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Malleus

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Everything posted by Malleus

  1. Malleus

    ARMA 2: OA beta build 77068

    ^ Same here with HD5770. Grass is popping up as you get close, but not blinking.
  2. Hi! After we downed all UAVs, the team just stands there, nothing's happening. Dixon (or whoever) says that he wants to try something, gives the order to move to some location (also the Matilda objective comes up) and after that the whole AI team is just walking up and down in that wrecked building near the fuel station and nothing's happening. Taking the shotgun also doesn't change it. What's going on? ---------- Post added at 05:28 PM ---------- Previous post was at 04:44 PM ---------- Allright, what happens in this mission after that part? I'll skip it with the cheat, but I wish to know what I miss.
  3. Another chance to fill the gaps in your Arma collection: http://www.gamersgate.com/publisher/621/bohemia-interactive
  4. Malleus

    ArmA 2 holiday bargains! Up to 75% off!

    Even with 50% off, it's still more expensive than the boxed version. How do they make money out of that?
  5. Malleus

    ARMA 2: OA beta build 76934

    The grass blinking is gone for me too. The grass elements still pop up out of nowhere amd change lod instantly when close to the player (was it ever better? honestly I don't know :) maybe I keep noticing it because I pay attention now.. :) ), but the blinking is gone.
  6. Cool! Does this invalidate the latest beta?
  7. Malleus

    PMC11: Termination

    It was the same with me - I executed him and the mission completed.
  8. Well in HR, when your teammates got shot, they collapsed into this injured state, and you could still save them, if you patched them up in time. I think they died instantly if they took too much damage though. Still IMO this was a good system, maybe coupled with some extra damage resistance, it would be even better. However, in the PMC campaign, the invulnerability is quite practical, since you're not squad leader, not in control - it's just makes the AI less likely to fail the mission for you.
  9. Malleus

    PMC11: Termination

    Not to rain on your parade, but maybe http://dev-heaven.net/issues/15495 :) (though it still had to be a lucky shot...)
  10. I finished the campaign and ... well I wouldn't say it was horrible, but it was pretty much the worst official campaign I've seen in any RV engine game so far. Oh well, no hard feelings or anything, but IMO this was quite weak.
  11. This x1000. The PMC campaign is just bad - let's hope it was only a one-time thing.
  12. Swap the video_pmc.pbo in .../PMC/Addons with the one in .../Common. This swaps the videos for the ones in PMC Lite. Low res, but watchable.
  13. How many missions are there in the campaign? I mean exactly. I know the announcement said "more than ten".
  14. IIRC it's either numpad '/' or numpad '*'. It's a toggle between the scope and the backup sight. Haha, I've fantasised about that too. :)
  15. They probably didn't make a low res version of every campaign texture asset (including cutscenes) by accident. :)
  16. I got around the problem by rolling back to PMC Lite, which is quite comical, if one thinks about it. :)
  17. Any way to fix the stuttering cutscenes? They are completely unwatchable for me. I don't want to play the campaign without seeing those.
  18. Up at Gamersgate! Donwloading now at ~700kB/s. Woo!:)
  19. Malleus

    ARMA 2:OA beta patch 76067

    Is there a bug tracker ticket for the blinking grass thing already? The general tree blinking ticket was marked as Resolved. Just because the grass thing has been around for ages doesn't mean it's fine, right? :) (though I think it's become more apparent with the latest patch - I can't remember it being as visible as now)
  20. Malleus

    ARMA 2:OA beta patch 76067

    I have the same issue. Some grass elements appear out of nowhere, some change LOD instantly and some flickering between LOD levels too. A small gif of the issue: http://img146.imageshack.us/img146/5770/arma2oa2010112521042359.gif PC: Intel Dual Core E5400 2GB RAM (DDR2 1066) ASUS HD5770 graphic card ASUS P5QLD PRO MoBo Windows 7 Pro x64 Catalyst 10.11 Settings: http://dev-heaven.net/attachments/8936/Malleus_Settings.jpg
  21. Not very interested in the PMC idea, but new units and missions are worth it anyway. Plus, I gladly support the company that maintains one of the last good military games. I'd preorder too, but I plan to buy it from gamersgate and there's no preorder PMC there.
  22. Hi! Just curious. In OFP I could set it to, say, 1500 and have a day pass in a minute, but since ArmA the game doesn't go above x4 speed no matter what value I set. Any particular reason for that?
  23. Malleus

    Bunch of patches

    The readme didn't mention it was for Lite only, so I assumed it was for the real thing too. My mistake, then.
  24. Malleus

    Bunch of patches

    BAF patch is included in OA patch 1.55
  25. Agree with this, in CWC you were the only important character in your squad, and if the whole squad got killed you could still finish the mission and continue the story. (though in Harvest Red, you get control after two missions, and after that IMO it's the best campaign ever) They say this PMC thing will have a significant story, with probably many important characters in your squad, so they probably can't just let the player go on if the whole squad goes down.
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