lt.chris
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Everything posted by lt.chris
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Thank you, B.I.S.; Sign if you agree.
lt.chris replied to Milton T. Pike's topic in ARMA 2 & OA - GENERAL
Nice to see a postiive thread :) BIS are worth every penny, charge arrowhead twice as much as ArmA2 and id still buy it signed -
ArmA II: Operation Arrowhead discussion thread
lt.chris replied to Tonci87's topic in ARMA 2 & OA - GENERAL
More content the merrier :) looking forward to it -
Whenever BI realese more fixes and improve my performance I'm always more than happy :) I voted for great
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Look stop bashing BI its been clearly stated that its not the entire changelog and this is also another pointless bash thread
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there is a thread regarding feedback , use it
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information will be given when they are ready
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yeah sorry, we had to fix something urgently which must have led to your currupt download :)
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I got a suprising result with the new build, this build in fact has halfed my performance in ArmA2 , all the settings were kept the same too
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fed up of teamkilling, and servers
lt.chris replied to Leeg3009's topic in ARMA 2 & OA - MULTIPLAYER
Just look around the sqaud and fanpages thread where all the communities/clans/sqauds are on :) -
<span style='font-size:15pt;line-height:100%'>-{GOL}-</span> <span style='font-size:12pt;line-height:100%'>www.gol–clan.net</span> <span style='font-size:11pt;line-height:100%'>Who are GOL?</span> GOL was a well established clan in Operation Flashpoint with many aspiring members. Now GOL has moved onto the next generation Tactical military 1st person shooter Armed Assault which has made alot of friends outside the clan and has gained lots of members from differnt skills and talents from many differnt areas of Armed Assault such as Mission edtiing, Website designing, Video editing, Photo editing, prank calling , teddy bear loving and many more. <span style='font-size:11pt;line-height:100%'>GOL's game play?</span> GOL is a tactical co-op clan which is dedicated to playing many different types of custom made co-ops made by the clans own mission team. But don’t forget that we like to have fun too and we also play Evolution/Bezerk/ Hexenkessel and so on. You can find many -{GOL}- Videos of the unit in action on YouTube like some of these <span style='font-size:11pt;line-height:100%'>What are the Tactics like in -{GOL}-</span> GOL has a dedicated training day where we specialise in keeping up are standards with are very own tactics and procedures for different situations aswell as real life milltary tatics from multiple armies worldwide. We have used the T&P in many different situations and they have worked very well in PvP and Co-ops. <span style='font-size:11pt;line-height:100%'>What carrer paths are there in -{GOL}-</span> -{GOL}- has currently 3 fully operational divisions Army Air Force Recon <span style='font-size:11pt;line-height:100%'>GOL Server Specs?</span> -{GOL}- currently has a dedi with the following specs Quad Core Intel Xeon E5430, 4 x 2.66GHz, 12MB L2 Cache, 1333MHz FSB, 45nm technology (Harpertown Core) 4GB ECC 667MHz Ram (2x2GB Dual Rank DIMMs) <span style='font-size:11pt;line-height:100%'>How many members are there in -{GOL}-</span> -{GOL}- currently has 29 active members aswell as recruits which are going though training which in total is around 35 individuals <span style='font-size:11pt;line-height:100%'>GOL HQ?</span> GOL is located in the United Kingdom, But we recruit and have many members from all over the world. As long as people are mature and well mannered we will accept anyone as a recruit as long as you can meet the following criteria.  • Authentic version of Armed Assault & Queens Gambit. • Team Speak and Microphone. • MSN/Yahoo Messenger. • Able to Attend 7pm Sunday Trainings. <span style='font-size:11pt;line-height:100%'>Is there an age requirement in -{GOL}-?</span> Yes our age requirement in -{GOL}- is 18+ <span style='font-size:11pt;line-height:100%'>GOL Addons?</span> GOL has a small pack of community made addons for some of its maps such as Sakakah Al Jawf and F16C. For more information head over to the GOL website. ( www.gol-clan.net ) <span style='font-size:11pt;line-height:100%'>GOL Plubic Play Night?</span> GOL has a dedicated public play night where we get all the gols into the server and play a load of public favourite maps and get the spirits going on a Wednesday night. Publics are free to join all our games/ops and like to use VOIP to make the ops more enjoyable. <span style='font-size:11pt;line-height:100%'>Future Plans?</span> GOL has many plans for the future. Some of these include… • Joint Clan Co-Ops • Internal GOL PvP tournaments • More Public play nights • And much more IF you wish to join GOL come to our website and fill in an application form Here!
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Consdiering the size of the game its pretty bugless, also insted of complaining about the "high" levels of bugs how about you report them in the community bug tracker?
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been asked millions of times try searching threads The answer is no information yet
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Arma2 - cool ideas but totally screwed up! (Bug report)
lt.chris replied to Stormcrow85's topic in ARMA 2 & OA - TROUBLESHOOTING
We are all aware that there many bugs in the game, if you want to be useful i bealive theres a public arma2 bug tracker. who are you to say this? , The games BIS produce take an awful lot of work and alot of focous and dedication to get to the stages they are at and not to mention ArmA2 is not complete yet so id wait till the 505 realese on the 19th before you start making judgements of this sort -
Theres is already a hardware thread, use this http://forums.bistudio.com/showthread.php?t=72181
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What does ARMA 2 have that Operation Flashpoint 2 doesn't?
lt.chris replied to bloodbomb's topic in ARMA 2 & OA - GENERAL
Armed Assault has BIS and OFP2 has codemasters ..... thats good enough for me :p -
there is already a thread regarding pc hardware for ArmA2, use this http://forums.bistudio.com/showthread.php?t=72181
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Ive not experienced any of these issues on my side, also i strongly suggest you dont bash BIS (it annoys me and others) BIS made both ArmA and ArmA2 and like any game of such complexity will always have bugs to begin with and taking into consideration they havent completly finshed ArmA2 yet, id suggest you hold your comments till the 505 version is realesed Again ive not come across most of these problems but all I can do is repeat the fact that the game isnt 100% complete and there will be bugs in a game like this. If you may have noticed alot of BI's products upon realese have always had their share of bugs but once they start to kill the bugs we end up with a very good game also theres already a thread regarding impressions of ArmA2 so I suggest you post there from now on
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ARMA 2 DE 1.01 (final) Impressions - Post ALL Impressions/Videos/Screenies Here
lt.chris replied to funnyguy1's topic in ARMA 2 & OA - GENERAL
Time for me to post my impression :) Well since theres way too much to talk about im only just say the main points, Firstly the improved AI is Fantastic, they are much more of a challenge and are very fun to play alongwith and against. The second major improvement is the qaulity of the islands/units/weapons etc, these are extremly impressive and defenitly make this game such a lovely thing to look at, The third thing is also the greatness of the campign, despite this being a minor importance to me this is a great campign, wonderfully made and great cutscenes. The only bad points is simply the 1-2 minor bugs such as the AI being able to walk though the front parts of hummers etc but again this is extremly minor to me and will get fixed in a patch anyway Overall = Absolutly fantastic work BIS, this has gone beyond alot of people's expectations, including mine and to get something of this quality is like a abolsute gift and a treat :D Again great work BIS youve done an amazing job, well done :) -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
lt.chris replied to EricM's topic in ARMA 2 & OA - GENERAL
This is what i got from a free transulator However to be honest I would not listen to the german reviwers becuase they tend to have a bashing agenda on BIS -
but without experimenting and sorting it out we would not have a decent JIP for BI's future products :)
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ArmedA2 Editing/modding similar to ArmedA1?
lt.chris replied to BeerHunter's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I can't see much of it changing tbh, Even then the changes should be very small I dont think your years of learning scripts/editing etc will not go to waste in ArmA2 :) -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
lt.chris replied to EricM's topic in ARMA 2 & OA - GENERAL
Now your suggesting that BIS should completly place all their hopes of the game lasting on the community? Its too much of a business risk for BIS to take becuase if they just focoused on the engine and none of the content the game would get bad reviews and not many outside the current community would buy the game. You have to look at it on the company point of view aswell im sure the good BIS devs have some mouths to feed :) -
I think uve missed the point of what i was tring to say, Im fully aware of the other games which are dedicated to flight sims. What I mean is im not too bothered how its setup and im totally aware of how its going to be, Its just simply what I think what would be great for ArmA2 (in my own view)
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This topic is very touchy becuase everyone has their own "line" they will go upto before they say the game has too much realism and is harming the gameplay and its not fun etc. Its understandable from BIS's view however becuase as much as they may would like to get to realsm the game has to sell at the end of the day which is why they are not going for the most extreme realism possible My personal opinion is id love to see BIS to go to the most extreme realism possible such as having to go though rediculusly long sequences to get a chopper/plane started or go though the sequences to assemble a rifle like a m16 Although it doesnt annoy/disapoint me becuase I know the game has to sell. Theres always the mods which can increace the realism of us realism junkies anyway :)
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What's the first thing you are going to do when you get ArmA 2?
lt.chris replied to L!nk07's topic in ARMA 2 & OA - GENERAL
setup the GOL server :D

