BOTA:16
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Everything posted by BOTA:16
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If you lose connection, Steam will resume the download where it left off. You won't "lose" anything.
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Steam shouldn't have any effect on that. It would be up to BIS how LAN servers are handled.
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Typically it is done this way. Both the game files and Steam is included (with Steam being installed first), otherwise the folder structure wouldn't exist to install the game files.
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Steam asks you very specifically when you install a game if you want to "keep it up to date". Can't make it much easier than that. Part of the reasoning of going with Steamworks is to not have multiple version of the game. This is stated very plainly and clearly in the blog post.
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If a modder only wishes to distribute through the Workshop, then that his/her choice. It's not the players choice on how a mod is distributed now.
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Where does it say you HAVE TO USE STEAM WORKSHOP for mods? If you don't want to use it, go download them from the source and install them as you wish. Steam Workshop is a feature of SteamWorks, it is not a requirement. Why are there so many people complaining about Steam who have obviously no clue how it even works.
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D2D was bought out by Gamefly. I don't have a reason to download my old stuff that I had on D2D, but I did check and it's still available. With Steam you can create backup copies of games if you are worried Valve will disappear.
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ArmA 3 will require Steam as it will incorporate SteamWorks which is a bit different than how ArmA 2 was setup with Steam. With ArmA 2, Steam is merely a distribution method and isn't required to run the game. You will still be able to buy a physical copy with the game files so you don't have to download the whole game, but it will require that you install Steam (if it isn't already).
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I don't understand the "hate" about Steam. I've yet to read a legitimate complaint about it with regards to how it will effect ArmA 3. Personally I think this was a great move by BIS. Though I would have brought popcorn to work with me if I knew this was going to be announced. ;)
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Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Yea I wouldn't say they have a basic game "done" either. They had the lead programmer from the Infiltration mod (Beppo) helping in the beginning, life happened, they were without a programmer and they've used other means to get some of the programming done to this point. Hence the reason for the Kickstarter, so they can have full time employees to do the things that are necessary to finish what has already be started. But it also what separates a mod from a full game. A lot of the basics and infustructure are already done for you in a mod. In a full game, you must do this yourself and that is where Ground Branch is currently at. They have the foundation in place and is trying the Kickstarter route so they can get resources to finish the game in a reasonable amount of time instead of at a snails pace as it has been so far. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Yes, played it quite abit. Beppo, the lead programmer for Infiltration has helped with Ground Branch. Infiltration was first released in 1999 (13 years ago). The last update was released in 2003. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Could you please point me to them? -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Directed at you? Not necessarily. But after reading your others posts on this topic, I guess I can see how it would look like that. And it would be a waste of time to try and change your mind with any kind of logic and just makes me ask why would you even post in this thread to begin with? That comment there just shows your ignorance or you are just trolling. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Very good points SiC, couldn't agree more. Sadly time is running out. Bothers me quite a bit when someone nitpicks at the KS campaign itself with some superiority complex as reason(s) not to pledge, instead of looking at the idea and what the end product is trying to be to make their decision. If they like the idea and what the game can become they should contribute. If not then they shouldn't. But a game like GB or anything remotely close to will not ever get made without the fans of these types of games stepping up. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Hopefully it is. Been getting some media coverage and it's helping, but there's along ways to go. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
I could care less whether or not they have a super duper Kickstarter campaign, I happily pledged based on the type of game that Ground Branch wants to be. Which is something that hasn't existed since early Rainbow Six and Ghost Recon games. If their KS campaign is flawed then they may or may not make their goal, but I pledged based on the game they are trying to make, nothing else. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
@Smurf Don't think the actual KS video is allowed. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Yep. I wouldn't be ArmA fan if it weren't for R6 and GR. They were my gateway drugs into the "real" world. ;) -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Definitely like the mood the music conveys. Reminds me of early R6 games. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
I think a game like Ground Branch could be a stepping stone for new players to the ArmA-verse. I know a lot of people when they hear "realism" they probably don't think it will be fun, but they may be more inclined to give a game like GB a try before a multi-faceted game like ArmA. Then when they realize "realism" can be fun, they might want to open up their mindset to more "realism" based games, i.e. ArmA. Just my $.02. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Looking forward to this. Reddit Forums Website NeoGaf -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
BOTA:16 replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
Anything they create for modding the game will be available to the public to create their own mods. It's based on the Unreal Engine, in which case you can start creating content with the UDK now and have it ready to go when the game ships. -
Crowdsourced Hardcore Tactical Shooter
BOTA:16 replied to Nutlink's topic in OFFTOPIC - Games & Gaming
After signing in, I clicked on My Account, then on the bottom left of the screen Purchase History. It's listed under "Store Purchases", click on the order number and below where it shows you your cd-key there is a download link. *EDIT* NVM, just looked in the Gamefly client and it's not available. Under the D2D Download tab in Puchase History, those games you can download from the website, but yea SWAT 4 is not listed on that tab for some reason, but some of the others are,even though the Gamefly client says their not available. -
Crowdsourced Hardcore Tactical Shooter
BOTA:16 replied to Nutlink's topic in OFFTOPIC - Games & Gaming
I just updated my account from D2D at Gamefly and I can download SWAT 4, along with all of my other D2D games. -
Crowdsourced Hardcore Tactical Shooter
BOTA:16 replied to Nutlink's topic in OFFTOPIC - Games & Gaming
Woot!