![](https://forums.bohemia.net/uploads/set_resources_8/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
![](https://secure.gravatar.com/avatar/e32ffef27ca1f6c4d32b6f3bad1276f1?d=https://forums.bohemia.net/uploads/set_resources_8/84c1e40ea0e759e3f1505eb1788ddf3c_default_photo.png)
JuggernautOfWar
Member-
Content Count
1567 -
Joined
-
Last visited
-
Medals
-
Medals
-
Everything posted by JuggernautOfWar
-
Yeah inorite? Weird stuff.
-
October PC GAMER magazine features CD with ArmA2 content !
JuggernautOfWar replied to -DirTyDeeDs--Ziggy-'s topic in ARMA 2 & OA - GENERAL
This. -
why you don't milk grenades
JuggernautOfWar replied to Gunnarmarine's topic in ARMA 2 & OA - GENERAL
...and women. -
Thank you, B.I.S.; Sign if you agree.
JuggernautOfWar replied to Milton T. Pike's topic in ARMA 2 & OA - GENERAL
signed -
ArmA II: Operation Arrowhead discussion thread
JuggernautOfWar replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Nooo I want more Marines! -
The flight seems the same as 1.02 and the building destruction looks the exact same. Can anybody shed some light on what these actually changed in 1.03?
-
So is there an Evolution Blue 3.x?
-
So the new analog flight control doesn't seem to do anything...
-
Yeah I have mine set to 8 with no mouse lag. It honestly doesn't seem to change anything for me either way, I get like 8 FPS in Chernogorsk anyway.
-
I have RC1 x64 and it works great.
-
Google a program called Game Booster and download it. Very good program.
-
-
You obviously are making assumptions. I'm not going to argue, but a standard RPG HEAT or HE round will and can not penetrate an M1A2's armor with TUSK equipped unless they land a very lucky shot. I've seen them bounce off in real life. Here was the scenario: M1A2 with TUSK was moving in after the infantry for support when ab insurgents on a rooftop with an RPG-7 or 8, couldn't tell, fires and hits the M1A2. The rocket hits the TOP of the tank (least armored part FYI), bounces off, and damages the Raytheon. Thats all the damage it did. I'll admit the Raytheon is a very expensive component which tax payers had to pay to replace, but other than that not a scratch. I saw all of this from a FLIR.
-
None of them. They all are damaged way too easily. 3 RPGs to a M1A2 would NOT destroy it NOR disable it.
-
Effects Mods?
JuggernautOfWar replied to JuggernautOfWar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Very true. I really hope DMwarkwick will get his butt in gear and start developing mods for ArmA II :). I'll have to talk him into it. The main things I want are; 1: What is said in quote, 2: ...forget it, I want a lot of things added or modified for effects. -
Effects Mods?
JuggernautOfWar replied to JuggernautOfWar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
So you guys are telling me in real life the smoke from a burning vehicle or a destroyed building dissipates that quickly? Just because somebody from the ArmA 1 effects modding scene was involved in the making of the stock smoke effects doesn't mean they are realistic nor perfect. The idea behind the effects of DMarkwick were much better. -
Ehh, can you see planes breake the sound barrier in-game?
JuggernautOfWar replied to MadsHilde's topic in ARMA 2 & OA - GENERAL
This still doesn't explain why we saw those effects for the SU, harrier, etc. Also, why did DM delete all of his posts? CONSPIRACY! -
What?
-
Does anybody else get the feeling stars are just beyond the cloud layer in this game when using night vision goggles? They appear much closer with NVGs turned on.
-
yeha maybe it has to do with the new Bloom and HDR. idk
-
Yes they do indeed. NVG's do not make stars seem like they are ON the horizon though. I realize the game renders the sky texture at the end of view distance, but it should seem like the stars are farther away to be realistic. It seems the BI developers have never looked through NVGs before.
-
You forgot Cryostasis.
-
ACE2 is all I can say.
-
Do different rifles firing same ammo have different ballistics?
JuggernautOfWar replied to Beltfed's topic in ARMA 2 & OA - GENERAL
The weapons in this game have different ballistic properties as well as the ammunition. So to answer your title question; yes. -
Turn overcast to maximum and set it to midnight in winter and I guarantee you wont be able to see anything other than artificial lights.