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Medals
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Everything posted by kremator
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Is there a way to have the birds split out in a modular addon?
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The leader is running forward when out in the open. I put 2 opposing teams on the airfield at Utes and watched as they ran towards eachother. I tried with Cents Stick2gether but stopped using it as it was having a negative affect on the AI, so I no longer use it with SLX. I have noticed healers becoming jerky in their movements even though all other troops around them are moving smoothly. PS your poor laptop ! Looking forward to the next version when oyu get the files off it !
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Cluster Bomb by DoktaJimmy
kremator replied to LardThief's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Good so far. I have found that my A10 drops the cluster bombs at strange angles (ie off to the side). You may need to look into flight characteristics of the bombs ! -
There is constant shouting by commanders for their troops to engage the enemy. Its a little off-putting. The commanders are still running ahead quite a bit instead of sending number 2 etc to go ahead. This mod is still absolutely superb!
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ResLodRemover & MipMapRemover
kremator replied to t_d's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
This is great however, I've been trying to remove all the LODs except the most detailed one. Used the ResLODRemover.exe on de-pbo'd plants2_Tree p3d files only to find that I'm getting errors when I put the file back up to pbo. Even though the file is there I'm getting t_betula2s.p3d not found. Is the problem that I haven't used the mipmap remover as well ? Any help? Or even better anyone been able to convert all these trees etc to only having the most detailed LOD ? -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
kremator replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
I must admit that having these betas is just brilliant. It keeps the fanboi's like me really happy to see progress is being made on an almost daily basis. Keep up the good work BIS! You have my full support. -
Night lighting effects
kremator replied to sakura_chan's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Superb Sakura Chan ! Looking forward to both. -
Have you got 8GB RAM ? If so use -winxp on the end of commandline.
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Should always be quoting the SECOND run values and not the first run.
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The main BIS site is absolutely fine..... don't look for mirrors, look for a new ISP if you are having problems. I'm getting the patches at consistent 20mb download from the BIS site !
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Night lighting effects
kremator replied to sakura_chan's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Brighter streetlights look much better IMO. -
You are running the Arma1 version in Arma2 ... check that you get the correct file.
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WTG ... nicely wasted first post sage0030 !
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Donation to the community
kremator replied to halleyelec's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thanks for being so community-minded halleyelec! Hurrah ! -
Mando Missile ArmA for ArmA 2
kremator replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Cool mate. Don't worry about the PM ..... perhaps post a screenie here for the rest to drool over ! Good work BTW ! -
Mando Missile ArmA for ArmA 2
kremator replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I have been testing this early beta for Mandoble and I can say that it is REALLY shining ! Mucho respect for what he is giving us here. You guys will just be amazed when you see what it does for Arma2 missiles ! -
Mando Missile ArmA for ArmA 2
kremator replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Any more MFDs Raptor ? First one was great ! -
PROPER projects - game tweaks of all sorts
kremator replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm still keen to see how having only the most detailed LOD affects performance, both for trees/veg and buildings. -
You have probably downloaded SLX_Mod ..... go into the folder then into Addons within it and remove the one that says No_Crosshair. Done
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PROPER projects - game tweaks of all sorts
kremator replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
year1970, That would be the ideal situation but I'm not sure how hard coded it is. -
Double click the first option to expand the list.
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question about mods and multiplayer
kremator replied to LockDOwn's topic in ARMA 2 & OA - MULTIPLAYER
Completely wrong thread. Please move to MULTIPLAYER thread. -
zGuba's Gameplay Modifications
kremator replied to kuIoodporny's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
LOL Cole ! -
Place a unit, start the game then press ESC. The last item in that menu is REALTIME EDITOR. Done. Assuming you have put the @RTEditor in your commandline !
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PROPER projects - game tweaks of all sorts
kremator replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks kju. Just interested to see if the same thing works as in OFP.