suhsjake
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Everything posted by suhsjake
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WIP: Stuff you are working on 2!
suhsjake replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Very nice. -
WIP: Stuff you are working on 2!
suhsjake replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Damn you people, what don't you get when W0lle post something and says stop. We don't need any more comments on the issue. Please continue on with the subject of WiPs and not attack Christian anymore. -
Fuel, how long can you car drive?
suhsjake replied to granQ's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I like the idea of logistics for fuel as it makes movements more tactical. If you need help testing this on your server, let me know. -
What would you transport? (RAF Chinook)
suhsjake replied to smiley nick's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Just use AI for copilot. They can spot stuff for you. -
WIP: Stuff you are working on 2!
suhsjake replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Christian, Make sure you mirror the model and then reverse it. That will 'right' the model so the sides are proper. Cheers. -
Alright, I'm just retarded and I can't seem to find what is causing this error. http://pastebin.com/m3c35b135 Its probably something dumb that I did, but I can't seem to find the damn extra ; or {. I've looked through this thing 100 times, and any help is appreciated. Thanks
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Well I figured out the problem. Windows 7 creates a virtual storage area for some reason when I extracted the pbo in the program file directory. Werid. Thanks for the response tcp.
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Quesh-Kibrul, island WIP
suhsjake replied to floosy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Sweet. -
WIP: Stuff you are working on 2!
suhsjake replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Because it is a texture. -
WIP: Stuff you are working on 2!
suhsjake replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Nothing wrong with posting pictures of well skinned units. Nice job. -
Sbrodj, a Warfare/CTI dedicated map
suhsjake replied to oldbear's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It has a very cold war atmosphere. Great job Old Bear. -
Quesh-Kibrul, island WIP
suhsjake replied to floosy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Cheers floosy. -
Quesh-Kibrul, island WIP
suhsjake replied to floosy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Wow floosy, great work. When can we expect this great map. -
Men in chopper bug [pics inc]
suhsjake replied to darkxess's topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
Darkxess, talk to Emery. He had the same problem with his blackhawks and fixed them. -
Arma 2 Addon request thread
suhsjake replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Buckshot for the shotguns -
@ARM2CAT: We use: Up-Armored HMMWVs, MRAPs, M113s, Strykers, and Bradleys in Iraq. The Strykers and Bradleys are ill-suited for Afghanistan's terrain, so the M113 is coming back there as well. Question Answered. Please stop hijacking threads. This is about Binks US Army Units, not about what equipment we use in Iraq or Afghanistan.
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Try exporting it to .3ds file or .obj file?
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Quick question then, why does the Mk.48 Mod0 weapon still retain its hand animation while running or at the low ready, is it something hard build into the game?
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So does this mean that we could create new holding animations for weapons such as the Uzi, Mac-10, and Skorpion instead of using the crappy pistol animation?
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Cold War Rearmed² Discussion
suhsjake replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
So whats wrong with aiming with OFP? And why do you attack everyone vilas?- 1308 replies
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We have more M113s in Iraq than Strykers. And in Afghanistan, Strykers are pretty useless except in the cities. Bradley's are still the main IFV of the US Army.
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Arma 2 Addon request thread
suhsjake replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
@josepma Have you seen this thread? http://forums.bistudio.com/showthread.php?t=88885&page=16 I would love to see new animations for holding small SMGs such as the UZI, Klin, and Skorpion. -
WIP: Stuff you are working on 2!
suhsjake replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Super sexy bink. -
Studio Sarmat presents - Pack AN-2 aircraft
suhsjake replied to SMERSH's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Now we need a NAPA skin and some NAPA paratroopers from Rellikki. Great work guys. Can't wait for the other planes coming out. Russia does need some good transport planes. -
RH M4/M16 Pack ver 1.0 Rearmed
suhsjake replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It actually sucks carrying an M4/M16 without rail covers. Those things tear your hands up and when you shoot, they get hot pretty quick.