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mchide

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Everything posted by mchide

  1. mchide

    ARMA 2 (OA) : DLC discussion thread

    Of course i do. ;) i knew that 2 points will came fast.... Its been long since i checked forum rules. 2001? Back to topic. There was time when BIS waited, they waited and waited. Nothing hapened for too long and than they had one nice office meeting. They decided there that he will make model, other he will make textures, and another other he will make config. Later they released AH64 for free because there was no good talented addon makers around who could make us good enaugh Apache for public release.
  2. mchide

    ARMA 2 (OA) : DLC discussion thread

    do you think my age is 14? or maybe 16? Be serious. Im sick and tired of whining on this forum. Its worse and worse every year. Most of you fu cks would like to see that company like BIS would give you all their stuff for free, tools and their cars...maybe their wifes too. Thats not adult thinking my friends. If somewhone is working for money, than he must be payed, that their kids can eat and go to school so our kids recive A12 when they grow up... If they say DLC is !price! Evro this time, well thats the price. Take it or leave it. And im not sorry for bad word most of them deserve eaven worse words!
  3. mchide

    ARMA 2 (OA) : DLC discussion thread

    I would pay full game price for DLC. Why? Just because i like official stuff much more than unnoficial.
  4. mchide

    New Beta Build 71213 Up!

    Guys why do you test beta patches with custom mods. Tests should be on vanila A2. For sure there is something wrong than with that addon if it crashes
  5. mchide

    Island Jade Groove

    Well Ice, It all depends how much poly this interceptor have. If there are too much than basic must be prepared first... then for each lod you need at least 4 hours. For selections again 3 more, ... model.cfg and config.cpp and test. Car like this should be done properly , weights must be sorted properly, drivers animation prepared... and so on. Dont expect that this can be done fast if you want to do it properly. Modeling is not just model and texture ;)
  6. Each object has AI path and "stop points"... on each "stop point" there can be only one AI. If you order complete squad to same point than you are "xy" (sorry not an insultion) not AI. Its like in reall life: how would it look if squad of 6 soldiers would be on same window ?
  7. mchide

    Your first ArmA II experience?

    OPF demo... it was from PC Gamer CD. I was browsing true games and i soo name Operation Flashpoint, wtf isnt that a that game i readed about a year ago? I remember this pictures from that times And from my head now: Binoculars, i soo BMP and something running... little dots on my 15 inch monitor. Fps was too low for playing. I quited next moment, lovered my resoulution and quited again... ... i purcased GF32MB next day. Loading mission... Smooth BMP and smooth dots... Jeep drive was briliant. My first driving was crash, wrrrr crash right, wrrr crash left. I soo a group of soldiers in the distance, i stoped and juped out, i fired my riffle, i think 3 of them fell down dead... FLASH on other side, next moment i was DEAD. Of course it was BRAVO team. It was not an enemy... Next few days i played that mission 1000 times until i was alive at the end. It was really allmost the same expiriance as Walker describe.
  8. mchide

    Reason of my absence.

    Nice to have you back Jerry. @ nice equipment for your future shows.
  9. I used this comand in one of myne scripts and in couple of cases i needed to restart A2. Im with Suma. Remove it!
  10. offtopic maybe did you guys knew that this aka new war teatre is mentioned in default A2 campagin?
  11. mchide

    SBP Slovenian Soldiers

    We have Osa too, but not in A2... its still in VBS1 :D . Btw, on video you can see when i fire 2 shoots, AI brings me new mags ;) , scripts are old sqs and should be rewriten... I still have model, old config and scripts somewhere, but only god knows on wich HD.
  12. This should be fixed! Why would we use custom addons in MP mission if ingame "thing" needs twik and twak and its fixed. The main problem with this custom addon thing is that there is soo much good MP missions made, and nobody plays them because of 2 or 3 addons wich are in just for eyecandy. Its much easier to just put mission in correct folder and play. Mission can be as good as mission designers mind is. You dont need 3rd party addons for it.
  13. mchide

    Isla Duala

    Red and Blue colours are not for this country. Why do they have so nice camuflage jackets than?
  14. mchide

    Isla Duala

    No m8 Yes, there were times, I'm sure you knew When I bit off more than I could chew But through it all, when there was doubt I ate it up and spit it out I faced it all and I stood tall and did it my way
  15. mchide

    Isla Duala

    The bell that rings inside your mind, It’s challenging the doors of time, It's a kind of magic! ;)
  16. mchide

    FDF Podagorsk

    Civilian population and civilian car modules are not working.
  17. Type slower mate :D Wrong Correct :STARTTRACKIR start "" /b /D%TRACKIR% /MIN "%TRKNAME%"
  18. You can write starter with bat file...Just dont forget to ping some hoops after trackIr is started. It needs short delay that arma will recognize trackir. (trackir>1s delay>ARMA2)
  19. mchide

    Isla Duala

    Place GameLogic and fill initialization field with: if(isServer)then{{_x setdamage 1} foreach (position THIS nearObjects ["House",500])}
  20. All what you need is here... wiki
  21. BIS_ALICE_fnc_civilianSet - Dont Work or im to stupid (error recived) LASERDESIGNATOR on UAV - Dont work > plane ; camera should be lockable. MARTA module - Is it really soo hard to add ... //--- Group descriptions are planned for patch 1.06 ;) _icontext = ""; Im sure its a joke, but why wouldnt we use ingame official scripts for MP missions to track units with groupnames on markers?! 1.Car damage needs little tweak. Im sure its possible in patch. Now cars start to burn after shoot in palivo selection (fueltank), if selection damage is more than 0.9, car recives damage 1 instantly and starts burning. I run some tests with dammaged EH, and in combination with engine selection there is some realy hardcoredamagegoingon... Eaven if car damage is less than 0.4 car gets destroyed ?!?! But I dont mind if cars start burning because of fueltank shoot. But make them burn for 10 to 20 seconds before it recives damage 1. So you as a driver or pasanger can escape. BTW... secondaries should be removed from cars if there is no explosive cargo in them (for that last, all what would need is a couple of more lines in killed.sqf script) 2.On veteran and expert mode we still can not see that laserdesignator is On or Off. It would simply be enaugh ( player groupchat " Laser ON or OFF") 3. AT remote control rockets still work only to 1500m. + check rocket speeds. It will need some config tweak but with formula is quite easy. Some rockets now are way to fast. Another problem is to much smoke on launch. Sheet you cant see nothing... Sorry for word but thats the way it is. Rockets from M72 and T90 tanks are useles on vet. and expert mode now. 4. Try to instal proper optic on Javelin and Metis launcher. Its time ... 5. SPG 9 is a rocket launcher. But now we hear wiiiizzzz instead of BOOM on start. Rocket reaches supersonic speed just in front of barell. A lot of launchers wich arent guided are BOOM fast on start. Its like you hear explosion infront of you... piiii in your ears you know :D 6. Gun dispersion on Shilka, Tanguska, AH1 gun and some more i can find needs config tweak too. Now is like you are shooting with laser on trayectory. If the problem is engine wich can only handle one bullet each frame, and thats why you dont make 4 barells shoot for some guns, simply make dispersion as close as dispersion in RL to recive bigger hit area. *7*. Game runs fine on my 2 years old PC. No problems whatsoever. Didnt had single crash. Latest beta runs teh same like all others and final patches. I bet it depends from what parts PC is build together. If I forgot to mention myne is from space ;) Continue good work.
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