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Tic-Tac

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Everything posted by Tic-Tac

  1. Tic-Tac

    31st Normandy mod -WW2

    Didn't HWM make a deployable mg3. You could do the same but make it in tripod/crouched position rather then prone. If this is possible then I would suggest you try it but if not, damn.
  2. Tic-Tac

    Project RACS

    After a bit of testing the AA missiles can target tanks aswell as aircraft fine. Still can't get the AT rockets or bombs to target anything (vehicles or laser targets). I found the graphics bug on the f-16 tank buster is caused by the maverick model (or texture), this is why its fine when looking from the cockpit or when you use all the rockets. Settings: viewdistance 2000m Res: 1024x768 @ 60hz All other settings are on low
  3. Tic-Tac

    Project RACS

    Yer I tried that before but it only works with the FFARs and machinegun/chaingun and not for the missles or rockets (except the mavericks).
  4. Tic-Tac

    Project RACS

    I cant seem to target or lock on to tanks or vehicles with any of the missiles except the mavericks. The JSOWs and JDAMs can't seem to target anything either. The f-16 tankbuster seems to have a spazed up model (its fine in the cockpit though). Otherwise good work
  5. Tic-Tac

    RH Aks pack 2.0

    Umm if you can't be beyond 200m there is something seriously wrong with your eyes. That generally happens when you shoot targets at a set distance and at most ranges dont go over 200m or so (i think). But with military weapons you set iron sight to about 100m-200m and dont change it. Same goes for most 4x scopes on assault rifles (acog, PSO). Sniper rifles are a slightly different affair but a PSO for an AK, on a battlefield is likely to be set to 100m-300m. I also think the top cheveron is meant to be 100m and the one underneath is 200m, then 400m etc.
  6. Tic-Tac

    M4A1?

    http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=70;t=70547 or if you like desert weapons: http://www.flashpoint1985.com/cgi-bin....t=68624 or if you dont like arma looking ones: http://www.flashpoint1985.com/cgi-bin....=rh+m16
  7. Tic-Tac

    Jonny´s Marines

    I seem to get a error message when i use the automatic rifleman and the backpack has some strange shadows problems.
  8. Tic-Tac

    Map WIP: Savine Vode

    Looks good
  9. Tic-Tac

    Sigma Six Vehicle Pack

    I'm loving these at the moment, great work It's a shame you can't spend anymore time on them and I do hope someone will come along to finish them. BTW is it actually possible to steer the container ship
  10. Tic-Tac

    Schmalfelden, Germany Map

    Great map but there is some serious performance issues concerning the forests. They need to be much less dense as at the moment i get very low frame rates on low settings whereas in sarani i get very smooth rates on medium settings.
  11. Tic-Tac

    FN-SCAR

    I like the look of it so far, keep going  Just 1 small request: Before you release can you make the cheek rest black instead of tan.
  12. Tic-Tac

    SLX Vehicles

    Make it so when you 'get out' the door auto-closes, but when you 'eject' it stays open.
  13. Tic-Tac

    SAP_Everon v1.0

    I love these maps!!!! I must of spent a couple of hours just exploring them If this is getting another release, can you remove the trees at the start/end of the runway. Third party aircraft (like that brilliant f-16) crash into them
  14. Tic-Tac

    USAF F-16C Falcon

    Any chance of a RACS reskin? Also could you get a different sound for the GAU-12? IMO it doesn't seem right , not much of a problem tho.
  15. Tic-Tac

    Arma feedback thread - based on 1.09

    I think the light at night in game depends on the cycle of the moon. If you change the day of the month you get different light levels, obviously changing the month also has an effect. But having proper dusk/dawn effects would be pretty awesome, having the leaves on the trees change colour/disappear depending on the season would look much better but is a bit too demanding on BIS IMO
  16. Tic-Tac

    Quarantine

    First of all the update is pretty awesome and is good fun. But i can hardly ever find survivors after 30mins or so of play i only found one. Also when i was being chased by some zombies, a couple of them just disappeared, no bodys or anything.
  17. Tic-Tac

    Arma feedback thread - based on 1.09

    i love that bug!!! It means you can add 200 GBU-12s to an AH-6 or 300 ffar missiles to a solider The correct way to give a tank commander a m107 is to make an empty m1a1 and name it (e.g. m1a1). Then add the player and in the script bit you put: Removeallweapons this; this moveincommander m1a1; this addmagazine "10rnd_127x99_m107";this addweapon "m107"; etc etc
  18. Tic-Tac

    WIP: Mig-15 bis

    Judging from the screenshots it looks awesome an i can't wait to see it ingame. Maybe it could be donated to someone doing a korean war mod BTW what will the loads be on it? (e.g. 2 bombs, 2 cannons or 4 rockets and 1 bomb etc etc)
  19. Tic-Tac

    USA vs SLA conflict real life

    Luxembourg? (is very small) Luxembourg is 7-10 times bigger and they still havent launched war on France LOL! On topic this is how i think it goes: 1st few days when only small detachment of US army and RACS are defending the island the SLA will probably gain a few towns but then US will completly destroy them when they get proper air support. But it is like christmas island vs china
  20. Tic-Tac

    USA vs SLA conflict real life

    Luxembourg? (is very small) Luxembourg is 7-10 times bigger and they still havent launched war on France LOL! On topic this is how i think it goes: 1st few days when only small detachment of US army and RACS are defending the island the SLA will probably gain a few towns but then US will completly destroy them when they get proper air support. But it is like christmas island vs china
  21. Tic-Tac

    Island Yanutha

    This map is good visually but i found a few snags: It's impossible to take off using an a10 on the airfield which means its a bit short Airfield seems to jut out of the land and doesnt seem to fit with the surrounding land 2nd airfield could be marked as one so you can autopilot onto it The "beach effect" textures on land touching the sea look a bit unnatural, having more cliff next to the sea may make it look better Other than this it's brilliant and can't wait for future versions/islands.
  22. Tic-Tac

    Sako trg-42

    Can't wait to see this in game, great work
  23. Tic-Tac

    HWM Addon Pack v2.0

    I'm having gr8 fun with the Huey and Merc at the moment, great add-on I don't seem to get any helicopter noises while inside the huey but when in 3rd person I do, is this a known bug?
  24. Don't we have TrackIR in ArmA? I don't really see how something like this will be good for the PC as running around a desk with your hands on your keyboard and mouse will be quite wierd. But it will be sweet if something similar comes out on the Wii
  25. Tic-Tac

    Bilolson   -  wip

    Looking good When was the last time that guy had a shave? lol
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