steven breen
Member-
Content Count
45 -
Joined
-
Last visited
-
Medals
Everything posted by steven breen
-
OS mentioned a few times before that its scalable :)
-
RAMDisk size with 8GB of RAM
steven breen replied to steven breen's topic in ARMA 3 - QUESTIONS & ANSWERS
Got another 8GB of RAM! :) Running most of the .pbo's from the "Addons" folder on an 8GB RAMDisk. This, coupled with the recent Dev Branch and sensible graphics settings, have improved things quite a bit. The stuttering is alot better. Its not a "night and day" difference but it is noticeable. I may switch back to the HDD on monday if the dev branch updates prove to be a pain, moving files around all the time, and compare the performance some more. i5 2500k @ 4.4ghz ati 6950 @ stock win 7 64bit Thanks for all the tips guys! -
Hey! I'm running the game from a HDD and I'm looking at setting up a RAMDisk to try and avoid some of the stuttering. My question: What would be the biggest sized RAMDisk I could safely make with a total of 8GB of RAM? Thanks, Steven.
-
RAMDisk size with 8GB of RAM
steven breen replied to steven breen's topic in ARMA 3 - QUESTIONS & ANSWERS
This may be the route I go down as Arma 3 is the only game I play. Cheaper than a SSD, too! -
RAMDisk size with 8GB of RAM
steven breen replied to steven breen's topic in ARMA 3 - QUESTIONS & ANSWERS
That thread about I/O looks very interesting. Thanks for sharing :) Time to do some reading.... -
RAMDisk size with 8GB of RAM
steven breen replied to steven breen's topic in ARMA 3 - QUESTIONS & ANSWERS
Which .pbo's would you say are read the most? I may set up a small ramdisk purely to test as, well, its free! I see no point having the RAM unused (for the most part...). -
RAMDisk size with 8GB of RAM
steven breen replied to steven breen's topic in ARMA 3 - QUESTIONS & ANSWERS
Thanks, Neuro. Funnily enough it was the Samsung 840 I've just been looking at! :) -
RAMDisk size with 8GB of RAM
steven breen replied to steven breen's topic in ARMA 3 - QUESTIONS & ANSWERS
Thanks for the replies! I shall look into a SSD and thanks for the tips about read/write speeds and compatibility. -
Trying to put into words how much I am enjoying this game just doesn't do it justice....
-
Stuttering on Stratis and Altis
steven breen replied to JohnnieConcrete's topic in ARMA 3 - TROUBLESHOOTING
Admittedly, I haven't played for about a week, but the stuttering today is quite bad. Frame rate is good but the stuttering is spoiling the fun :( -
Great news, OS!
-
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
steven breen replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks very much! -
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
steven breen replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Same issue as zhrooms. Full error is: no entry 'config.bin/cfgdiary/fixedpages/conversation.type' -
This is a helpful thread, seeing as I was unsure whether to buy now or wait a month or two. ....
-
Happy new year, LJ!
-
Thank you LJ! Happy Christmas :)
-
Community Feedback Thread - TOH:CP
steven breen replied to OChristie's topic in TAKE ON HELICOPTERS - COMMUNITY PREVIEW
Im having the same problem. However, Ive had great fun flying with a (very old) joystick this evening!! -
Excellent!! Thanks alot man!
-
WarFX : Blastcore
steven breen replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Looking good, OS! Cant wait for the updated weapon sounds! They really add to the immersion with the distance effects. -
ARMA 2: Operation Arrowhead & Reinforcements, version 1.59 - Patch released
steven breen replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Finally got the time to install and play and wanted to say thanks. Great performance on my ageing machine :) Thanks BIS! -
Dynamic View Distance (DVD)
steven breen replied to tpw's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for this really useful tool, tpw. Its really helping to keep my framerate acceptable on my ageing system. -
Dynamic Sound System RC1
steven breen replied to tpM's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yeah I feel the same way. As has been mentioned already, whenever theres a new post in this thread I get excited that the mod has been updated. I fully understand that RL can add complications though. -
I really appreciate all your hard work on this amazing mod, lordjarhead! The sounds are fantastic and they really add depth to an already deep game. Looking forward to the update. Steven.
-
Dynamic-AI-Creator (DAC) V3.0 released
steven breen replied to silola's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi Silola, Yes removing the "-mod=@DAC" results in no problems with OA. Im thinking its just a prob with the beta maybe? Steven. -
Dynamic-AI-Creator (DAC) V3.0 released
steven breen replied to silola's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Can someone please help me get this set up to run with OA latest beta. it works fine in arma 2 but not in OA Ive tried copying the files to the correct locations and adding the -mod=@DAC but i get 2 error messages when trying to start the game. the first is 'bin\config.bin/cfginGameUI/mptable shadow' then 'error compiling pixel shader PSSpecularAlpha:0' so i tried launching the mod via the expansions menu. this works fine in patch 1.52 but none of the mods show up in the beta. Any help is greatly appreciated! thanks, Steven.