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spooky lynx

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Everything posted by spooky lynx

  1. spooky lynx

    Project RACS

    In view of Sahrani dimensions I think the best anti-ship plane for SLA would be not huge and long-range Su-24 but something like Su-17M4, MiG-27M/K or MiG-23-98 (upgraded MiG-23MLD variant, able to carry Kh-31 missiles). All these planes can carry Kh-29T missiles which can be easily used against either small or middle-class ships.
  2. spooky lynx

    Project RACS

    I suppose Su-24 should be chosen - it's much more cheap that brand new Su-34
  3. spooky lynx

    Danish Forces

    Hm... I haven't found any working link on infantry pack. Is there any?
  4. spooky lynx

    Project RACS

    I'm not mistaken... and I see 6 pylons?
  5. spooky lynx

    PROJECT'85 TOPIC

    Maybe you will release all the stuff without "balancing"? The main balance, in my opinion, should be in unit parameters (armor, ammo etc.). And if some side have a couple of APCs more than other, it wouldn't be bad.
  6. spooky lynx

    Binkowski's Weapon Pack

    A number of SR-25/M110 variants and M16 SAW would be usable in game. But as for another M4 with M68 and ACOG... There are already made weaponpacks with such rifles.
  7. spooky lynx

    PROJECT'85 TOPIC

    20? Sounds well. One more question: will your artillery have some indirect fire ability?
  8. spooky lynx

    PROJECT'85 TOPIC

    I think 16 would be rather small number... KrAZ is very huge and heavy truck So maybe you will increase number of passangers?
  9. spooky lynx

    PROJECT'85 TOPIC

    KrAZ? How many passangers will it carry? As I saw some weeks ago, it could easily carry 30+ men And as for the targets for spetsnaz... M113(especially)- or Pirahna-based command vehicles would be suitable for that role. More over, they are already made for OFP, no need for making models from scratch. Or some variants of "Honest John" or "Lance" missiles.
  10. spooky lynx

    PROJECT'85 TOPIC

    Yes, a couple of truck would be quite enough. Fully agree, but I've seen screenshot with "recovery" Gaz-66 from OFP. So please don't include it in mod!
  11. spooky lynx

    PROJECT'85 TOPIC

    Oh... T-55... like that in Museum near me Hm, I hope you won't make command-post Gaz-66 as repair vehicle like in OFP.
  12. spooky lynx

    Arma Vs Ofp

    For me OFP is still revolutional game. And Arma seems like not new game, but some kind of mod with some graphic features (not very well realised), ability to make vehicles with multiple guns (without additional scripting), changed flight model, and... tons of old bugs from OFP, which could be avoided and few numbers of mixed units (US Army infantry with some parts of USMC gear, Strykers, crazy mix of air units). In front of the nearly complete armies of about 20 nations represented in OFP, it looks very poor. Even nowdays. And all that huge patches, which corrected only config and gameplay errors...
  13. spooky lynx

    PROJECT'85 TOPIC

    Hmm... as said in many sources, "object 166" is only prototype. And T-62A is very small serie of tanks with 100-mm U8TS (D-54) rifled gun and new turret (one of them is in Central Armor Museum of Kubinka). http://btvt.narod.ru/4/t62.htm (in russian)
  14. spooky lynx

    PROJECT'85 TOPIC

    1) How many troops will be carried by your Kraz? 2) What is T-62A
  15. spooky lynx

    Petition for Tonal to ArmA!

    +1 Voting for returning of Tonal! And BAS choppers too
  16. spooky lynx

    ArmA Photography I - No images over 100kb.

    Used addons: OPX Avgani 1.2, Vilas addonpacks, ICP anims.
  17. spooky lynx

    Vilas' addons

    Excellent work Still there's one problem with 2S1 "Gvozdika": I can't choose commander for playing in editor, only gunner or driver.
  18. spooky lynx

    Project RACS

    Since RACS seems to be some kind of latin-american army, I suppose that such planes like F-4 or AV-8 wouldn't be suitable. Instead of them numerous versions of Mirage-III/F1/Kfir/2000, used F-16 (maybe ex-USAF ), F-5 and especially A-37 "Dragonfly" and some jet-trainers will look more realistic for such "country" as Sahrani.
  19. spooky lynx

    Russian Airborne Armour Project

    They also didn't include SPG-9 Maybe the solution is to make 2 versions of BMD - fully scripted and more simple (with troops only inside vehicle).
  20. spooky lynx

    Russian Airborne Armour Project

    One more question: the troops will sit only inside BMD or there will be some cargo places on the roof of vehicle?
  21. spooky lynx

    Vilas' addons

    Hell yeah!
  22. spooky lynx

    Russian Airborne Armour Project

    BMDs saw first combat experience in Afghan War. But on the earlier photos (early&mid-1970s) from military parades there were only gunner and driver in crew.
  23. spooky lynx

    Vilas' addons

    One more question: trying 2S1 SPG in editor I couldn't choose myself as commander of it, only as gunner or driver. Does anybody have the same bug?
  24. spooky lynx

    Russian Airborne Armour Project

    Here is said that crew of BMD is 2 and other sits are for soldiers (5). Also when I saw BMDs by myself, I've never seen commander in them, only driver and gunner.
  25. spooky lynx

    Russian Airborne Armour Project

    BMD-1/2 have crew of 2: gunner (he's also commander of vehicle) and driver. Frontal MGs are manned by soldiers.
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