ArmedAnarkie
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Everything posted by ArmedAnarkie
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Low res to high res texture changing anytime
ArmedAnarkie posted a topic in ARMA 2 & OA - TROUBLESHOOTING
Hi, I have a weird problem on texture resolution change automatically. I have both DLCs and am running Arma 2 + OA 1.59 version + DLCs. I patched the game after installed all DLCs. At the beginning of the custom mission, everything looks fine but soon after medium scaled battle (8 tanks, 250 infantries in the forest) begins, it renders very low res texture. Then the battle goes on, the high res texture comes back and soon after it goes away. I'm running 1980 resolution with very high setting. VGA: 580 GTX Memory: 12 GB Game installed in SSD System OS: Win 7 x64 I have changed some option but it just helps a few second. The thread on nVidia users is not fixing this problem. When I used the 480 GTX, it didn't show very low res texture in that scaled battle. I wonder there is some tweak to solve this problem. Thanks, Edit: OK, I found how to fix this problem. Somehow AA + posteffect is causing this problem. I switched them disabled and enabled super sampling. This fixed the problem. -
Low res to high res texture changing anytime
ArmedAnarkie replied to ArmedAnarkie's topic in ARMA 2 & OA - TROUBLESHOOTING
@WaffelO, It is not showing that much low-end texture...lol. Mine is like below normal texture setting. Anyways, I think the problem is caused by some memory size information mismatching between the game and the driver. -
Lcwf mod (rok) - wip
ArmedAnarkie replied to zerg63's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Good work!!! I think S.Korean SF is now employing new uniform pattern: http://discovermilitary.com/wp-content/uploads/2010/06/20100114225048.jpg http://discovermilitary.com/wp-content/uploads/2010/06/201001142254194.jpg And these are awesome!!! http://i44.tinypic.com/2ilptz.jpg http://i42.tinypic.com/2up8mz6.jpg http://i42.tinypic.com/2mgrty0.jpg Can you make some SF units? Thanks!!! -
ARMA2 & OA's Steam Thread: All Steam Q's/discussions go here [covered by Dwarden]
ArmedAnarkie replied to gimpymoo's topic in ARMA 2 & OA - TROUBLESHOOTING
I got "ARMA 2 OA Has stopped working" error on 1.55 patch. I have this error 2 times. Even if I can run Arma 2 without any problem, Arma2 OA or CO doesn't work. I had to delete all steam files and re-download everything again. It fixed the problem but it keeps happening after some playing on OA. I'm using D2D version Arma 2 with Steam version Arma2 OA. -
Here is news http://kitup.military.com/2010/06/socom-cancels-mk-16-scar.html “The Mk-16 does not provide enough of a performance advantage over the M-4 to justify spending USSOCOM’s limited … funds when competing priorities are taken into consideration,†officials at USSOCOM said in an email response to questions from Military.com. “Currently, three of USSOCOM’s four components receive the 5.56 mm M-4 from their parent service as a service common equipment item.†The news also says that they have to return all Mk16 to armory and pick up their old M4s or HK416s.... But USSOCOM will purchase Mk17 (SCAR H) anyway. I wonder this situation would change unit's gear in next patch?:p We may need HK416 and M4 with many options.
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USSOCOM dropped to purchase SCAR Mk16
ArmedAnarkie replied to ArmedAnarkie's topic in ARMA 2 & OA - SUGGESTIONS
You got it right. But instead of using scripts, I'm testing RH(Robert Hammer) weapons series to find the best one for US army units...lol. I could make some US Army unit mod with RH M4/HK416 series..BTW if BI can cover this with their patches, it could be better.:bounce3: -
USSOCOM dropped to purchase SCAR Mk16
ArmedAnarkie replied to ArmedAnarkie's topic in ARMA 2 & OA - SUGGESTIONS
M4s and HK416s for US Army units...is needed. Not only SF(SEAL) was testing Mk16 but 75th Rangers was also testing this weapon, for it is a part of USSOCOM.:D http://www.armytimes.com/news/2009/05/army_scar_051109w/ US Army units in OA must be 75th Rangers, then. -
Will the Operation Arrowhead use Multicam instead ACU(UCP)?
ArmedAnarkie posted a topic in ARMA 2 & OA - SUGGESTIONS
http://www.militarytimes.com/multimedia/video/?bctid=68031435001 This news reports U.S. Army is about to dump ACU pattern (UCP: Universal Camouflage Pattern) and use Multicam pattern instead and some of units are currently using Multicam in Afghanistan. The soldiers will receive the Multicam in late this summer. They say Multicam is 21% less detectable than UCP. I want to see Multicam and SCAR in Operation Arrowhead. -
It runs fine. There is some~very~little stuttering compared with XP SP3, but negligible.
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I was taking my army service when N.Korea sent 3 elite scouts to S.Korea and let them execute their useless submarine crews. It was fall 1996. But Colt45_GTO is still older than me..lol
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lol...is that much old? Wow...I felt old like Santa Claus. Thanks anyway.
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Santa Claus picture in a chimney in Electrozavodsk 147 KB The location is here There is a tall chimney accessed by a tall ladder from the ground level. It is not possible to see without exploiting texture clipping. Stand at top level first then lean forward or left/right to see Santa Claus's picture.:cool:
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Depend on distance between each vehicle, it may hit and infinitely hit building just like a female drivers. Very annoying. The vehicles must be well-placed with at least a vehicle size distance.
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ArmA II: Operation Arrowhead discussion thread
ArmedAnarkie replied to Tonci87's topic in ARMA 2 & OA - GENERAL
I wonder what kind of new weapons will be released if the main force is U.S. Army. There is a few left over weapons from Arma 2. I hope SCAR and HK417 will be there. SCAR is currently tested by U.S. SF and Rangers. -
Windows 7 is the cure to all issues
ArmedAnarkie replied to marcodarco's topic in ARMA 2 & OA - GENERAL
I just tested my system today; XP SP3 produces more frames per sec. I've tested Windows 7 7100 RC and RTM both with XP SP3; 7100 RC is horrible and RTM is far better but both can't beat XP SP3. -
ArmA II Comprehensive i7 Benchmark XP vs. Win 7
ArmedAnarkie replied to Scorpio9's topic in ARMA 2 & OA - GENERAL
I tested Arma II mark over XP SP3 and Windows 7 x64 RTM; it scores almost same rate. But I wonder frame rate is also same. In some place of map, XP runs smoother and in other place, Windows 7 RTM runs better. -
I've read through the Arma II Mark thread and also checked my system frame rate, but something is very weird. I had 8800GT; it scores more than someone's 4870 with same setting and almost same hardware spec. But frame rate is not so good and it was really hard to play with it. Now I have 4890 which shows almost top frame rate in some hardware benchmark web site, but it scores Arma II Mark less than someone's 8800GT with almost same hardware spec. I wonder how Arma II Mark bench score is graded. Does it count frames per sec and grade the score?
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Idea for eliminating FPS drops in arma2
ArmedAnarkie replied to zaira's topic in ARMA 2 & OA - GENERAL
Have you experienced stuttering with 1.03 patch? I had one and now don't. Some said deleting config file after 1.03 upgrading removed the stuttering. I had a serious periodic stuttering with 1.03, now I don't have it. -
A bit stuttering in village. I was not having this issue with 1.02. I lowered every setting, but it keeps hesitating occasionally.
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How to change language Chernarussian to German?
ArmedAnarkie posted a topic in ARMA 2 & OA - GENERAL
Simply because they wear German flectan uniform, I wonder if there is some way to change default AI language Chernarussian to German. Some made an awesome CDF SF addon recently and some of their uniform looks like German KSK, IMO.:cool: Or is there any addon for Modern German units? Thanks, -
How to change language Chernarussian to German?
ArmedAnarkie replied to ArmedAnarkie's topic in ARMA 2 & OA - GENERAL
Wow!!!!:o I should wait for BW!!!! Thanks for info!!! -
BlackOps and desert mercs
ArmedAnarkie replied to schnapsdrosel's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Finally I own US Army 12 men squad in US Army faction!!! Thanks!!! -
Small AI Script Addon - Cent_Stick2gether
ArmedAnarkie replied to mr_centipede's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It seems awesome, but they usually stay back or stand in middle of battle field. -
1.Detachable optic or weapon options. (silencer, iron site, grip...) 2.Working leaf scope like AA3. 3.If a unit was shot during changing weapon from rifle to RPG or AT weapon or any, he must be dead as soon as being shot, not after finishing animation. 4.More magazine slots for RPG18 AT man. Usually they carry the same amount of magazines as a rifleman in real life. 5.Terrain deformation by a big air strike or bomb.
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M203 leaf sight folded when no magazine loaded
ArmedAnarkie replied to frederf's topic in ARMA 2 & OA - SUGGESTIONS
And I want a working leaf scope like AA3. Mouse scroll wheel would be good for adjusting leaf scope distance.