cdn_limey
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Spawn plane in flight using markers.
cdn_limey replied to cdn_limey's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I got this to work now thanks guys, was something i did my end that messed it up -
Spawn plane in flight using markers.
cdn_limey replied to cdn_limey's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Just tried both ways, and it comes up with a generic error message and freezes the game [#] sleep 600; }; As you can most proberly tell i am no good at this kind of thing -
Spawn plane in flight using markers.
cdn_limey replied to cdn_limey's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Just put that into the game logic and it throws an error missing ; -
Spawn plane in flight using markers.
cdn_limey replied to cdn_limey's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok i have this in a game logic and works great, but how would i add the 600 loop to it for it to be continuous. [[1585.55,7832.58,-185.97],[21257,20780,-37.453],140,"NORMAL","B_Plane_CAS_01_F",WEST] call BIS_fnc_ambientFlyby; [[1585.55,7832.58,-185.97],[21257,20780,-37.453],140,"NORMAL","B_Plane_CAS_01_F",WEST] call BIS_fnc_ambientFlyby; -
Spawn plane in flight using markers.
cdn_limey replied to cdn_limey's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Works perfect thanks man -
Spawn plane in flight using markers.
cdn_limey replied to cdn_limey's topic in ARMA 3 - MISSION EDITING & SCRIPTING
and how would you repeat that every 10 mins -
Spawn plane in flight using markers.
cdn_limey posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello Arma coommunity. Was wondering if anyone knew of a script that would spawn 2 planes flying in formation from a marker placed on the map, to fly to another marker and then delete both the planes and the crew, then repeat the process every 10 minutes. I`am putting together a mission and need a sort of continuous air flyby every 10 mins or so to buzz the area. Thanks in advance -
OK no worries
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Will you guys in the future be doing a woodland camo version of the wildcat to go with the Army woodland units, as the willdcats are blue/white yet have Army written on the side ? Also will you be updating the classnames list on your forums to compensate for the new vehicles ?
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Awesome mate cheers very much
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No rush fella, thanks.
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Bloody great mod guys, attention to detail is the best one could hope for. Can you let us all know ,what are the animation commands for the meat wagon. i.e have the lower strechers out for cut scenes etc. i got the beacons to work nicely ,but how would you go about to have the siren on too, for AI use. Once again the best mod out there, for me anyway. Keep up the fantastic work.
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Just need to figure out how to script it and then execute it now. Thanks guys for the input
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cheers mate, how do you go about using the script as im not that good at that kind of this. And can it play an ANN network video on a loop. but with the sound taken out, or when you walk away it goes
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cdn_limey started following rugged tv scrren
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Hey Fellow Arma players. In one of the Apex missions, there is a large tv screen (rugged tv screen) with 2 smaller ones either side under a tent, when you meet up with miller. How do you get the large screen to work like it does in the mission. Ive looked on here and at armaholic forums but cant find anything that says about it. What im looking for is the bi command to make it work like in the mission, and not be a script if possible. Thank you for your time.