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Everything posted by firewill
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F-16 Fighting Falcon Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
wokring fine for me. laserdesignator is doesn't relate with I-TGT and check your "Lock UAV Target" key bind in Weapons. -
F-15 Eagle Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
from pook bomber pack :) -
F-16 Fighting Falcon Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Alabama Air National Guard "City of Tuskegee" -
Firewill Standalone Series Release Thread
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
PilotCrewPack updated on first page Alpha 0.21 - visor override script added -
F-16 Fighting Falcon Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
F-16 has been updated on first page 1.31 hotfix - fix the texture path error in F-16D -
Firewill Standalone Series Release Thread
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
AWS , PilotPack, A143R, A164R has been updated / release ADES Roundel&Decal Pack on first page -
F-2 has been updated on first page 1.2 - Visual Targeting System removed - Laserdesignator added(appear when you equip targeting pod) - add "visor toggle in vehicle" action (pilot&crew pack US required for using) - replace pilot & disable AB sound attribute is now using check box.
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F-15 Eagle Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
F-15 has been updated on first page & release F-15 1st Pack(F-15C CFT ver) Alpha 0.5 - ADES decal point 1/2 is now available - gun camera added(same with pilotcamera but it is static) - add "visor toggle in vehicle" action (pilot&crew pack US required for using) - replace pilot & disable AB sound attribute is now using check box. - test version of new afterburner sound script added -
F-16 Fighting Falcon Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
F-16 has been updated on first page 1.3 Common - Visual Targeting System removed - Laserdesignator added(appear when you equip the targeting pod) - add "visor toggle in vehicle" action (pilot&crew pack US required for using) - replace pilot & disable AB sound attribute is now using check box. - test version of new afterburner sound script added - GBU-24 w/ BLU-118 Thermobaric warhead integration F-16D - CFT version added(blank / polish air force) - rear monitor / switch display action added(appear when you equip the targeting pod) *not a bug but must read! - when using loadout dialog in MP, instructor is must leave the aircraft when change the weapons.(cause of doesn't add the laserdesignator for instructor seat) -
F-16 Fighting Falcon Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
well but i confirmed the RHS tank, (such as T-72B you said) is can be destroy by one GBU-12 or AGM-65 maverick in my case. 1.2 is latest version until today(09/23) p.s : ignore, not a block. maybe request again because i'm usually don't accept the friend request from unknown people recently.(prevent some random request, or hacker etc) -
F-16 Fighting Falcon Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
need to direct hit on the tank(anything even GBU-12). indirect hit is not good effect on RHS tanks when i tested. -
F-16 Fighting Falcon Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
they will using MQ-9 Reaper, already they aircraft transferred to 119th FS, new jersey air national guard in 2013. my list is "now using" for national guard (vermont ANG will using F-35A in 2020 but still using F-16 so included) -
F-16 Fighting Falcon Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
skin pack #2 - air national guard pack list start from A Alabama - 100th FS Arizona - 195th FS Colorado - 120th FS District of Columbia - 121st FS Minnesota - 179th FS New Jersey - 119th FS Ohio - 112th FS Oklahoma - 125th FS South Carolina - 157th FS South Dakota - 175th FS Texas - 182d FS Vermont - 134th FS Wisconsin - 176th FS *Iowa Air National guard is no longer using F-16. -
F-16 Fighting Falcon Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
will be announce for detail -
Firewill Standalone Series Release Thread
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
little fun with animation -
Firewill Standalone Series Release Thread
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
currently no have plan for that. new uniform : ABU set and ROKAF ground crew uniform JASDF ground crew is working on. -
Firewill Standalone Series Release Thread
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i remember someone made new autopilot system https://forums.bistudio.com/topic/193043-autopilot-script/ -
Firewill Standalone Series Release Thread
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thank you! :) visor toggle test video how does it work? - i've input toggle action into B_Pilot_F, mean if you install pilot pack, toggle action is will create into pilot and can use it. my pilots using B_Pilot_F for parent class. - and in config of my visor glasses, input some codes for check the "visor toggle system and reverse code - if black down visor, reverse code is black up." and collect. - when you press the toggle action, remove the previous visor(in goggle) what you equipped. and using addgoggles command for add the visor with reverse code. (black down->black up / black up->black down) - in vehicle, toggle action is remove when you get in aircraft so i did to make toggle visor action in aircraft - like toggle visor(in vehicle). function is same. - important : only work for player. -
Firewill Standalone Series Release Thread
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
- helmet visors is now separate model, helmet to glasses. mean helmet model no longer have visor. - also i tried visor with nv goggles config, its work but unavailable the "switch" because remove NV function. - if set visionmodes[] ={"normal"}; only, can't switch visor also put "normal","normal" too. so, i decided to make glass config. - maybe new visor system is will be uncomfortable for some users, however i'll working some "switch script" for more easier to use. -
F-15 Eagle Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
like intercept operation in 1980s -
F-15 Eagle Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
new cockpit panel for F-15A/C(before MPCD upgrade) (hmd is removed after taken this photo) -
F-16 Fighting Falcon Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
okay, let's me explain of items one by one 1. because i made the proxy order is left->right from my old habit since make addon long time ago. of course can change it but expect the mess up the loadout of other third party include your falcon. 2. but looks cool!(uh, just for me?) and also some stealth aircraft such as F-22 and F-35 can using amraam like a drop. in last video, F-15(from BMS) fire the amraam with drop and direct fire. i hope you understand f-16 is not only my project by me(F-15SE,F-14,F-15, etc) 3. maybe press L key if didn't see it - landing light button, if not, i'll looking of that. 4. still instructor with laser designator, due to gunner problem.-if wizzo is gunner, pilot can't using AA weapon without wizzo. i'm still research, but need some time. i hope my answer is help for your question. p.s : paypal donation button is always place in my insignia section(bottom of steam profile) -
[WIP]A-10 Warthog Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
note : A-10A cockpit is still using BIS A cockpit. and work in progress when firing AGM-65D/G Maverick, seeker display will display on A-10A cockpit panel like video. of course in real life, pilot can operate maverick seeker screen before the launch, but that is hard to make due to limitation of arma engine. -
F-15 Eagle Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
uh, currently no have a plan. currently initial working so no screenshot for now sorry :( and awesome sound from you is will be great for F-15SE! :D -
F-16 Fighting Falcon Series Standalone
firewill replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
1. thats fine for me. 2. my adviser from retired pilot said "that's ok, its just game not a real." 3. envelope is close relate with aircraft speed and acceleration, so not to be easier to adjust. maybe no.3 is important of current situation. maybe will adjust that soon or later so keep patience.