hundeswehr
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Everything posted by hundeswehr
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so how did you do it? i want to see how people beat this mission. i did it a bunch of times until finally i parked the car in the heavily wooded area so the convoy gets stuck. i wait at the wooded area overlooking the road until the troop truck gets on top of my satchel charge a few yards down from the road block. i detonate it just as i blow the first apc with the at4. after that i did a bunch of shooting and finally after awhile they all died it seems. very rambo-ish imo.
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Lost Brothers IDF Units Ver 1.6 RELEASED
hundeswehr replied to Jewish-Freak's topic in ARMA - ADDONS & MODS: COMPLETE
criticism is a good thing for any developer/modder to prevent the unfinished product from being bad. that's the point of beta testing, which is what people are doing now. they give feedback that benefits the modder. -
1st Infantry Division
hundeswehr replied to CameronMcDonald's topic in ARMA - ADDONS & MODS: COMPLETE
look at his join date -
1st Infantry Division
hundeswehr replied to CameronMcDonald's topic in ARMA - ADDONS & MODS: COMPLETE
Is the guy with groin protector released yet? -
1st Infantry Division
hundeswehr replied to CameronMcDonald's topic in ARMA - ADDONS & MODS: COMPLETE
what do you guys use to model? -
wow the new armor additions are great. i see the mandarin collar and groin plate i really like the untucked pants as well. i hope we can have that as well?
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yeah especially that nbc guy. plan on giving him full nbc suit?
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ok so i look at the armory and see a huge list of items...some of them are available while the majority are locked. how do i unlock them? i finished the tutorial missions and the campaign, beaten all but 2 or 3 of the quick missions and used nearly all the weapons i could use in the mission editor. i also completed various challenges using the unlocked equipments and units in the armory. what else is there to do?
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Lost Brothers IDF Units Ver 1.6 RELEASED
hundeswehr replied to Jewish-Freak's topic in ARMA - ADDONS & MODS: COMPLETE
i know, but when standing, the clothes need to drape or hand downwards. it looks great when he's proning as it gets flatted and puffed up, but there needs to be a mix of those two modes cause the game doesn't let you morph the models. also note the crushing of the leg. the crotch point needs a bit editing. -
Lost Brothers IDF Units Ver 1.6 RELEASED
hundeswehr replied to Jewish-Freak's topic in ARMA - ADDONS & MODS: COMPLETE
hi my favorite is also the baggy panted soldiers. but i feel the bagginess was overdone. for example most of the loose drape look should be on the back of the shin due to how pants are designed. i did a red outline for suggestions on how to change the models further: in the first picture you can see the right leg is sort of crushed when crouching. i also looked at the leg from various angles and the left leg seems a bit too big...also the protrusion at the area below the crotch point(the inner thigh) looks very unatural. like the pants are defying gravity. -
Lost Brothers IDF Paratrooper Beta
hundeswehr replied to miles teg's topic in ARMA - ADDONS & MODS: COMPLETE
in many of those militaryphoto.net pics i noticed grayish dirt looks quite good on the uniform, could apply those to the knees and boots. -
it runs extremely well...is it due to the low amount of plants?
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6thSense.eu Presents: "Pack1"
hundeswehr replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
i noticed the rifles tracers are gone. also the large calibre sniper rifle tracers are gone as well -
i want the ghille suit but the file is so big
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WIP: stuff you are working on!
hundeswehr replied to adumb's topic in ARMA - ADDONS & MODS: DISCUSSION
i'm guessing you guys use 3dmax to model? would any model maker do? -
Cold War Rearmed Discussion
hundeswehr replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
hi, i noticed from the wiki screenshots that the player models have indeed been edited. i see a man wearing a black wool cap and the soviet troops using the north sahrani models have had their pants changed a bit along with their vest. can we please have grass on the sniper's helmet like in the original? same with the us sniper.- 1061 replies
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- cold war rearmed
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no. just complete the sp missions.
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this definitely helped, but normal mapped buildings(you can tell once you get near a brick or something) still lag. whenever i get near a town i hear my machine start crackling(that sound the pc makes when it's "thinking" really hard) but that might be the geometry. too many polygons
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most are. but some of the items like weapons you have to spawn in via a series of ammo crates that you can then take the weapons from. oh and the armory is completely unlocked when you finish the single player missions. i finished them already actually, but i didn't know you had to restart the game for it to take effect.
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so you basically replaced the default with that?
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the fire mission mission was excellent funny dialog too. i liked the vbs reference
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how about scrim helmet coverings? or other false foliage or perhaps real foliage? i like the covering on the idf troops add on. but i have not yet seen scrim. oh and how about gas masks? and panchos...and chemical suits?
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yeah sorry. i actually tried search before but the mission name was wrong and i don't know why i didn't search again afterwards. probably got the search result confused with the keywords
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dudester, the ofp animations were horrible and glitchy. why would they want them back? now if you shot a guy when he's in the middle of doing an action he actually gets interrupted and dies/falls instead of finishing his animation then dying.
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so he's dead? why the bad news?