them :) "Beaten track" won't load. Error message: :you cannot play this mission it is dependent on downloadable content - rhs_vanillarep. "Aerial Attack" - the mission plays fine but when landing on the helipad the mission won't end (although convoy is destroyed). "Rescue Trucks" - plays smoothly! Great mission by the way. I didn't get the chance to try the other missions. I'll let you know if I come across any trouble with them. Thanks for sharing your work!
  6. Variable

    Wiki's Creations

    Thanks for Ritterkreuz Wiki, nice and quick missions!
  7. Variable

    Blackfox34 Presents:

    We completed Quick and Dirty on a CiA coop night! Well, almost because the pilot didn't agree to board the helicopter. We could "attach" him and move him around but he didn't board the chopper. We also didn't have him under our command or had any relevant "board the chopper" option on our action menus. Mission was played on an ACE Windows dedicated server. Anyway, good mission! Thanks.
  8. Variable

    RHS:AFRF + ACR Coop Mission Pack

    Thanks Colonel! Missions descriptions sounds cool. I'll definitely try this out. Hopefully in coop!
  9. Congratulations King! All, lets get on the download page on Armaholic, give it five stars and write in the comments how amazing this mission is: http://www.armaholic.com/page.php?id=17680 Make sure you comment on the mission's download page and not on the news item.
  10. My appologies... I guess I didn't expect it to be that far! The orange marker is there and we are on our way :) This going to get interesting... Thanks Sa0k.
  11. Variable

    CiA co-op night

    CiA banner making contest announced! There's a real prize! Details on this post on the CiA forums.
  12. Hey Sa0k, I updated the mission and restarted it again (no worries, I love it... :)). Now, after the doctor heals my team I need to get to NAPA HQ.
  13. Thanks Seba, that answers my question.
  14. Thanks Oktane! What are the changes in the new version?
  15. Variable

    CWR2 coop pack

    Yeah, Under-barrel Grenade Launcher.
  16. Variable

    CiA co-op night

    Server updated and now hosts CWR2 Demo 4 and British and Dutch forces additions. See you tonight!
  17. ACE missions tab added to the list. You can view it here. Feel free to let us know if we miss some ACE coop missions.
  18. Variable

    Blake's PRADAR

    I tried the new version on Friday during our Sunday CiA coop night. Things are looking good, I love the new options! In one or two occasions the names below the command bar shifted to the right but I think it happens less now than in the previous version. I'll keep you posted if I find anything new. Thanks again for this great addon!
  19. Variable

    Mission requests and ideas

    Probably the most amazing mission ever made both in ofp and Arma.
  20. Variable

    CWR2 coop pack

    Thanks Sander! Hosted on the CiA CWR2 coop server.
  21. In a couple of missions (namely Rescue Sergei and Dutch escape), when LAW is picked up, the graphical model shows as RPG-75 and when going into "optics" mode, it slightly zooms in but the sight doesn't show. The same phenomena happened to one of us when playing Rescue Sergei. He was suppose to have a Glock but it showed an M9, and he wasn't able to go boresight, just zoom a little bit. Thanks again for Demo 3! We are already enjoying in on CiA CWR2 coop nights!
  22. Sounds good to me! I will add it to my "to play" list :) Thank you Li0n!
  23. Variable

    Phantom Mission Packs

    Thank you Phantom! Will be hosted on the CiA coop server :)
  24. Variable

    Blake's PRADAR

    Thanks Blakeace! will test and update you asap.
  25. Yeah. Leaving out "field zeroing" for iron sights actually adds to the realism, gameplay and honest reflection of the OFP immersion. If not having zeroing is a bug - I say let CWR2 team keep it! :)
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