h. kaluva
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Pretty sure that is caused by your setting for the view distance. I had a similar (the same?) issue and fixed it by setting the view distance to 1200.
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Update: If I set Visibility in the game options to something low, like 1200 m, the mission proceeds normally. Is it necessary to do so? I though the missions forced a suitable viewDistance anyway. In case this matters, I have "Simple Single Player Cheat Menu" loaded as a mod, but haven't actually used it to change anything.
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In the intro sequence for single mission "Revenge", the leader of the Resistance fighters lying in wait to the right of the road seems to have forgotten his uniform.
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In "Escape from Prison", if I get into the waiting chopper as soon as possible, it will take off without the entire squad aboard. It will lift about 5 or 10 meters, then land again (quite harshly) and wait until the entire squad has boarded, before lifting off again. No matter how I get into the chopper, it will then fly away. When the harmonica conversation starts, at about the second or third sentence, the mission will end with success, and the next one (Incursion) will load. This has happened multiple times, even after reverting back to the start of the mission.
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Looks like you are too embarrassed to tell it yourself, so I will do it, Sputnik. Towards the end of last night, we were playing some more episodes from the Alpha campaign, in which you take on the role of a Spetznatz Squad. One of these tasks you with protecting a generals house. Some seconds after mission start, I hear gunshots and wheel round to find a dead russian AI soldier lying on the ground, and Sputnik uttering this: "Oh Crap. I forgot we were russian....."
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I'm not quite clear what the comment about daylight savings time in the first post is supposed to say. Does it mean that during the period in which DST is applied the games will start on 21:00 CEST (i.e. 20:00 CET, an hour early), or will they start on 22:00 CEST (21:00 CET)?