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william1

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Everything posted by william1

  1. i chose "ILS" with the mouse in the actions menu , then in the ILS display on the center of the screen pressed the square "activate" and the error shows
  2. impressive work , i'll need months to discover all the features  one bug i found: chopper AH-64 AGM114/he (some other ah-64 and other chopper classes aswell, UH-60, KA-50  etc) , when pressing activate ILS in the display of the ILS panel this shows: another one : ACE Iarqui insurgent , AGS-30 ammo bearer and gunner assistant (maybe more) , their ammo don't match with the type of weapon and they show like out of ammo. An ammo bearer without ammo , such an irony Â
  3. william1

    HWM ADDONS PACK V4.0 - WIP

    nice chopper you got there mate
  4. this seems really a huge project , it took me by surprise , what makes it double delightful , merry christmas to all ACE team
  5. william1

    Avgani and Afghan Village

    beautiful maps ! thank you
  6. william1

    FDF Mod 1.0 for ArmA

    the lights on the side of the airport runway don't turn on by night , is this an Arma bug? other than that the island is a masterpiece
  7. william1

    CH Addons

    both CH m1A1 (using replacement and without replacement ) engage enemies with both MG's, so no problem here
  8. william1

    FDF Mod 1.0 for ArmA

    There certainly are English subtitles. Are you using French language version of Armed Assault and could you verify that other French version users have the same problem? I think the problem may lie in campaign's Stringtable.cvs but I need info on other non-English ArmA version users so a fix could be released. spanish version no subtitles either
  9. william1

    FDF Mod 1.0 for ArmA

    excellent stuff, thank you guys for the christmas gift
  10. william1

    Durg's Vegetation Fix

    the original kegetys lowplants needed Queen's Gambit expansion to work, later someone released a version of it that didn't need the expansion, i think you can find it inthe Kegety's Lowplants thread edit : or you can use Q's PROPER_plants_standard_textures_with_lowplants that include Durg's Vegetation Fix and lowplants and its ready to install (without batch processes ) it's an addon version
  11. william1

    CH Addons

    excellent work , thank you
  12. william1

    CSLA3 Phase1

    wow ! it's christmas time ! thank you !
  13. william1

    ArmA photography - Questions&Comments

    hey BloodnGuts , awesome pictures you got there , the one with the chopppers and the blue sky is really beautiful
  14. william1

    Is there a patch?

    i think i heard BIS saying there wouldn't be another patch unless some CTD causing error was found , also Arma 2 is around the corner so i don't think there's another patch on the sight
  15. now it works better than before , now lets hunt some tanks ....
  16. works great now flying a chopper is funny again thanks
  17. william1

    PROPER Plants 1.0

    excellent work , thanks to all people involved in it
  18. william1

    Project RACS

    have you seen this ? http://www.armaholic.com/forums.php?m=posts&p=37822#37822 according to them , they use no scripting at all , so there would be no problem in MP . they look just fantastic
  19. william1

    Project RACS

    yeah i found it and took care of it.... Seems the models i sent over to you have some messed up mapping..... otherwise all is well.... Updated to Version 2 ont he website..... fixed all the above discussed Items! @wld427 , i've taken a look at your version 2 and you made a mistake placing the code i suggested in the "Nuke.sqs" , you placed it before defining the _missobj variable wich is not logical : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">?!(typeof _missobj == "PRACS_M2k_B61") : goto "Exit"; _missobj = nearestObject [_F4N, _MissileX]; it should be like this : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_missobj = nearestObject [_F4N, _MissileX]; ?!(typeof _missobj == "PRACS_M2k_B61") : goto "Exit"; the way you put it the error is still there another thing , sorry but this bug didn't see before ,although i think it was too in the first version , is in the same Mirage 2000N(RSAF) model : regards
  20. william1

    Project RACS

    good work with the Mirage 2000 , some issues feedback : missing textures ? Arma RPT : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">File pracs_mirage2000\cfgAmmo.h, line 110: '/CfgAmmo/PRACS_M2k_AS30L.airLock': Missing ';' at the end of line regarding the Mirage 2000N(RSAF) Nuclear Issue , i get good results adding this code in the "Nuke.sqs": <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">?!(typeof _missobj == "PRACS_M2k_B61") : goto "Exit"; it works for me but i'm not a script expert regards
  21. william1

    (Entry M134)

    well, since Q says it is not harmful i suppose i can live with it but thanks for the help Â
  22. william1

    (Entry M134)

    i have many mesages like that too on the rpt produced by different addons , i tried the solution provided by Q but it doesn't seem to work , the messages are still there
  23. william1

    Suchoi Su-30 Mk[X]

    keep up the great work Aushilfe. don't know if it has been reported before but i get this error message in rpt with the addon, Â i put it just in case:
  24. william1

    Mercs and Civilians

    I've made a civilian replacement that include different women models from the pack , you can find it here : http://rapidshare.com/files/167752165/civilian_replacement.pbo
  25. william1

    PROPER SgtAceIslandSetting

    can anyone confirm than the fps is better with this grass ? on the other way i get some error messages in the rpt using this addon , could they affect the performance?
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