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AirsoftArmoury15_97

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About AirsoftArmoury15_97

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  1. I found something interesting with the 'attachTo' command recently, in order for the 'attachTo' command to work properly, an object must have a varName, not just an object reference. this means that the following code will not behave as intended: _object = createVehicle [args]: _object attachTo [args]; Instead i have to do something like below in order for it to work... _object = createVehicle [args]: _object setVehicleVarName "vehicle01"; _object attachTo [args]; I wish i knew this earlier.... Now it is entirely possible i am slow but i did not see anything about this on the community wiki or written down anywhere for that matter i dont know how to add it to the wiki myself or if i can add it myself, But adding this on the 'attachTo' wiki somewhere would be a great help in avoiding others slaving hours on a mod, just to find out that this is the issue. Thanks!
  2. AirsoftArmoury15_97

    Help with assembleinfo.scope error...

    Now dont quote me on this, im pretty sure i could be wrong but i think i have a good idea why its throwing that error; Note how the error says "assembleInfo.scope", which means you have tried changing a value that doesnt exist or to a value that isnt supported. try changing your code from; hiddenselectionstextures[] = {"ASTR\Data\ASTR_Quadcopter.paa"}; scope = 2; side = 0; to remove; hiddenselectionstextures[] = {"ASTR\Data\ASTR_Quadcopter.paa"}; // scope = 2; - Scope may not be supported in assembleInfo, try removing it as it is what is causing you problems :3 side = 0; PS - i know this is a bit late, but i hope this helps others
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