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kremator

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Everything posted by kremator

  1. kremator

    Island Panthera for ArmA 2

    Ahhhh thanks eggbeast! That will explain in .... was getting worried that I was back in the bad ol 'gfx-tearing days ! @IceBreakr .... can't wait !
  2. Woah, can we keep the forum to english please :)
  3. You can get it to work but there are problems with mouse and keyboard control after that .... so it needs MUCH more work on BIS and Xfire's behalf. Yes, it's not critical but if have a look at the number of people that connect to other games that I play then it would be GREAT PR !
  4. kremator

    Island Panthera for ArmA 2

    Icebreakr this is WONDERFUL news - am an avid fan of Panthera ! Now I'm not sure about others but i found that I was getting graphics tearing around the main airport when it was destroyed. Will investigate further but wanted to flag it just in case.
  5. Coyle this couldn't be simpler! Have GL4 in your commandline and then put ... Comment out the setups you dont need. You dont need anything else.
  6. This one is a real keeper ! Just needs a few tweaks then I'm riding high (and raining death from above !)
  7. Actually I think there is nothing wrong with the AI version as it is. Mandoble has already the manned version with the 3 gun cameras.
  8. kremator

    Cant connect to my friends game

    With a nick like hAxxOr I would think it's FADE all the way baby !
  9. kremator

    Island Panthera for ArmA 2

    They have always been in chimneys .... its an 'easter egg' oooh how topical !
  10. kremator

    Evo~Blue V3.x

    Hey eggbeast. Would it be possible to release a vanilla panthera version? Cheers mate. Will get to play with the GITS guys but my mic is still causing problems. Kremator
  11. kremator

    Evo~Blue V3.x

    The beauty of mandobles scripts is that you can pick or choose any of them and have them as single options or accessed through the console. Did the crash happen with the version that I gave you? We will talk more, as I am thoroughly enjoying Evolution with MMA +R3F Arty and Logistics. Cheers Kremator
  12. Good find major Woody ! This should make it easy for AI to follow your direction and elevation. What do you think madbull ?
  13. This is very nice indeed. Quick question however. How does this work for AI going into battle with eachother .... do they expand or stay as single units ?
  14. kremator

    Evolution for Duala

    The ability to call in CAP, CAS, reinforcements, ammo, vehicles, reconnaisance etc etc make it PERFECT for Evolution. It does take away the Tab-Kill Tab-Kill noob gameplay and adds a MUCH superior alternative. Check out the latest beta from mandoble, play the missions (especially the mma_test_console mission) that come with it, pick your jaw from the floor and bow down to his guru-ship :) Seriously MMA adds STACKS to any mission (and it is HIGHLY customisable for the mission maker!) Kremator PS loving your work :)
  15. Now THAT is a brilliant story ! madbull and Mandoble (and xeno for the map!) what a combination !
  16. Pre-loading every satellite phone with the arty computer (without the need for an init line) would be great. Especially for my mission madbull :)
  17. That sounds fine SNKMAN, I was just thinking that in the heat of a battle I would want a driver to 'temporarily' jump into the gunner seat and let rip :) What you are going to do willl also be cool. Can reinforcements, called from GL4, then jump into the vehicle empty positions?
  18. kremator

    Evolution for Duala

    Thanks for all this work eggbeast. I have combined your modifications with mandoble's bomb console (found in mando missiles) and it reallly adds to it. Keep up the good work.
  19. Or the driver gets into the gunner position. Alternatively the driver can just drive out of the combat zone.
  20. Thanks for replying L'etranger. Is there a way to force the synchronisation with ACM when changing skins/control? The satphone is found in Objects>Objects
  21. @SirSmok@lot - that sounds great. You are using MMA to deliver all these to the battlefield?
  22. I'll PM you my cobbled-together mission that has ALL of these lovelies working together in harmony ! Kremator
  23. Hey guys, Still having problems integrating madbull's arty and logistics. I need to spawn a satphone that is initialised as an arty computer. Unfortunately the init line isnt working. I tried putting a new pre-compiled list (like nuke etc) to help but couldnt get that to work either :( Any help? Also if I have enabled ACM (and synced it to my player name) then if I change class, or take control the ACM no longer functions. Any help there too ?
  24. Going to try this now mate. Have made something that you might be interested in as well. Virtual Training System + Mando Missiles (and console) + ACM + madbull's Arty+Logistics. Let me know
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