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kremator

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Everything posted by kremator

  1. Pull yer neck back in! If someone wants to coordinate it, or has the vision then good on him. I know SOMEONE that won't be contributing a lot !
  2. kremator

    Hybrid Commanding System

    I like the HCS menu item but it adds another mouseclick. The user menu item will probably be mroe useful in the future.
  3. Hey Wiper, I have been able to mod your mission with the HC setup that I mentioned. It works perfectly in SP. I'm not sure how it will fare in MP but there shouldnt be a problem. I am able to split the teams as required and send them on errands. The HC waypoints are very flexible in what you can do ... even the fact that you can send AI on >1 waypoint without micromanaging is worth it in itself ! I just love the HC system and just think it would make your amazing mission even better !
  4. I'm trying to have a play with the Clouds for a dogfighting mission but I am having a problem with them. Anyone been able to successfully get them to work (and of course how to modify with the Weather Module) ? Cheers
  5. Nope..... still not getting this latest BIS_fnc_arrayPush to work at all. Have you got the complete mission for me to look at please?
  6. Sure. I'm after the big white fluffy moving clouds. My problem that I have tried calling them but they aren't appearing. Was just wondering if someone had some code that I could just pop into my mission. Cheers
  7. Great SNKMAN ! What about AI improvements ? Can you give us any information on that ?
  8. A dialog version from the map interface would be superb ! Now just combine this with a roaming UAV and you got a happy chap here :)
  9. kremator

    Hybrid Commanding System

    Sure mate .... do anything you want to it ! The majority is yours anyway. The reason I love HC so much is that the WPs are so flexible. The addon idea (just like Soccerboy's Arty addon) would make it the DEFACTO addon for everyone! It's a great way for you to become famous in the community. Setting up HC automatically would be great (although the mission maker would have to be contrained to certain names for the addon to pick it up) See what you can do. As ever I'm here to test for you (you have my email)
  10. Have you got any other examples of Comms module loveliness Mr Centipede ?
  11. kremator

    Warfare Proton Mods

    I totally agree! There are some great ideas out here and perhaps you all need to drop eachother a PM (or open a Warfare Dev thread !) Absolutely love Warfare games and they need your combined efforts :)
  12. Wiper ... impressed with mission so far. High Command would really help in splitting your squad into functional units. Regarding splitting them (on the fly) check out my post in High Command System thread by Mr Centipede. I noticed that there is no AT capability in the squad - kinda hard when a Tunguska is camping you :)
  13. Can't get this code to work Mr Centipede. It keeps throwing up errors in the waituntil parts also. Have you looked into opening up the greyed out parts of the menu's that are already there ? OR perhaps looked into how we could put other functionality into the split code (for instance putting colours in there ?)
  14. Try this guys .... bottom post of mine. http://forums.bistudio.com/showthread.php?t=80032&page=7
  15. kremator

    RTS (7vs7vs7) - Kingdoms

    What a GREAT idea mate. Will play it soon hopefully :)
  16. kremator

    Hybrid Commanding System

    Well ... you would need to unPBO the mission and add it in, but in principle you can add it to every mission. The HC system is very powerful in terms of the waypoints you can give your troops. Just right click on a WP and set new behaviour/type or speed etc.
  17. kremator

    Serious MP scoring bug

    It is a BIS bug. Benny (of Warfare BE fame) has been able to code it out.
  18. kremator

    RTS - Farm Wars

    Great work !
  19. kremator

    Hybrid Commanding System

    Let me upload my latest version. EDIT here is the link .... ENJOY ! http://rapidshare.com/files/265589772/CM_HCS.utes.pbo.html Instructions for use Turn around 180degrees to see your team Select a few members (Function keys) The communication menu has now become active (use your mousewheel to click Communication) Mousewheel click Split (the F-numbers you selected will be there) Try a few more members and split them Press Control Space for High Command mode Press the F-number of the group you would like to control and control them with all the HC goodies ! Press their F-number again and the Communication menu is active Mousewheel click rejoin and HEY PRESTO they are back in your normal squad (Control Space to see them) Any comments?
  20. kremator

    How do I send some men to a "squad"?

    Check the Hybrid Command System thread in Discussion forum..... I think you will be happy.
  21. kremator

    Hybrid Commanding System

    FANTASTIC !!! I tend to use the mouse to access the comms menu but key work just as well ! This is just what I wanted. Now this REALLY opens up some possibilities ! For instance I can now set up a MG team in an ambush position while I get a flanking team to properly flank the enemy. As an aside I just gave a cobra pilot 14 waypoints around Utes :) I'm now going to investigate what else can be done with the command menu ! Cheers mate
  22. GAH ! This HC module is driving me nuts. Anybody had any luck with it ?
  23. kremator

    Need to fix 1.3 Patch

    GENERAL THREAD numpty!
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