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CameronMcDonald

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Everything posted by CameronMcDonald

  1. 22:19:37 Error in expression <speed player > 5}) then {_int = 0.01 / rain; _lt = 0.05; _sz = 0.3; _dst => 22:19:37 Error position: </ rain; _lt = 0.05; _sz = 0.3; _dst => 22:19:37 Error Zero divisor 22:19:37 File TPW_MODS\tpw_rainfx.sqf, line 171 Had this one bouncing around recently... although it looks like it only happens during campaign missions, that I've seen. Perhaps it interferes with some weather control script run at the same time.
  2. CameronMcDonald

    Community Upgrade Project - CUP_Terrains

    Thanks for your efforts, mate - please keep it up. :D
  3. CameronMcDonald

    ARMA 3 Addon Request Thread

    The strategic Baltic island of Gotland would be an excellent place for a NATO-Russia showdown. A small section of coastline and the interior would be great fun to play on.
  4. Thanks for the updates, Toadie.
  5. Might be wise to add the required addons to your top post there. Looks like JBad is needed, at least.
  6. CameronMcDonald

    Call of Duty Ghost's Headwear

    Thanks for those links!
  7. CameronMcDonald

    Community Upgrade Project - CUP_Terrains

    EDIT - disregard, I found a few deprecated config files living in my folder. :)
  8. CameronMcDonald

    Call of Duty Ghost's Headwear

    That custom face in the second picture is excellent - I'd love to take a look at the PSDs for that (and any other faces you might have).
  9. CameronMcDonald

    ASDG Joint Rails

    Apologies for being a PITA, but I take it the _xtra PBO is in the same boat as the compatibility addons (i.e. still required)?
  10. Disregard - missed the cut of the author's jib. :)
  11. Looking good, Nick. Please, carry on.
  12. CameronMcDonald

    [IceBreakr/IBIS] Isla Duala for A3

    Why not add these items into whatever mission scenario you intend to use Duala for, rather than constrain everyone who wants to use the island?
  13. CameronMcDonald

    [SP] Blinding the Bear.

    Well done with this release, killjoy. Imma gonna give it another run and will stick an AAR up here later. Good on you for maintaining the rage this far. I know them feels about vehicle AI, too. :(
  14. CameronMcDonald

    Community Upgrade Project - CUP_Terrains

    That's Porto, an ArmA (1) terrain, included in the pack.
  15. CameronMcDonald

    ASR AI 3

    Haven't had any problem running them concurrently in the past.
  16. CameronMcDonald

    RHS Escalation (AFRF and USAF)

    That's the one, cheers. :)
  17. CameronMcDonald

    US Military Mod (80s 90s)

    Thanks for porting this, DH. :)
  18. CameronMcDonald

    Shilka Hunting

    Dbl post b'oh - had a good time with this one. My adventures: Couple of script errors for you: 20:54:15 Error in expression <sible false;_wp showWaypoint "NEVER";};> 20:54:15 Error position: <};> 20:54:15 Error Missing { 20:54:15 File missions\__cur_sp.woodland_acr\telescripts\MANPAD2.sqf, line 10 20:54:15 Error in expression <ible false;_wp showWaypoint "NEVER";};> 20:54:15 Error position: <};> 20:54:15 Error Missing {20:54:15 File missions\__cur_sp.woodland_acr\telescripts\MANPAD3.sqf, line 11 20:54:15 Error in expression <sible false;_wp showWaypoint "NEVER";};> 20:54:15 Error position: <};> 20:54:15 Error Missing { 20:54:15 File missions\__cur_sp.woodland_acr\telescripts\AACREW1.sqf, line 18 20:54:15 Error in expression <sible false;_wp showWaypoint "NEVER";};> 20:54:15 Error position: <};> 20:54:15 Error Missing { 20:54:15 File missions\__cur_sp.woodland_acr\telescripts\AACREW3.sqf, line 18 The above occurred as I blew up the node. There was also an error message given on the first radio traffic after departing the HMMWV at mission start, alas, I can't track it down in my .RPTs. I believe one of the sideradios played twice. Great work once again! :D
  19. CameronMcDonald

    RHS Escalation (AFRF and USAF)

    ...wasn't that in the original ACE release back in A1? I've definitely done that somewhere along the series.
  20. ...incorrect, at least for the Minimi series. You cock the weapon at the beginning of the IA (which locks the working parts to the rear), lift the feed cover, sweep the feed tray, rounds on, feed cover down. Good to go. Because the working parts are locked rearwards, pulling the trigger will feed a round into the chamber and fire it. Watch , 1:14 to 1:25 (same concept, albeit with a box mag rather than a new belt). If you're referring to the M60, I've no idea, never handled or fired one.
  21. CameronMcDonald

    Shilka Hunting

    Awesome, good to see you back at the forge, killjoy!
  22. CameronMcDonald

    ASR AI 3

    Thanks for the update, Robalo. :)
  23. CameronMcDonald

    [IceBreakr/IBIS] Isla Duala for A3

    Thanks for the update, Ice. :)
  24. CameronMcDonald

    CSLA Studio - A3 WIP

    Looking great, CSLA team. :D
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