JuggernautOfWar
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Everything posted by JuggernautOfWar
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GTX 295 on Q6600 performance
JuggernautOfWar replied to apoc_reg's topic in ARMA 2 & OA - TROUBLESHOOTING
Maybe try getting a GTX285 next time. Two GPUs in one causes nothing but problems. Get the new GTX 285 Classified Edition and quad SLI it. There's some performance for ya. -
Running ArmA 2 (steam version) as a 64 bit process??
JuggernautOfWar replied to NutzMcKracken's topic in ARMA 2 & OA - TROUBLESHOOTING
+1 for Deadfast. Thanks man, extremely awesome information. -
How do you get injured in Editor missions? Have squad heal?
JuggernautOfWar replied to WMike20052's topic in ARMA 2 & OA - GENERAL
It's similar to the Ambient Civilian or Warfare module if you're familiar with that at all. Note that I don't have too much experience with modules. -
Is there a quick way of enabling and disabling mods ?
JuggernautOfWar replied to Moosed's topic in ARMA 2 & OA - GENERAL
Nope, although this would be very nice. The game loads/unloads mods when it launches, no other time. -
*sigh* Seems like most games are 32-bit only.
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Oh I see, so now you have complete variable control. I'd still like a system similar to OFP where even if you were using a keyboard you could manually adjust throttle and have it stick there.
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How do you get injured in Editor missions? Have squad heal?
JuggernautOfWar replied to WMike20052's topic in ARMA 2 & OA - TROUBLESHOOTING
You asked this in two different forums. Please keep topic posts to one forum only. Thanks. -
Running ArmA 2 (steam version) as a 64 bit process??
JuggernautOfWar replied to NutzMcKracken's topic in ARMA 2 & OA - TROUBLESHOOTING
Why don't game developers develop games in a x64 environment? Couldn't you emulate the original x64 to x86 and then support both IE using memory and CPUs to their full extent. -
How do you get injured in Editor missions? Have squad heal?
JuggernautOfWar replied to WMike20052's topic in ARMA 2 & OA - GENERAL
I don't think so, only for the starting character. -
So basically it's either full speed ahead warp 10 or full stop? Essentially the same thing but you don't have to hold down Q and Z then eh?
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How do you get injured in Editor missions? Have squad heal?
JuggernautOfWar replied to WMike20052's topic in ARMA 2 & OA - GENERAL
You have to sync the modules to your starting character. -
Uncontrollable Fixed wing aircraft when speed > 500km/h
JuggernautOfWar replied to glassoid's topic in ARMA 2 & OA - GENERAL
This happens in dogfights too, which is unacceptable. Dogfights can easily escalate to >500 too, so there is no way around this. -
Why dont you use the ingame voice chat ?
JuggernautOfWar replied to The_Angry_Canadian's topic in ARMA 2 & OA - GENERAL
I don't use it for the sole reason it's sooo quiet. I refuse to turn up the "radio" slider in "audio options" for the extremely annoying talking in the game. I don't want anybody screaming in my ear "three, TARGET, thatAPCat... TWO O'CLOCK". -
It's coming out for Xbox360 in the future. The Playstation 3 is not getting a port however.
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Yeah I just tried it once I figured out the way to get betas working is different from ArmA 1 and they are working.
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Okay, so just to clarify; I need to run a shortcut that says -mod=beta right? Just like any other mod? **EDIT** I just realized there is one other step too, you have to run a shortcut from the .exe in the beta directory. I assumed it would be the same as ArmA 1 where you just run the beta folder like any other mod. My bad.
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If you'd read the posts you'd know it's NOT fixed in the beta patches.
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Happens to me if I'm barraging stuff with FFARs.
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I'm not running anything SLX here. I'm using the beta shortcut, yes. **EDIT** I tried using them again and one out of four smoke grenades stuck to the ground and worked like in 1.02.
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lol are you serious? That's funny as hell.
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Are there keys for this so I can play in MP with them?
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Alright, looks like the community has made this addon into much more in just a little bit. OP, mind re-releasing the addon with the community-made improvements?
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GTR R34 addon released
JuggernautOfWar replied to gachopin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thank you, kind sir. -
ArmA II: Operation Arrowhead discussion thread
JuggernautOfWar replied to Tonci87's topic in ARMA 2 & OA - GENERAL
...and Company of Heroes - Tales of Valor, but that sucked. This is not anything new. -
Anyone using Shoot voice recognition software?
JuggernautOfWar replied to LugNut's topic in ARMA 2 & OA - GENERAL
To do what? How could voice recognition work in a FPS?