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denizzcerrah

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Everything posted by denizzcerrah

  1. OK dreadpirate, good luck and good days and very very thank you for everything 😊
  2. Thank you dreadpirate! You are the hero! One question. Why the MQ-4A Greyhawk UAV has no ammo? I don't understand... Have you any idea?
  3. But this method isn't always working or I can't do. I don't know... 🤔
  4. This method is always working! Thank you so much! 😊
  5. But I want to the UAVs can respawn with Jebus and I can command this.
  6. I synchronized the UAV to High Command - Subordinate module.
  7. Hello, It's me again. 😅 Can I use Jebus for UAV's? I want to make a system like UAV recon support using Jebus and this script: 0 = [this, "INIT=", "player hcSetGroup [group _proxyThis]"] spawn jebus_fnc_main; When I using Jebus for a UAV the UAV is falling down and destroy. It doesn' t fly and the script ( 0 = [this, "INIT=", "player hcSetGroup [group _proxyThis]"] spawn jebus_fnc_main; ) doesn't work for UAV's. So how can I do a system like UAV recon support using with Jebus? Thanks for answers 🤗
  8. Thank you so much! 🤗
  9. @dreadpirate hello! Can you help me please? I have a problem with Jebus and high command module.
  10. I want to be a playable unit. By the way, thank you all of your helps.
  11. denizzcerrah

    MGI ADVANCED MODULES

    Reall really thank you so much! You are my hero, you saved my life! Thank you!
  12. denizzcerrah

    MGI ADVANCED MODULES

    @pierremgi hello and good days! I have a problem about advanced locations. If you help me I feel very good. I want to use advanced locations module but I want to triggers don't need player to activation. I want to when a soldier or a vehicle go in a trigger of advanced locations the trigger will activate. Can I do this and how can I do? Thank you so much.
  13. Actually I want to just control the groups of my side and I want to use Jebus. I want to use Jebus for infinite respawn of groups. I wish synchronize the Jebus groups to high command-subordinate module. If I could do this I would have the groups with Jebus. So I would have the groups with right to infinite respawn and I could manage these groups while I'm playing.
  14. By the way, how can I play dreadpirate demo mission? Where can I find this?
  15. I guess I don't understand. I don't be a group leader. I want to be a commander (ctrl+spacebar) for manage other groups from my side using Jebus and high command module. Sorry for my English. I hope I can explain my problem. Thank you.
  16. @avibird 1 Good day! I have a question. I want to use Jebus with high command module. I want my player to be the commander and I want my player manages spawned groups with Jebus. Is this possible? Thank you...
  17. denizzcerrah

    MGI ADVANCED MODULES

    Hello. I guess I solve my problem with your module (SP simple respawn), two marker and a trigger. The code of the trigger: squad001 = [getMarkerPos "groupMembersRespawnPoint", west, ["B_Soldier_A_F", "B_Soldier_TL_F", "B_soldier_LAT_F", "B_Soldier_F", "B_soldier_M_F", "B_soldier_AR_F", "B_medic_F" ],[],[],[],[],[],180] call BIS_fnc_spawnGroup; (units squad001) join player; I wrote the code of the trigger. Because maybe there is someone has a problem about respawning as a group in single player mission like me. Good days and very very thank you for Mgi Advanced Modules! You saved my life! 🙂
  18. Ok, thank you for everything. Good days 🙂
  19. Hey, I know you're bored from me but I have a final question 😄 I did respawn my player and my AI group members but other units are being affected from this. Actually I want to use sametime "Jebus" and "Mgi Advanced Modules (AI can respawn)" but I don't want other units be affected from "Mgi Advanced Modules (AI can respawn)". Also I don't know how can I do. Can I use a module for just a thing (unit, group, vehicle, object etc.)? I don't know there is a code for activate a module for just a thing. If there is a code, what is this and where should I write them? If there isn't a code for this, is there any other way and what is this? Can you help me again plase? Thank you... 🙂
  20. @pierremgi hello! Good days. I want to respawn with my player and my AI group members on a marker when my player dies in a single player mission. How can I do this? I need help. Can you help me?
  21. denizzcerrah

    MGI ADVANCED MODULES

    @pierremgi hello! Good days. First of all you're done a perfect job! But I have a problem. So I have a question. I want enable "AI can respawn" for just my group units. I don't want other units to be affected. Can I do this? How can I do?
  22. By the way, how can I open that? I can't enter this site. 😞
  23. It didn't work for me 😄😞 But I'm so closer, I feel that...
  24. Oh unfortunatelly I can' t enter 😞 But i have good news! I did it with "MGI ADVANCED MODULES". Thank you for all helps. You saved my life 🙂 Also I want to put a link here in case there is someone in need. " https://steamcommunity.com/sharedfiles/filedetails/?id=1682280809&insideModal=0&requirelogin=1 " Have a good days sir 🙂
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