I found something interesting with the 'attachTo' command recently,
in order for the 'attachTo' command to work properly, an object must have a varName, not just an object reference.
this means that the following code will not behave as intended:
_object = createVehicle [args]:
_object attachTo [args];
Instead i have to do something like below in order for it to work...
_object = createVehicle [args]:
_object setVehicleVarName "vehicle01";
_object attachTo [args];
I wish i knew this earlier....
Now it is entirely possible i am slow but i did not see anything about this
on the community wiki or written down anywhere for that matter
i dont know how to add it to the wiki myself or if i can add it myself,
But adding this on the 'attachTo' wiki somewhere would be a great help
in avoiding others slaving hours on a mod, just to find out that this is the issue.
Thanks!