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rickydrier

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About rickydrier

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  1. rickydrier

    A few no-respawn COOP missions

    Been fortunate enough to serve as Igor's Arma3 combat buddy and testplayer of all of his missions since... well, way back (a 2005 tour in Afghanistan with a great french mod for OFP). This pack is so far delivering one of the best experience I've played in the Armaverse: not only are they challenging and rewarding, but they're covering a nice scope of settings and moods. What I like best about Igor's approach, though, is how he aims at creating missions that are both immersive and ever changing. Immersive, because even though every mission in this pack can be played as a stand-alone, or they can be played in any order, I love how the storyline how one mission flows into the next as the war between CSAT and our guerilla escalates. Igor makes you really taste an asymetric warfare experience, pitching you as underarmed, outnumbered and combat worn guerilla fighters against a large CSAT force. (Also, I'm a sucker for nice punchlines in briefing notes). The best part, though, is how you can play any of the 5 missions a dozen times in a row, and still feel it's a new one every time. Everything possible is randomized: objective locations, insertion points, exfil points, enemy forces, patrol routes, etc. The AI never shows up twice in the same spot, never in the same number - it takes hours and hours before you want to actually try another mission. And THAT really stands out in today's COOP missions for Arma3. So if you haven't played these missions yet, your next target is the download button: enjoy!
  2. Absolutely, will do. Also, let me know how I can help. Not really proficient with coding, but I definitely could help making set of tiles for the different maps or anything that could help you save time. Cheers,
  3. Hi Axek, And thank you for such an interesting addon, it looks absolutely gorgeous and immensely useful. Any news on the progress? How did the test with the large (80+) coop mission go? What's with the webinterface? Will it be available soon? Very interested in deploying this on our squad as well, so let us know if there's anything we can do to help.
  4. rickydrier

    A few no-respawn COOP missions

    Just a quick note to those of you who might be interested: we will be playing some of those missions tonight on our server (starting at 2300 CET - filter for H.A.R.D.C.O.R.E. to find our server) and will be glad to have some support outside of the official crew of Drukov's guinea pigs, hehe. :cool: We also have a TS server going, so please communicate and ask for the TS address upon your connection to our server. See you tonite !
  5. rickydrier

    A few no-respawn COOP missions

    Hey everybody, I've been playing Arma with Igor for the better of the last 10 years, maybe more. Over the years, he has scripted countless numbers of missions for us to play, as we progressively refined the type of experience we were looking for and found only too rarely in third party missions. The missions he created for us would range from the quickly thrown together skirmishes to carefully crafted, skillfully scripted, deeply thought over missions (some of you might actually remember Black Sword, Metal Claws or Bleeding Skies). The one you're looking at is of the latter sort. Except it comes in a pack. As Igor stated in is foreword, it might not appeal to all types of players. It is designed for serious COOP players, looking for a intense and immersive experience, where the fear of dying and a cohesive group spirit pushes you somewhat beyond a casual gaming session. It is also very much focusing on infantry. I'll put it in a nuttshell : - It is stripped down to the essential: no cutscene, no music, no addon. - It's not a fragfest either: insertion is a key element, exfiltration as well, and there's a lot of thought that went into making missions that offer more than just one way to completing them. - It has a HUGE replay value: units are never at the same place twice, there's always a surprise lurking somewhere, and more often than not, if you approach one of Igor's missions with too much confidence or haste, you'll watch your buddies from the skies finishing the missions without you. - A lot of attention to details: the mission briefings are throughly written and complete, and the missions all come with either an easter eggs or a twist in the plot. ----- SO... ----- If you're part of a smallish squad (4∼10) focusing on infantry and like getting a kick out of working as a team facing challenging odds, then Igor's H.A.R.D.C.O.R.E. pack vol. 1 is definitely something worth trying. I consider myself very lucky for having been able to test play these missions over the course of the last months, and imho, it's one of the best mission packs available. Enjoy !
  6. rickydrier

    Bleeding Skies

    Again, i am completely awestruck by yet another masterpiece of mission designing from Igor Drukov. This mission is imho a lot more advanced than most of the stuff available out there. This mission will prove challenging for even the most experienced players, holds an intense immersive atmosphere and can be played over a 100 times without losing an ounce of interest. In fact it gets better everytime, since everything is randomized and the locations of most objectives will change with each attempt. To make a long story short, this mission is addictive. @ BigShot 2 good players can definitely beat it - but i doubt it can be done on solo mode. I'd be happy to be proven wrong though I wish all of those who'll try to survive under thos Bleeding Skies to have as much fun i had. And i would be very happy to one day get the chance to play this with 3 or 4 other players from the BIS forums. Thank you Igor ! ! Â
  7. rickydrier

    Metal Claws

    I can only - once again - acknowledge your genius, Igor. An action-packed, fast-paced, adrenaline pumping mission designing feat, that's what those Metal Claws are ! For those of you who still need a reason for downloadig it, imagine dropping from the skies inmidst of a raging inferno. 5 seconds later, you hit ground... and the shit hits the fan. Enemies everywhere - and you have to fight for bare survival. Urban style. As for completing the objectives, as usual with Igor's missions - don't even think about it if you're not at least 2 or 3 Coop-minded players. And even then, you will probably feel VERY happy by the time you reach the 1st primary objective : localizing the AT crate and getting geared up to blow some Shilkas up. But this mission is a huge fun... and exactly as you intended it, Igor, i find myself more than often jumping in for a quick shootout right after coming back from work. Last thing : those 6th Sense weapons are amazing. The lethality of the M14 CMore, for instance, is something i'm still contemplating with the utmost awe. Well done, mate - and can't wait to clear that town by your side...
  8. rickydrier

    Black Sword

    Father and ArmAddict myself, i hear you, SXO ! Actually, we will be running this mission non stop on our server, [NDP] 5th Platoon, at least until the end of the month. See you there !
  9. rickydrier

    Black Sword

    Well, here it is : my longest ArmA streak since i got this game (i've been playing for more or less a week nonstop)... and i've been playing ONLY this mission. It's amazing how each time, this mission comes up with a new surprise. Scattered officers, lost codes, air support, hidden shilkas, adrenaline packed escape sequences in stolen civilian cars, spetznaz ambush... the list of all the treasures this mission is willing to reward the patient and demanding player with is endless. Everything is random, and you can play it endlessly, and never feel like you know what is going to happen next. Plus, a mission that starts out at night and ends in daytime brings a unique immersive feeling. I've also had the opportunity of playing BlackSword with some very experienced and talented players - thank you Chris & Smiley from the [Rifles] squad This has been one of my best game EVER - even since the OFP days. Spasibo, Igor Drukov ! I just hope your next mission will be out soon...
  10. rickydrier

    Black Sword

    It was a treat to be offered the opportunity to play this mission before it was posted. Igor's missions are always extremely pleasant and rewarding for the true coop player. The insertion is short, intense and immersive. The mission is overall extremely realistic and well thought through. I really recommend this for everybody who had the luck to try one of Igor's mission on OFP. For all the other coop players : here's your chance to discover Igor's style ! I'm looking forward to playing this one with a complete 8-squad !
  11. rickydrier

    D3VD9_30.DLL

    Guys, you've been great ! Downloading the missing DLL and putting it in WINDOWS\SYSTEM directory worked fine for me. Now the game runs fine and it looks like i've got nights (if not weeks) of work ahead of me adjusting to this new game, the new commands and the german menus. But i must say it looks fabulous ! Again, thank you all for your time and your answers.
  12. rickydrier

    D3VD9_30.DLL

    I forgot to mention : i did a DirectX check-up (typing dxdiag in command prompt) and here is what i get ! - Version DirectX : DirectX 9.0c (4.09.0000.0904) From what i heard, this is what i should have to get the game running, right ?
  13. rickydrier

    D3VD9_30.DLL

    Thanks for your quick answer... Here's my status : - i downloaded install files again and reinstalled and patched game - still same error message - downloaded DirectX install from the link you gave But when i execute this file, i asks : "Please type location where to extract files to" What location should i specify ? As i says, i'm fairly new to all this, and i don't want to screw something on my computer with wrong directX update. Can you help me out here as well ? Thank you !
  14. rickydrier

    D3VD9_30.DLL

    Hello everyone, I've just downloaded and installed the german version of ArmA and it won't run. Here is the error message i get after trying to start the game : "Application won't start because of missing file D3VD9_30.DLL." Here is exactly what i did : 1) downloaded game from http://boutique.gamesplanet.com 2) installed game 3) donwloaded and succesfully applied patch v1.02 4) started game This is when i get this error message. Now, i'm fairly new at this and i must probably have done some mistake somewhere (the first of all being that i deleted the install files, that i am currently downloading again to try reinstall). Here are my system specs : - Windows XP - 2,16 GHz Intel CPu - 2 Go RAM - GeForce Go 7900 GTX / 512 MB Anyone able to help me sort this one out ? Thank you all very much !
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