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kremator

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Everything posted by kremator

  1. kremator

    Mando Missile ArmA

    Ok this is looking good ! I have been trying to mount the ground gun onto a UH60MG and it works well EXCEPT that the camera is pointing forwards (and not limited by the normal amounts that you would find on a UH60MG. Â Where can I edit the limits Mandoble, so that the gun camera points in the right direction and from the correct starting position (ie on the side of the UH60? Thanks in advance. [TAO] Kremator PS If I get this to work then I'll try with the C130 to make a spectre !
  2. kremator

    Mando Missile ArmA

    WOOHOO !!! Â Downloaded and about to use it. Â [TAO] Kremator EDIT.... some feedback. Â 1)Feels very smooth even though its a beta ! 2)When engaging an aircraft with IRST but aircraft exceeds nosecone limits the camera defaults to looking in the air and cannot be moved further (have to exit camera and start IRST again) 3)The ground gun cam is firing a little low (needs to be up about a meter) as most rounds hit the dirt just before the target. 4)LOVING the LOBL on the hellfires - excellent 5)Pilot will still fly his set pattern until all enemies are cleared. Â Then he responds to waypoints. Â Would be nice to give him direct orders and not wait for him to decide when to move 6)I am able to spam the ground gun(or air gun) like crazy if I wish meaning that the poor targets have no chance. Would be good to limit firing.
  3. kremator

    Mando Missile ArmA

    So if I am the pilot (and I don't have a gunner), it will allow me to aim while I (subconsciously I suppose) fly the helicopter ? SUPERB ! [TAO] Kremator PS is the release close(ish) ?
  4. kremator

    AI enhancements?

    You can .... BUT you have to edit the replacement.pbo. Â I have done this and now I'm able to enter any vehicle and use it It works wonderfully. [TAO] Kremator
  5. kremator

    Mando Missile ArmA

    Mandoble, Just been watching the video again and I wonder is it possible to have the helicopter autosteer to the centre circle while you concentrate on firing ? (like repositioning the RC) This would be excellent if it were true ! [TAO] Kremator
  6. kremator

    Mando Missile ArmA

    I'm not that bothered if i don't see an animated turret. If I'm that close to the angry end of the barrel I don't think I'll have a lot of time to say 'that barrel isn't rotating' before I die ! The video looks brilliant Mandoble. Hurrah ! [TAO] Kremator
  7. kremator

    FFN MOD

    Amen to that Tony. Don't kill yourself ! [TAO] Kremator
  8. Or check the stuff that Celery has done. He has a script that makes the camels easier to fly. Are we going to see these babies released sometime [TAO] Kremator
  9. kremator

    A&B Predator Mod

    armatech, This is looking VERY VERY promising. I hope they will be compatible with all the stuff that Mandoble is doing Now all we need is CoC Unified Artillery and Armed Assault is the game that it SHOULD be ! [TAO] Kremator
  10. kremator

    Mando Missile ArmA

    Absolutely perfect ! Loving this work. [TAO] Kremator
  11. kremator

    FFN MOD

    FN-FAL, Noone is forcing you to use this mod. If you don't like the way it integrates then don't use it. Yes there are issues but for what you get, it is MORE than worth the hassle. [TAO] Kremator PS we have to be careful that we don't put too much pressure on Tony - look what happened to Solus and SLX Mod, or the ECS crew !!
  12. kremator

    FFN MOD

    What you can also do is to put your rank up to Colonel... that also helps. [TAO] Kremator
  13. kremator

    Mando Missile ArmA

    A beta version would be super (and would prolly keep me and colligpip quiet for ummm ... a little while ! Having multiple cameras on a vehicle sounds just brilliant. Cheers Mandoble. Â It truly is 'ask and it shall be provided' ! [TAO] Kremator
  14. kremator

    Mando Missile ArmA

    Excellent! Do you think you would be able to put it into this next release? Is it not possible to 'jump out of camera' to select a different weapon, then 'jump back in again' to fire that weapon but still use the camera to lock ? If not then don't worry - was just trying to get it close to the C130 Spectre. [TAO] Kremator
  15. kremator

    Mando Missile ArmA

    It could probably be done now. I'm thinking about the MERLIN system or RTE where one player is the DM. The DM could then 'react' to what the aircraft are doing an put up defenses / threats to counter it. Perhaps we can look into that when MM2.35 comes out [TAO] Kremator
  16. kremator

    Mando Missile ArmA

    Now that we have lock capability I would hope that this wouldn't be too much of a problem (but then again I'm a scripting n00b ! I too would love to see a proper 'gun'ship All we would need is three firing tabs (one for the heavy bofors, one for medium, one for light - like in CoD4 !!!!!!!!! Now that WOULD be the dog's danglies. What do you think Mandoble? [TAO] Kremator
  17. kremator

    Mando Missile ArmA

    Ahhh RMB click to fire! Sounds great. [TAO] Kremator PS I used to play Falcon4 a LOT as well !
  18. kremator

    Mando Missile ArmA

    Yes Mandoble. It would make it just a fun thing to see as you watch your missile go to target. You don't have to put it in but I think it would add some more excitement [TAO] Kremator
  19. kremator

    Installing Johnny's Marines.

    Hate to say it but you have chosen the wrong forum. Please use the search function or just troll through the pages. You'll get lots of people snapping at your heels! [TAO] Kremator
  20. Mandoble, I have noticed that with the latest version when I remove the lock (by left clicking the window) the whole world window jumps up, making it difficult to continue to track a target, espcially if I am fully zoomed in. Is this meant to happen? I would think not. Is there an easy fix for it ? [TAO] Kremator
  21. kremator

    Mando Missile ArmA

    Mandoble, This is fantastic. I know that you have made it possible to use the TV camera mode to direct the missile to target but would be it possible to have another little window for normal missiles to have a TV window (to watch it ingress to target)? [TAO] Kremator @Kroky - these scripts should be built into EVERY mission - they are with me
  22. kremator

    Mando Missile ArmA

    Mandoble, This looks great. Is it going to be possible to have remote targets available for the RC camera to see as well? I can imagine a situation where a spec ops designates a target to be demolished quickly without the need for the RC controller to 'find' that target - perhaps a way to switch between GROUND and REMOTE on the RC? [TAO] Kremator PS Have I said ... can't wait yet ?
  23. kremator

    Mando Missile ArmA

    Mandoble, With all these teasers you are killing me !!! Seriously, it's looking very good. Can't wait. [TAO] Kremator
  24. kremator

    CSM Betav2 Released!!

    Chammy, Brilliant work mate ! Absolutely loving it. I do have the same problem as listed above, as well as in missions. [TAO] Kremator
  25. kremator

    FFN MOD

    Betsalel, I have the same problem with the accuracy WAY off. I also use Q's recoils. I'll try william1's solution to see if that can be sorted. Tony - could you have a little look into this as it does seem that weapons are wildly inaccurate. I have to use ht m240 or m249 as single shot weapons. [TAO] Kremator
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