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Everything posted by sabre
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[OA] Fox's US Army Multicam (w/ repl.)
sabre replied to Fox '09's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You still need to finish the other one mate. :D C'mon man you edited the patch on it but didn't notice it was UCP? :butbut: -
Australians At War Addon Team - Infantry Units
sabre replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
The weapons pack requires CBA; http://www.armaholic.com/page.php?id=6231 Install that and it should be good to go. EDIT: and also requires Inko's Disposable weapons if your not using ACE2, you can get that here; http://www.armaholic.com/page.php?id=6973 -
Australians At War Addon Team - Infantry Units
sabre replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
They are for both. If the addon is working correctly it should be under; BLUFOR > Australians At War > -
They are for both. Where did you put the file after you downloaded it, and how did you try to use it? and what error did you get?
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When are the British Units coming to arrowhead
sabre replied to Staff Sergeant Bush's topic in ARMA 2 & OA - SUGGESTIONS
Gee I hope BIS arn't trying to match Codemasters, I don't want them to start going backwards :D -
OA multicam reskins - Getting MC right.
sabre replied to Fox '09's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Had a quick look and some feedback, Pockets on the arms are still UCP. Inside peice of cordura on of one of the accessories pouches is still in UCP, while the outside is MC. There's a big seem down the front of the groin armour. There's lots of places where details have been overlayed with MC and ignored, velcro etc. Lots of places where the MC pattern should not continue through, seams and pockets etc on the shirt usually mean two bits of fabric where there should be non-matching camo meeting. One of the more obvious ones is the MOLLE columns, they shouldn't match with the pattern that is underneath them, as it's a seperate bit of material and has an extremely low chance of matching with MC. Good luck with the updates. -
Haha yeah when I turn my graphics up I sometimes have to wait like 5 minutes before the model and all that load properly, i need an upgrade :( haha
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ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
sabre replied to Placebo's topic in ARMA 2 & OA - GENERAL
Click for Hires [A:Arrowhead|Edits] -
Addon Research Topic 2
sabre replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looks to be just the Arctic Warfare in .308, folding stock with aftermarket piccatinny mount and factory forend rail. Here's a pic of the rail, obviously ignore the barrel and caliber in the pic. -
Ok didn't add [OA] or whatever seems to be the go, could a mod please add it to the title if that is the new norm for Arrowhead addons.
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Thanks for the mirrors Foxhound. First post updated. Glad you guys like them so far. @ CMcd - C'mon AAW releases stuff :D
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I'm not to good with config's mate, but if someone wants to do one up they are more then welcome and if they need anything from me just let me know. @Imutep Thanks alot for the mirror mate :)
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ArmA II Photography I: Questions. Comments & Discussion
sabre replied to =Spetsnaz='s topic in ARMA 2 & OA - GENERAL
Raven is working on .pbo's for these. Yeah the town generator is awesome, might get some trees in buidlings and stuff when you do it in a wooded area but it does a pretty good job, easily one of the best things in OA in my opinion. -
ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
sabre replied to Placebo's topic in ARMA 2 & OA - GENERAL
Click for Hires [A:Arrowhead|ACR Edit] Click for Hires [A:Arrowhead|ACR Edit|SIX Little Green Bag (With generated town)] -
SOCOM II and a SCAR with the AK mag accepting lower?
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Cold War Rearmed² Discussion
sabre replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
The town generator and your revised Desert Island makes for some easy fun :D- 1308 replies
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- cold war rearmed
- cwr2
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ArmA II Photography I: Questions. Comments & Discussion
sabre replied to =Spetsnaz='s topic in ARMA 2 & OA - GENERAL
Yeah might do them as a placeholder pack, till some Czech mod wants to do new ones or something. -
ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
sabre replied to Placebo's topic in ARMA 2 & OA - GENERAL
Click for Hires [A:Arrowhead|ACR Edit] Click for Hires [A:Arrowhead|ACR Edit|Island Panthera] -
ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
sabre replied to Placebo's topic in ARMA 2 & OA - GENERAL
Click for Hires [A:Arrowhead] Click for Hires [A:Arrowhead] Click for Hires [A:Arrowhead|Edited M14] Click for Hires [A:Arrowhead] -
WIP: Stuff you are working on 2!
sabre replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Ah the one with many names returns :D Looks good, Look forward to seeing it ingame. --- Nothing much but, working on a quick edit of the CZ stuff, just adding a fabric layer and editing the camo tone. Click for bigger. -
ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
sabre replied to Placebo's topic in ARMA 2 & OA - GENERAL
Click for Hires Killing some time waiting for Arrowhead files. [A:Bink 3rdID|Helmand Valley|Edited BIS M14 DMR] -
ONS - Operation Northstar WIP
sabre replied to AASE's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Awesome work mate, really nice. -
Which store where you trying to get it through mate?
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o2/Buldozer Model doesn't show in viewer
sabre replied to sabre's topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
Ok settings now look like this; Still not showing anything other than "Anim" up the top corner when it first starts, and textures errors, but I don't think that would be related? @Synide - Tried off and on, no change unfortunately. -
o2/Buldozer Model doesn't show in viewer
sabre replied to sabre's topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
Yeah I tried P: and others just to see, seeing as neither where working. I'll try changing my stuff to the same as yours.