Soooo I am relatively new to scripting and I noticed a (to me) weird behavior. But maybe I am doing something wrong and you can help me figure it out.
First of all I don't even know if this is the right thread or not. (For some reason it was posted in "ADDONS - Configs & Scripting" even though I think I selected "MISSION EDITING & SCRIPTING") Situation:
I have a very, very simple IED script with triggers. And by simple I mean just a "ied setDamage 1;" on activation.
Last saturday my friends and I played a little missions running this exact "script" and had a blast (haha funny, I know) playing it.
I now implemented the same script into a test mission and decided to make it a little more fancy but those changes don't need to be listed here.
Problem:
I can not "interact" in any way with my IEDs on our dedicated.
Large Urban IED with the name "ied".
Blufor Soldier with the name "p4".
Examples in Debug Console:
"alive ied" returns nothing on the dedicated or true/false on my local hosted Server
"alive p4" returns true/false in both cases
(This part is the same for both missions.)
If the Trigger is activated, "ied setDamage 1;" will be executed.
This works just fine on my local server.
On the dedicated however this does only work on the "original" mission we played last Saturday.
Am I doing something wrong?