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Dope Card

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Everything posted by Dope Card

  1. Dope Card

    List of PS4 Bugs

    This game is really fun, my friends and I are really enjoying it since it came out a couple weeks ago. There are a lot of bugs in this game for PS4 right now and it would probably be good for us PS players to sound off and start a list to help them if they are reading these forums listening to our input. -First and foremost we will get the blue screen boot out there immediately! It happens to people a lot when loading into a game. It seems to happen to 3 man teams more than 2 man teams and not very often when solo. Just my observation. It happens a lot on Brodalen Bridges. -This leads me to Brodalen Bridges, in the load screen the music is SUPER LOUD! Theres just something buggy about that load screen for that particular map. -There are some soft spots in the map in the extraction areas, I have fallen through the map and died and lost all my loot twice.......on Brodalen Bridges in the Northen extract! -Grabbed an airdrop and extracted with it and it didn't show up for me to unlock until I grabbed another airdrop in another game then it registered 2 but it was weird none the less. -Playing the map Anniken the timed safe was in the broken hull of the ship and one of the switches was in a spot where you had to climb a crate and get up onto the northern wall. When you get to the switch the option to push the button doesn't show up. I could hit the other switch but not that one. I tried to shoot it like it was a jammed lock on the shipping container but that didn't work! -Having 2 locks bug out or jam on the container a lot lately. One every once and a while one makes sense but two locks on purpose? This made me wonder if they jam on purpose to make us shoot them or if this is an actual bug. I know I missed some things. People please add to the list so we can help them patch up this game and look into problems.
  2. Dope Card

    List of PS4 Bugs

    I get that network unstable message before every game also.
  3. Dope Card

    An idea for knives

    if you could throw knives it would bring more use to knives also.
  4. Dope Card

    PS4 support

    Are the PS4 players going to be treated the same with Vigor as they are in Day Z and PUBG? Are we the bastard children of this game that have no voice for input? We are just good for revenue?
  5. Dope Card

    Ideas for new content

    I copied my own comment from another thread from Phantom where the topic of expansion of the dock came up and the idea of a flea market to trade with friends....and of course the crash problem on ps4! I was thinking something similar about the fishing dock but my idea was more of an expansion of the house. Like the boat has another radio to upgrade for more crowns, 2-3 fishing areas on the boat to upgrade for food similar to the rat traps, 2-3 nets on the dock for material production like the herbs and another metal bin on the dock for pulling trash out of the ocean! A flea market would be an awesome idea to trade with friends and help people keep building their shelters. Would definitely help the grind. This would be another way to share ammo and weapons with friends and help new people out. Yes they need a PS4/5 community hub so we could all pile up our blue screen complaints so they could see how bad that problem actually is. I have not gotten the blue screen on my PS4 pro yet. What happens to me is the game freezes and I can't close the app and have to unplug my play station. I don't know which one is worse but the problem is real and they need to fix it fast!
  6. Dope Card

    Ideas for new content

    Other features that would be cool would be throwable weapons, a lean feature and blue prints for weapons attachments to add onto blue prints which you own. Throwables like grenades, Molotov cocktails, smoke grenades, flash bangs and being able to throw knives would give this game a new element. Smoke grenades can be used to help you get into and out of certain situations. Explosive grenades could help with campers in buildings and bunkers. The knives aren't used enough in this game and their slash mechanic is kind of wack. If you could throw them they would see more action in game especially if they were retreivable after hitting or missing a target. Molotov cocktails would be awesome to throw into areas to burn people in foliage or houses with. A lean feature could be good for using cover in fire fights. The button used to switch the over the shoulder camera angle could be used by holding it in and having it lock your feet and then using the movement stick to lean left or right to peak. Locking the feet would not allow the use of a lean and strafe feature like PUBG. Once again to use PUBG as an example, I don't think finding weapon attachments in the map and adding them during play would work. Unlocking an attachment blue print from a crate and being able to add it to an existing blue print you already own could work though. Adding that feature to your gun would increase the base amount of cost for materials to craft the weapon as well as base amount of parts to craft the weapon. For example, if you combined the blue prints in your bunker and could now craft that weapon and the base price was 1600 it should now cost 2200 to craft with the new print with attachment added. Same with weapon parts, if the base amount of parts needed to craft was 6, it should now be 8-9 with the attachment added to the new blue print. There should be blue prints for compensaters, suppressors, front grips and optics of various types to add to weapon blue prints. You should be able to add at least 2-3 upgrades per fire arm, and the cost of materials and parts should go up for each attachment in the new blue print. Theres a lot of room for growth on this game and I hope they are listening.
  7. Dope Card

    Ideas for new content

    Being able to share ammo with your team would be nice in game. I like that you can heal each other if needed so an ammo share would be a good element.
  8. Dope Card

    So Much Potential (PS4 BUGS BLUE SCREEN ERRORS)

    Other features that would be cool would be throwable weapons, a lean feature and blue prints for weapons attachments to add onto blue prints which you own. Throwables like grenades, smoke grenades, flash bangs and being able to throw knives would give this game a new element. Smoke grenades can be used to help you get into and out of certain situations. Explosive grenades could help with campers in buildings and bunkers. The knives aren't used enough in this game and their slash mechanic is kind of wack. If you could throw them they would see more action in game especially if they were retreivable after hitting or missing a target. A lean feature could be good use for using cover in fire fights. The button used to switch the over the shoulder camera angle could be used by holding it in and having it lock your feet and then using the movement stick to lean left or right to peak. Locking the feet would not allow the use of a lean and strafe feature like PUBG. Once again to use PUBG as an example, I don't think finding weapon attachments in the map and adding them during play would work. Unlocking an attachment blue print from a crate and being able to add it to an existing blue print you already own could work though. Adding that feature to your gun would increase the base amount of cost for materials to craft the weapon as well as base amount of parts to craft the weapon. For example, if you combined the blue prints in your bunker and could now craft that weapon and the base price was 1600 it should now cost 2200 to craft with the new print with attachment added. Same with weapon parts, if the base amount of parts needed to craft was 6, it should now be 8-9 with the attachment added to the new blue print. There should be blue prints for compensaters, suppressors, front grips and optics of various types to add to weapon blue prints. You should be able to add at least 2-3 upgrades per fire arm, and the cost of materials and parts should go up for each attachment in the new blue print. Theres a lot of room for growth on this game and I hope they are listening.
  9. Dope Card

    So Much Potential (PS4 BUGS BLUE SCREEN ERRORS)

    I was thinking something similar about the fishing dock but my idea was more of an expansion of the house. Like the boat has another radio to upgrade for more crowns, 2-3 fishing areas on the boat to upgrade for food similar to the rat traps, 2-3 nets on the dock for material production like the herbs and another metal bin on the dock for pulling trash out of the ocean! A flea market would be an awesome idea to trade with friends and help people keep building their shelters. Would definitely help the grind. Yes they need a PS4/5 community hub so we could all pile up our blue screen complaints so they could see how bad that problem actually is. I have not gotten the blue screen on my PS pro yet. What happens to me is the game freezes and I can't close the app and have to unplug my play station. I don't know which one is worse but the problem is real and they need to fix it fast!
  10. Dope Card

    Season 7 ideas

    I also have a list of things I think they could add to make the game better. 1. Throwable weapons: grenade, smoke grenade, maybe flash bangs, and being able to throw a knife. Throwing a knife would give more game play to the knives. Smoke grenades and regular grenades are pretty self explanatory to help rushing and flushing campers inside buildings and bunkers. 2. Weapon attachments: if weapon attachments were added to the game I don't think the pubg loot and fit onto the weapon scheme would work in this game. Being able to unlock an attachment in a blue print and then be able to combine that blue print with an existing weapon blue print you have could work though. Adding a weapon attachment to the weapon should do 2 things, increase the materials needed to craft the weapon from its base material price or add 2-3 weapons parts to the existing amount of parts needed to craft the weapon. Example would be a rifle needs 6 parts to be crafted. With new blue print with an attachment added the rifle would need 8 or 9 parts to be crafted now. If the base price is 1600 materials, with new blue print the price to craft would now be 2200. 3. Leaning to the side while standing or crouched: could be accomplished by holding the button used to switch shoulders for the camera angle. Hold the button and lean left or right on control stick to peak corners and use cover better in fire fights. This would also not allow the strafe lean allowed in pubg. Holding the button to lean around something would lock the feet, while tapping it would still switch the over the shoulder camera angle from right to left. These are the 3 things that I think would really help this game.......BESIDES FIXING THE BLUE SCREEN BOOT THE PS PLAYERS ARE EXPERIENCING!!!!!!
  11. Dope Card

    Some PS4/5 love

    With the release of this game there comes no specific forum for the Play Station community? This game is very fun and it has a ton of potential to grow. I was watching people on YouTube play this game for a few months and watching for a release date for the Play Station. It finally came out and has delivered as far as the fun meter goes! The problem with the blue screen boots is a problem that has to be dealt with fast. You do not want to lose players as fast as you have gained them over the past 2 weeks since release on PS. I myself have patience and enough love for the game to wait for future patches but there will be a ton of people that don't share the same trait and jump ship if you can't fix this problem fast. Rolling solo I have not got the blue screen boot yet, it always happens when I play with a team member. It definitely has something to do with loading in a team. I loved Day Z. The user interface for that game on console was really horrible though and tough to manage. Vigor does not have that clunky problem and that is very nice. I am also glad I don't have to drive a car in reverse just waiting for the screen to freeze and the car to crash once the screen unfreezes! This game doesn't give other players the ease of smashing apart your shelter in minutes after it took you a couple days to build it also. It still does offer the same adrenaline rush from fire fights and the reward of stealth when needed and that's what I loved about Day Z and really love about Vigor. Please be more "vigorous" with this game than BI was with Day Z on console. You have a great game with a lot of potential.
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