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Everything posted by igeighty
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Old school, but so old I might as well be ancient.
igeighty replied to Lord of Ruin's topic in ARMA 3 - GENERAL
Hey Buddy 🙂 I haven't played Arma series for a long while now myself. But I do remember the many hours we spent together huddled in the virtual bushes. The old server went out in the hard rubbish a few years ago. I just wish I had more time to sit and play like I did before. Arma is still the best game there is. And domination is still my favourite. Best regards from down under. And welcome back @Lord of Ruin- 24 replies
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I recently upgraded my linux DS to the new apex release, and i notice a new file that is created after running the server and exiting for the first time. The file name is Arma 3\BISProfile.json it is located in /.local/share/Arma 3\BISProfile.json It contains { "CommonValues": { "UnitBaseUrl": "https://units.arma3.com/unit/:groupSlug", "LogoBaseUrl": "https://units.arma3.com/groups/img/:groupID/" } } What is its purpose ? i cannot locate anything using google or the search engine here. any light you can shed will be appreciated. regards. Doug
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for linux servers with a folder named mods.. i use this bash script #!/bin/bash cd ./serverfiles/mods find . -depth -exec rename 's/(.*)\/([^\/]*)/$1\/\L$2/' {} \; echo "Done" it will convert all folders and files in the folder ./serverfiles/mods to lower case. i run it after copying any mods to my server. hope it helps with the upper/lowercase problems. Doug
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i would like to sell my two licences, is this possible or against the agreement ?
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have you specified a port in the file beserver.cfg? you need to specify this port/ RConPort 2301 RConPassword 123456 your are trying to connect on port 2302 which is reserved for the game. add port in beserver.cfg use 2301 add port forward rule in your router for 2301 as you did for the 2302,2303,2304 and 2305 ports you will then be able to connect
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Cannot add mods to server, server goes down.
igeighty replied to memtndude's topic in ARMA 3 - SERVERS & ADMINISTRATION
if it is a linux server then you will have to rename all your mods to lowercase, if not the server hangs. https://community.bistudio.com/wiki/Arma_3_Dedicated_Server#Case_sensitivity_.26_Mods -
have a look here. as jus61 posted, i created a living with descriptions of the difficulty for liberation. add it to the class mission section in your server.cfg https://gist.github.com/igeighty/32275664a4c10075d4ba150b5285bfe1
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these templates are for the side missions aren't they ?
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What is the bug you are referring to that requires a hot fix ?
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Thanks Vandrel, And welcome to the new PE users. I know a lot of you have been waiting a while to take the plunge and see what VBS2 had to offer. And with the current price structure it makes it a lot easier to justify to the other halves :) With the new numbers of PE users springing up (and the older ones re-surfacing) i look forward to some renewed enthusiasm into the product for the average user. I myself own several HASP keys and would be happy to fire up the server again. Congratulations to 11 years guys. Regards./ Doug
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Currently on sale at GOG http://www.gog.com/en/news/new_release_arma_gold_edition
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Congratulations Xeno on a great run. I have been away from arma for the past year. I came back to download my favorite mission, and its gone ") i would deeply appreciate if someone could post me a link for the latest build. As BOTA:49 has said the dev heaven links are gone. Sorry Xeno you feel you have to leave again, thanks for the time you spent developing the code. regards./
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ARMA 2: Private Military Company 1.00 released
igeighty replied to Dwarden's topic in ARMA 2 & OA - GENERAL
I have read all the posts prior to this, and have played with the 1.56 patch and then paid for a few copies of PMC DLC. The quality of the models are good, the campaign is short but enjoyable and challenging. And the proving grounds map is interesting and looks quite post apocalyptic. I have always tried to keep a positive attitude towards BIS games. and have always supported you guys with my wallet buying AT LEAST two copies of everything you put out. VBS2 included. I am not sure how i really feel about this particular release. All in all, this is a another great addition to the game. BUT (there is always a but) the lack of single player senarios was the main thing that i didnt understand. And frankly Proving ground, as good as it looks is tiny, I am not sure exactly what it can be used for in its current size. So to all of you at BIS, please use the cost of my two copies of PMC to buy yourselves a case of beer and have a drink for christmas. I will just have to suck it up and consider the cost of this particular DLC a 'donation' for all the fun i have had with the entire series so far. I for one dont feel 'ripped off' just slightly bewildered at the lack of differences between the 'lite' version and the paid for product. Anyway thankyou for the effort you have put into this. Regards./ -
Spritz Island 1.1 released
igeighty replied to shezan74's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
:) Seriously mate, the more i am tinkering around this island the more i love it, performance is fantastic. you have done a great job on this. No biggy if you cant fix the AI paths, there is so much to explore here. just brilliant, well done :) -
Spritz Island 1.1 released
igeighty replied to shezan74's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
shezan74, This is fantastic work. Thank you very much for the Map. This will be a very nice addition to the Arma2 Library. I immediately jumped into a littlebird and started to explore this island, one thing that struck me was how large it was. Extremely good frame rates here on this island also. I love the Southern Airport and the way it is built up on a man made land mass. The Naval base to the north is a very nice touch also, great to see those Aussie Frigates up there :) Such a Base will be a very nice spot to do missions. As would the whole island. There is one thing which i have found regarding AI and the naval base. but it is only a minor thing. I was unable to persuade the AI to walk out onto the dock at 045015. Reason i had found this, I saw the two illuminant towers at the end of the dock and tried to send a pair of AI to each climb a tower. Seems the AI don't like to walk out onto the dock. And when placed on the dock in the editor, they don't quite no how to move around on the surface of the dock :) Well done mate, i have 'spritz'd myself with enjoyment' -
Does OA have original domination MP mission?
igeighty replied to uglyman1212's topic in ARMA 2 & OA - MULTIPLAYER
Hi, Domination is a mission designed to be run on a server. A short guide for its use written by DaOarge can be found here http://www.armaholic.com/page.php?id=10679 The latest version at time of posting that is for Operation Arrowhead only can be downloaded here. http://dev-heaven.net/attachments/download/6907/DomOA_2_22.7z Also a thread on this forum which deals with domination can be found here. http://forums.bistudio.com/showthread.php?t=75257 happy playing. -
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Welcome to you all. there will be a LOT of sleepless nights caused by this game, i can vouch for that. Even with its flaws, arma2 is a brilliant piece of software, and will provide MANY hours of fun and frustration alike. I hope you find the same joy and excitement that i do. welcome aboard :)
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"It Works" Helo Insertion / Extraction in MP
igeighty replied to -XDF-Banksy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Id just like to say publicly, THANKYOU. You have sweated over this for weeks, and i am so glad that you are able to make this work. Your guide is very understandable, and even i was able to recreate a demo from what you have described. Good job mate, youre toil is very much appreciated. -
Here's how I got ARMA2 to perform smoothly using RAMDISK
igeighty replied to qwertz's topic in ARMA 2 & OA - TROUBLESHOOTING
I have finally gotten arma2 to run perfectly smooth with no stuttering. At a very reasonable frame rate. Now i didnt tweak or prod, i simply dropped some cash into a ATI5870. replacing a pair of 1792MB GTX260 in SLI. The result was simply stunning, The game runs like a dream, using eyefinity on three screens, 5760x1080. I think the only thing left to do now is change my signature :) This video card is a gem!! regards./ -
yes, increased performance under windows 7 64 from vista 64
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NVIDIA video card(s) owners read here!
igeighty replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
geforce 6100 is notgoing to run this (or many other games) as it is VERY underpowered by todays standards. get yourself at LEAST a geforce 9800GT what is the rest of your system ? CPU and RAM. as you may need to look at those also hope you get to play this great game soon. regards. -
Baucau Airfield, East Timor - Terrain for ArmA 2
igeighty replied to OChristie's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for the reply. If you need any help locating such errors, as stated i will send you the rpt files. -
6 DOF´s for TrackIR that would be a very nice addition for a future patch. .
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could you please add an option to your poll, an option for NO mouse lag ? No mouse lag on any system here using razor diamondback mice. nor any mouse lag using microsoft sidewinder mouse. .